Alien Zombie Megadeath is a gloriously intense platform shoot-em-up!
User reviews:
Overall:
Mixed (54 reviews) - 68% of the 54 user reviews for this game are positive.
Release Date: Oct 18, 2011

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About This Game

Alien Zombie Megadeath is a gloriously intense platform shoot-em-up! You are the lone Spaceman, doing boring space work on a random space platform in deep space when suddenly a huge, relentless, alien force attacks! However these are not your normal everyday aliens...these are alien ZOMBIES! Even through his protective helmet, Spaceman is sickend by their smelliness.


For the sake of humanity... and Spacemans nostrils... you must take control of the ill-fated Spaceman and fend off the alien zombie hoards. Alien Zombie Megadeath is an oldschool 2D platform shoot-em-up with enemies coming at you from all sides, in all shapes and sizes. You MUST blast them all to smithereens!


Key features:

  • Intense arcade action!
  • 80 levels, each with their own high score table.
  • Lots of game types, including: Survival, Adventure, Baby Rescue, Bomb Disposal, Jet Pack and Decoy pods
  • Local Multiplayer
  • 280 challenge medals to earn
  • Space suit unlockables
  • Steam Achievements
  • joypad support

System Requirements

    Minimum:

    • OS:XP,Vista,7
    • Processor:1.6GHZ or better
    • Memory:512 MB RAM
    • Graphics:DirectX 9.0c compatible Shader 2
    • DirectX®:dx90c
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible

    Recommended:

    • DirectX®:dx50
Helpful customer reviews
12 of 15 people (80%) found this review helpful
Posted: November 10, 2013
Despite the cringe inducing title and painful art style this game provides a solidly put together run-n-gun platformer with surprisingly tight controls. Worth playing if you have somehow found this in your library without a clue how it got there (like myself) and are wondering whether to install.
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8 of 9 people (89%) found this review helpful
0.3 hrs on record
Posted: December 8, 2013
Pom Pom, does know how to make good old school shooters. AZM plays a bit like the old Spectrum game Jet Pac with waves of enemies spawning to testing your twitch reflexes as you chase a high score. While the presentation is only passable it plays rather well, though the high intensity of the game means it is best enjoyed in small doses.
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5 of 5 people (100%) found this review helpful
25.5 hrs on record
Posted: November 18, 2011
A lot of fun. Great retro game.
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4 of 4 people (100%) found this review helpful
17.0 hrs on record
Posted: October 7, 2014
This game is a masterpiece. I'm a gamer since the Atari days and while I still play a lot, the fun I get is obviously not the same of when I was young. Well, this game succeded in re-creating the same pure joy I was experiencing back then. The graphics are frankly unattractive and the user interface is a bit amateurish but the core gameplay...that's distilled fun for you to enjoy. Last time I liked a game so much was with Trolls and Tribulations for the Commodore 64...
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6 of 9 people (67%) found this review helpful
69.7 hrs on record
Posted: November 26, 2013
There's nothing quite like playing as Santa Claus with Laser Gun fighting Aliens on what appears to be a floating Musical Staff. If you haven't experienced it, be sure to try out AZMD. While not the greatest survival sidescroll shooter, it is definitely one of the most unique. Very straightforward and easy to pickup and put down at any time. The levels get progressively much more difficult, but it's well worth unlocking many of the UFO's and extra spacesuits.

That being said, I will add that the achievements in this game (particularly 'All the Medals') are insanely hard to get. I am less than proud to say that I endured to earn them after countless hours of gameplay and testing. The reward was definitely not worth the time invested as I feel that they were made unnecessarily difficult. In particular Leves 24-Alpha and 31-Alpha have boss count achievements that are horrendously tested/scaled. I walked away feeling less achieved and more unnerved that I'd lost so much time learning to do something completely pointless.
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