Astro Tripper is a furious shoot-em-up experience inspired by the painful, knuckle busting video games of years gone by.
用户评测:
总体:
褒贬不一 (51 篇评测) - 51 篇用户的游戏评测中有 52% 为好评。
发行日期: 2011年9月15日

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关于这款游戏

《太空行者》是一个激烈的射击游戏,灵感来自过去那些射击类视频游戏。《太空行者》是2001年PomPom获奖游戏《空间行者》的进化版,玩家穿梭在巨大的水平滚动的平台上,控制你的高机动性飞行器来对抗那些急着吃掉你的敌人们。

游戏玩法很简单,你可以在自由的平台上任意穿梭,但是别跌下来了!你初始装备着强大的蓝色激光炮和红色散射激光炮,合理的使用这两种武器可让你通过棘手的关卡。利用敌人被摧毁后掉落的能量水晶来升级你的武器。哦,别忘了用炸弹可以炸掉当前画面的所有敌人。

玩家遇到的敌人也是多种多样的。快速移动的不明飞行物,大航母,坦克,直升机,粘糊糊的团状生物,外星昆虫,阿兹台克充满电的结构体,当然还有,大BOSS! 14个独特的关卡,分布在4个不同的世界,这意味着总是有新的东西在前面等着你。

主要特色:

  • 激烈复古的射击游戏
  • 14个独特的关卡,分布于4个不同的世界
  • 出色的3D画面效果
  • 全球在线排行榜
  • 可解锁的挑战游戏
  • 成就

系统需求

    Minimum:

    • OS:XP,Vista,7
    • Processor:1.6GHZ or better
    • Memory:512 MB RAM
    • Graphics:DirectX 9.0c compatible Shader 2
    • DirectX®:dx90c
    • Hard Drive:75 MB HD space
    • Sound:DirectX 9.0c compatible

    Recommended:

    • DirectX®:dx90c
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总体:
褒贬不一 (51 篇评测)
最近发布
RetroRocker
( 2.0 小时(记录在案的) )
发布于:3月22日
Seeing as there are hardly any reviews for this and Steam is reporting that reaction is "mixed", I thought I'd ought to throw my opinion in here.

I bought it because I have memories of playing the demo for the original (Space Tripper) way back, and not ever being able to finish it beause it was so damn difficult. Guess what- it still is. And that's good.
Some people have given it negative reviews saying that its frustrating and too difficult; I can't count that aginst it because that is exactly what I was expecting, and I think that due to the genre of game that it is, it should be expected. This is a hardcore arcade style game where you have to get through all in one go, theres no autosaves or any saftey net other than three lives- and if you lose a life you start that level over again, every time. Its pretty brutal like that. In Hard mode, there's not even barriers to the play area; if you stray too far away accidentally you'll die.
Apart from the style differences between this and Space Tripper, there is one change that I've noticed that does make a big difference. In Astro Tripper, you can switch between two weapons- the blue one which fires a shot straight forward, and the red that shoots left and right of the direction you're facing. In the original, that red weapon also shot straight ahead as well, but at a weaker power (so that it would take two hits from the red gun to kill a standard enemy, but only one from the blue). The upshot of this is that at the frantic pace you have to play the game, not being able to accuratly fire ahead of you with the red weapon will cost you dearly, so you might not ever want to use anything other than the blue; the weapon switching becomes useless. This might just be me, but I think it's a valid point.
Due to my experience playing the original demo for Space Tripper, I feel that's the only real criticism I can make in comparison (I should mention that I've not had any technical problems with it thus far), and also overall. Some people have mentioned inertia to be a problem stopping them from moving accuratly around the levels, but all I can say to that is that I have had that difficulty playing any Mario or Sonic games; it's nothing you shouldn't be able to get used to as a playstyle. Every level proceeds in a pattern, with important audio cues that let you know about changes in enemy spawns or imminent dangers. Once you've failed enough times to learn the levels, you'll progress and develop your skill and I find it a process that rewards your frustration in a cathartic manner. As far as I can see it's a perfectly decent arcade shoot-em-up that rewards perseverance.

