Mutant Storm progresses over 89 levels of twin-stick shooter mayhem! As you get deeper, you are ever more overcrowded with nasty beasties. This carnival of frenetic fun is showcased in a cutting edge graphics extravaganza.Viewed from well above, you and your enemies can always be seen. Always be killed, and always be laughed at!
Brukeranmeldelser: Blandet (28 anmeldelser) - 64% av 28 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 21. mar, 2012

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Kjøp Mutant Storm: Reloaded

 

Om dette spillet

Mutant Storm progresses over 89 levels of twin-stick shooter mayhem! As you get deeper, you are ever more overcrowded with nasty beasties. This carnival of frenetic fun is showcased in a cutting edge graphics extravaganza.

Viewed from well above, you and your enemies can always be seen. Always be killed, and always be laughed at! There is no hiding. No tactics. No planning. No Net.
Your enemies created this world and they sure ain’t gonna help you out!

You like to play hard? Then the game gets harder. Feel like you're doing well? ... Enjoy it while it lasts!

Survive long enough, and you get rewarded with score multipliers, doubling your score. Making your enemies even angrier, and that bit more determined to kill you!

Lose a life and watch your multipliers tumble, and the beasties slow down and relax, safe in the knowledge that you are just a big softy really!!
After you conquer all 89 levels you’ll be awarded a ‘White Belt’. Progress to win all 8 belts until you possess the much coveted Mutant Storm ‘Black Belt’.


Key Features
  • 89 Levels
  • Adventure & Tally gameplay modes
  • 7 Difficulty levels
  • Over 20 unique enemies
  • Psychedelic 3D visuals and effects
  • Global Online Leaderboards
  • Local multiplayer
  • Achievements

Systemkrav

    Minimum:
    • OS: Windows XP,Vista, 7
    • Processor: Intel/AMD 1.6ghz or better
    • Memory: 512mb of RAM
    • Graphics: DirectX 9.0c compatible shader 2
    • DirectX®: 9.0c
    • Hard Drive: 100 MB
    • Sound: DirectX 9.0c compatible
Hjelpsomme kundeanmeldelser
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
7.3 timer registrert
Publisert: 15. september, 2015
Very well designed twin stick shooter.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
0.5 timer registrert
Publisert: 3. februar
This had a game breaking graphical crash about 30 minutes into playing, it was totally unplayable in this state and it never self corrected(even the title/menu screen was messed up). I've racked up over one hundred hours on the Xbox 360 version of this and it never crashed in any way ever.

The nature of this game and it's design mean any significant instability is thoroughly ruinous, the score multiplier system and belt progression rely heavily on not dying at all. Perfect play really is key in this game, as such even if the crash was not permanent(until a shutdown and restart) it would still be game breaking...

This was and always will be one of my favourite twin stick games of all time but not in this broken state. I'm absolutely gutted! Refund request pending....

My System(for ref) : Win 7 64 Home Premium, i7-4790k 4GHz, MSI NVidia GTX970, 16GB RAM
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
14 av 14 personer (100%) syntes denne anmeldelsen var hjelpsom
14.0 timer registrert
Publisert: 26. november, 2013
--INTRO--
This is a top-down, twin-stick, shoot 'em up. You choose from 8 levels of difficulty in the form of different coloured belts then dive into as many 30-second levels as you wish. Adventure mode is a last-as-long-as-you-can romp.

--GAMEPLAY--
First off, the game throws you into a very tight arena-type room with very little space for manoeuvre and challenges you to clear it in thirty seconds. Once you hit twenty seconds an ominous ten second warning siren rings out to signal that a nasty and indestructible black twirly alien thing will arrive at the thirty-second mark. To make things brutal, an extra one appears every ten seconds. The actual challenge from room to room rises well. One death ends the level (in Tally mode) making that 15 seconds delay to get back into the game seem VERY long.

--PRESENTATION & DESIGN--
Selecting a belt in Tally-Mode is a little cumbersome in that you have to exit the progress screen, choose a belt and then go back to the progress screen. Progress is displayed by showing which of the 89 rooms have been cleared and with which coloured belt. The game takes you to this screen every time you finish a room which is a great, at-a-glance progress system. The sound is ambient and tunnel-like. When entering a room you get that echoey industrial sound which adds a suitable edge to the game's atmosphere. Explosions and the deaths of enemies is satisfying especially those that require a number of hits to be dispatched. Rooms are lit with a Tron inspired neon-lighting theme.

--CONCLUSION--
Like most twin-stick shooters, this is not a game that you'd normally play for long stretches. However, for a fifteen or twenty minute blast it's a great (criminally neglected) pick-up-and-play game that has enough qualities to put it above average.

5/5
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
9 av 10 personer (90%) syntes denne anmeldelsen var hjelpsom
4.7 timer registrert
Publisert: 21. februar, 2014
Nice & Responsive Twin Stick Shooter! All the things I hated about Beat Hazard, have been removed, and only this game, w/ it's challenging yet addictive format remains! If you are a fan of the Twin Stick Shooter Genre, or Arena Genre, or want to play Beat Hazard w/o the nonesense of the strobe effects, then this is the game for you!

Disclaimer: There is none!

5/5 Stars
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 4 personer (100%) syntes denne anmeldelsen var hjelpsom
1.3 timer registrert
Publisert: 24. september, 2014
I remember looking at Mutant Storm when it first came out and being absolutely blown away by how it looked, how things moved in it. It was a genuine and very real inspiration for me thinking "one day, I want to do something like that" and well, I do now.

It wasn't just the game, it was that there was this really small team making arcade games at a point where it's generally accepted that the arcade is dead. Well, that's fairly good right?

And sure, looks wise even despite a couple of makeovers it looks sort of less inspirational now than it did in the early 2000's and we're in a post Geometry Wars world where everything subscribes to a similar sort of neon-particle explosion sort of thing and I like that, I really really like that but Mutant Storm looks like Mutant Storm and nothing else. It's clearly got Minter-spirations but it's very very "looks like a Pompom game" and that's the kind of thing we can all aspire to. Not necessarily looking like Pompom but making a game that's ours and unmistakably ours too.

The gameplay seems, now, rather tame considering. It's not easy but there's a rigidity to the waves and patterns that compared to a lot of what we see now is very much more considered. And that's fine, absolutely fine because it still remains a very good little game of shooting things. And what's a game like this if not about shooting things, right? Right.

So yeah, Mutant Storm. A classic and an inspiration to me. Still, after all these years. An essential, no doubt.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom