I had never even seen a shooting star before. 25 years of rotations, passes through comets' paths, and travel, and to my memory I had never witnessed burning debris scratch across the night sky. I stared entranced, soaking in owlchemy Labs' new material, chiseling each gameplay moment into the best functioning parts of my brain which would be the only platform for the material for months.
This is an emotional, psychological experience. Snuggle Truck plays like a clouded brain trying to recall an alien abduction. It's the sound of a development studio, and its leader, losing faith in themselves, destroying themselves, and subsequently rebuilding a perfect entity. In other words, Owlchemy Labs hated being Owlchemy Labs, but ended up with the most ideal, natural game yet.
The experience and emotions tied to playing Snuggle Truck are like witnessing the stillborn birth of a child while simultaneously having the opportunity to see her play in the afterlife on Imax. It's a game of sparking paradox. It's cacophonous yet tranquil, experimental yet familiar, foreign yet womb-like, spacious yet visceral, textured yet vaporous, awakening yet dreamlike, infinite yet two hours long. It will cleanse your brain of those little crustaceans of worries and inferior games clinging inside the fold of your gray matter. The harrowing sounds hit from unseen angles and emanate with inhuman genesis. When the headphones peel off, and it occurs that six men created this, it's clear that Owlchemy Labs must be the greatest developer alive, if not the best since you know who. Breathing people made this game! And you can't wait to dive back in and try to prove that wrong over and over.
Publicada: 13 janeiro 2014