Summary: If you're someone with skill and experience who wants to beat a real challenge, this is a great game. People who aren't willing to give 100% effort to and endure a lot of trial-and-error, look elsewhere.
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Gastel
( 0.6 小时(记录在案的) )
发布于:2月3日
I consider Alien Zombie Megadeath, the other game from developer PomPom, one of the best arcade games of the latest years. Unfortunately I cannot say the same for Astro Tripper. Presentation aside (it's even more basic than AZM) the game is basically a defender inspired shooter but it's extremely difficult and frustrating. There are three difficulty levels, easy, hard and extremely hard. I've played at hard difficulty (never played a game in easy mode in my life) and I haven't been able to finish the first training level after a dozen game overs. Enemies spawn everywhere, they shoot a lot, some of them collide with each other suddenly changing trajectory, the play area is extremely narrow and, just to add some frustration, you can fall over the play area so you must be extremely careful while maneuvering your ship. Being a defender clone you also have to press a button to flip the ship direction, easier said than done given the overall difficulty. In the end it's not a bad game, it's just badly calibrated and for this reason I could only recommend it to hardcore space shooter lovers. Go play Alien Zombie Megadeath instead.
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8bit'kid'
( 0.4 小时(记录在案的) )
发布于:2015年7月21日
How hard do you want this game to be? Because you only get to choose between easy and hard. That's exactly how the game is going to play. Easy you can't fall off the level killing you so just shoot anything that moves... easy. Hard is hard not to fall off the level while dodging and shooting... good luck beating the game at that setting. Graphic wise the game is smooth as a baby's butt and sharp looking too. The sound track is nice too without distracting from the game but good luck remembering it after playing... pretty much forgettable. The controls are pretty much spot on, though the speed of you ship and it's responsiveness is going to get you killed alot on hard. The downside to this game is as nice as it looks and plays, it's over with all too quicky. Not too many levels in this game. Then again what do you expect priced as it is. It's nice cheap fun that will kill a hour or two on easy and maybe a lifetime on hard.
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GrizzlySword
( 0.4 小时(记录在案的) )
发布于:2015年5月26日
I've played in previous version of this game - SpaceTripper. And i have to say that visually it was more stylish less color-mess then this one. I like old one a lot. Not this one =(
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Netherfiend
( 2.0 小时(记录在案的) )
发布于:2014年12月4日
I'm not sure why I got this again on Steam when I was pretty meh on it on PS3. Never beat it before, and finally beat it on easy. The sheer fact that you're required to just jam the fire button as fast as possible to have a chance to beat the levels within the time limit makes the game not fun. My entire forearm is sore, and that was with taking breaks between levels. It's short, ridiculously hard, and it's hard to tell enemies from powerups, and enemy spawns are sometimes hard to see as well. I'd avoid this one.
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m6ko
( 0.4 小时(记录在案的) )
发布于:2014年11月20日
Really friggin' hard!
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kevin.phair
( 0.3 小时(记录在案的) )
发布于:2014年11月4日
I bought the original Space Tripper back in 2001 and it's still holds up well today. Astro Tripper updates and extends it to take advantage of better graphics and higher resolution screens without losing the core look & feel and is well worth the money. It's quick to get into and is one of those games that when you get killed, you say "that was my fault, I'll do better next time!".

If you like classics such as "Uridium" and "Defender" this is probably right up your street and I fully recommend it.

There's also a free demo so that you can try it before committing. This is always a good sign from a developer and I wish more would do it.
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Blodyavenger
( 2.0 小时(记录在案的) )
发布于:2014年9月3日
Astro Tripper is flashy-fasty-well done Arcade Shooter that you'll enjoy for sure. Although campaign is a bit short you'll want it to play over again.
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Stargoat
( 2.0 小时(记录在案的) )
发布于:2014年6月22日
The game locks up when my controller is plugged in. That aside, it's quite a fun game, wish the developers would support it. Difficult to reccomend.
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NINA
( 5.6 小时(记录在案的) )
发布于:2014年6月21日
good game. im the noob one.
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最有价值的评测  总体
11 人中有 10 人(91%)觉得这篇评测有价值
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1.5 小时(记录在案的)
发布于:2014年2月23日
这游戏也像Syder Arcade一样,手柄按B可以飞机前后掉头,A开炮,Y好像没用,X键可以换武器,就两种,分散和集中的,可以升级两种武器的威力。游戏的难度太高,街机厅年代一币通飞虎的人可以试试挑战下,但这游戏不是难在弹幕,而是飞机操控,飞机加速度太高,因此快速躲避的时候会有比较长的滑行距离,要适应这个很难。要知道,高难度是不能出边界的哦!

个人觉得没有syder arcade好玩。喜欢找挫败感和驾驶带有较高加速度的宇宙飞机的朋友可以试试。

努力地打了半小时飞机,终于过了训练关的第一小关,原来不能像传统飞机游戏那样一直开炮的,另外就是要记住敌人出现点,然后就简单了……其实也不是那么简单,可以算是手残克星了,鉴于上手一小时了还在训练关徘徊,个人感觉比以撒还要难度高些。
==========================================
时隔多日,又来找虐,极其努力小心地玩到训练关第三小关,终于见到了蜘蛛机器人boss。
说一下这游戏的心得:
首先要注意不能连续开枪,尽量少移动,怪尽早清,等久了变螺旋标就比较麻烦,但这样分高。
每关有时间限制,所以不能等怪,要来回走动把炮塔打掉。
蓝武器是直线,红武器是两边,不要老切换,保证只升一种武器,看个人喜欢那种武器就一直使用它。
注意新生怪的亮光,虽然位置随机,但大范围不变,怪刷出来时别进入。
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22 人中有 20 人(91%)觉得这篇评测有价值
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50.0 小时(记录在案的)
发布于:2014年1月12日
An incredible game. Astro Tripper is the graphical upgrade to one of my all time favourite games Space Tripper. On the surface it seems like a simple Defender/Uridium clone, but give it time and you will find the great depth in gameplay it has to offer. The intensity levels that are required to beat the game on Hardest using the keyboard is something I have not found in any other game. The added Challenges that weren't present in Space Tripper are excellent for short spells of blasting action. Both Space Tripper and Astro Tripper are superb examples of the sidescrolling space shooter. A must have.
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11 人中有 10 人(91%)觉得这篇评测有价值
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4.7 小时(记录在案的)
发布于:2014年2月22日
Let me start with saying that this game has frustrated me to no end at times with its difficulty and insta-death scenarios. Its a shoot'em'up kind of game in limited arenas of sorts and you beat the level once all enemies are dead and cleared out which you have to do under a fairly strict time limit. A lot of its design choices feel like the are taken or at least inspired by old arcade games since if you die and game over on the third out of four levels in a zone you will need to beat the first two again to retry that area....something that will infuriate you on the harder levels.

The game has a challenging mix of achievements for doing various specific tasks on specific levels or bosses making the game even harder then just playing it normally. Some of these will only take a try or two while others (specially "Sneeky Incursion" that took me 20+ tries) will test your patience and skill quite a bit.

Time to 100%: 2-5 hours (depending on skill and luck)
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5 人中有 5 人(100%)觉得这篇评测有价值
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6.0 小时(记录在案的)
发布于:2014年5月10日
It's a brilliant arcade game. Loads of fun, flashy graphics, and although it's quite short I've replayed it many many times. For some reason this Steam re-release is optimized much more poorly than the Windows XP original and the framerate degrades pretty badly in some levels. The game is still playable and I highly recommend giving this one a try if you enjoy Defender-style arcade shmups.
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5 人中有 4 人(80%)觉得这篇评测有价值
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0.3 小时(记录在案的)
发布于:2014年11月4日
I bought the original Space Tripper back in 2001 and it's still holds up well today. Astro Tripper updates and extends it to take advantage of better graphics and higher resolution screens without losing the core look & feel and is well worth the money. It's quick to get into and is one of those games that when you get killed, you say "that was my fault, I'll do better next time!".

If you like classics such as "Uridium" and "Defender" this is probably right up your street and I fully recommend it.

There's also a free demo so that you can try it before committing. This is always a good sign from a developer and I wish more would do it.
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10 人中有 6 人(60%)觉得这篇评测有价值
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2.0 小时(记录在案的)
发布于:2012年1月10日
Horizontal shoot-em-up with about a dozen platform levels spanning four stages plus unlockable difficulties and challenges. You have a single-target beam and a multi-target arc beam at your disposal, can choose which to power up with drops and switch between them, and the direction you're facing, with the press of a button.

The only problem with the game is that the maneuverability and inertia are quite poor and really affect your performance. A decent game otherwise, with learning to use both beam types at the right time being essential to progress and survive. Leaderboards for pretty much everything and the game looks great. Doubt I would buy it again if given the chance though due to the terrible piloting.
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1 人中有 1 人(100%)觉得这篇评测有价值
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81.6 小时(记录在案的)
发布于:2012年5月12日
A very original arena shmup. Not easy and a bit frustrating at first because if you're hit, you'll have to redo the level (they are short though). You need to learn the design of each levels but the game is much more skill-based than memory-based.
One of the best shmup on steam despite some problems.
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1 人中有 1 人(100%)觉得这篇评测有价值
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2.9 小时(记录在案的)
发布于:2013年3月16日
Sort of Uridium C64 revisited. Old school side-scrolling shooter, with a graphics flourish and fairly unforgiving gameplay.
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1 人中有 1 人(100%)觉得这篇评测有价值
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0.2 小时(记录在案的)
发布于:2014年3月6日
Event on 'normal' difficulty incredibly hard.
And if that was not enough they put a harsh time limit on top of that.
I keep dying on the second Traing-level !!!
...Astro Tripper is a "URiDiUM" remake... but even the original was easier!
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1 人中有 1 人(100%)觉得这篇评测有价值
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1.0 小时(记录在案的)
发布于:2014年5月5日
Love this to pieces, it really satisfies. If you grew up with R-Type and attacking mutant camels, you should be able to appreciate this one!
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