Playing Mutant Storm Reloaded is like falling into a nightmare or audio visualizers and 80s sitcom transitions. The abundance of hideous and unnecessary visual effects almost seems intentional to try to hide the uninspired mediocrity of a twin stick shooter hiding underneath. Blurry textures, a nauseous camera, laughable transitional effects between levels, and an overwhelming feeling that the developer lacked any real vision when creating their game make it unpleasant to play just a few levels, let alone "complete" the game by grinding through the seemingly endless supply.
A few ideas, like dynamically raising the difficulty based on your performance, are novel enough, but the implementation is so unclear and arbitrary that none of them can salvage an experience that was doomed from the start. I could forgive the numerous poor choices made with the presentation if the gameplay was at least moderately decent, but unsatisfying shooting, awkward level designs, and frustrating (and boring) enemies did absolutely nothing but remind me of how many other games I could be playing.
Twin stick wave based shooters are a dime a dozen, and Mutant Storm Reloaded ranks among the most prosaic and unquestionably substandard I've played to date.
Опубликовано: 12 июля 2014