Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!
User reviews: Very Positive (15,009 reviews)
Release Date: Dec 5, 2013

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Recommended By Curators

"A fully voiced action MMORPG which features dialog trees and consequences. Even the foundry has options for branching stories. Worth a look."

Recent updates View all (13)

August 11

Strongholds is LIVE!



Neverwinter: Strongholds is LIVE! Gather your guild members, construct your stronghold and write your names in the history of the Forgotten Realms. Adventurers will finally be able to take back their keep from the wilds and turn it into a place they can call home, but not before vanquishing the waves of enemies that stand at their door.

https://www.youtube.com/watch?v=2EJOahtNKJU

Stronghold Siege, the 20 vs 20 PvP mode in Strongholds will be available on September 15! Stay tuned for more information on this exciting addition to Strongholds!

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July 23

Neverwinter: Strongholds - Official Gameplay Trailer



Neverwinter: Strongholds, the game’s seventh full-fledged expansion, gives adventurers and their guild the opportunity to reclaim an abandoned keep from the wild in our largest map yet. After over two years of adventuring all along the Sword Coast, adventurers will soon have a place to call home.

Have your first look at the process of building a stronghold, the aesthetic differences upon ranking up and the brand new PvP mode in our latest gameplay trailer!

https://www.youtube.com/watch?v=2EJOahtNKJU

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Reviews

“With its fast-paced combat and ubiquitously streamlined design, Neverwinter nails the concept of what an action-MMO should be.”
Polygon

“Neverwinter takes the most satisfying aspects of D&D's 4th edition in terms of combat and development, and turns it into a D&D adventure that left me squeeing with the joy of seeing my favorite monsters and mechanics.”
The Escapist

“Cryptic has created a finely tuned, smooth game that remembers the lessons its predecessors learned, and in the process bookends a long progeny of MMORPG development.”
GamesRadar

Just Updated

Neverwinter: Strongholds is now live!

  • Guild Stronghold Construction
  • The Largest Adventure Zone to date!
  • 20 vs. 20 Guild PvP (after September 15th)
  • And more!

Grab a few of your friends or find a band of adventurers to form a guild, harvest resources from the land, and construct buildings in an effort to establish yourself in Faerûn. Once your guild has risen to prominence, challenge other guilds in 20 vs. 20 battles across the land that you now call home.

About This Game

Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!

Explore and defend one of the most beloved cities from the Dungeons & Dragons Forgotten Realms Campaign Setting as it rises from the ashes of destruction. This immersive MMORPG will take you from the besieged walls of the city to subterranean passageways in search of forgotten secrets and lost treasure.

Key Features

  • Completely Free-to-Play
    You don't have to pay to adventure. From 1 to the level cap, all playable content in Neverwinter is free for everyone to experience.
  • Engaging Action Combat
    You can forget about tab-targeting or auto-attacking your enemies to death. Neverwinter provides an amazing combat experience where every action requires planning, feels visceral, and looks spectacular.
  • Infinite Content
    Neverwinter comes with the Foundry, a dynamic toolset that provides you the game assets and a sandbox environment to create your own adventures. When your creation is complete, you can hook it up directly into the existing world for everyone in the community to play!
  • D&D Experience
    Whether you come from the tabletop game or the novels, Neverwinter has recreated many iconic classes, locations, and encounters that you might recognize. You might choose to adventure as a hearty Guardian Fighter, deceive foes as a Trickster Rogue, follow the righteous path as a Devoted Cleric, or more! On your journey through Neverwinter and the surrounding lands, you will face Kobolds, Beholders, Mimics, and other nasty creatures of the D&D universe.

System Requirements

    Minimum:
    • OS: Windows® XP, Windows Vista, Windows 7 or Windows 8
    • Processor: Dual-core 2.0GHz CPU or better
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2.0 or higher, GeForce 6800 or ATI Radeon X850 performance, 128MB+ video ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
    Recommended:
    • OS: Windows® XP SP3, Windows Vista SP 2, Windows® 7 or Windows 8
    • Processor: Intel Core 2 Duo 2.8GHz CPU equivalent or better
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or ATI Radeon HD 2900GT performance or better, 512MB+ video ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
Helpful customer reviews
807 of 867 people (93%) found this review helpful
4 people found this review funny
1,738.6 hrs on record
Posted: April 25
I liked this game up until about four to six months ago. The game was fun to play, had some intuitive controls, and had graphics that I've never seen in another MMO.

However, it has turned into nothing but a money grab.

The devs have made absolutely abismal design choices, and have made no indication that they're going to stop. The most recent is Module 6, which was chocked full of awful surprises. It raised he level cap, but in order to get to it you were stripped of your epic/legendary gear that you JUST obtained through the last module released four months prior. On top of this, the new maps that you have to play through to get there are a massive grind, made from minimally reworked content. Endgame content was made virtually impossible, and was filled with bugs.

Back to the money grab though. Basically, what it comes down to, is that this game belongs to Cryptic Studios. They've made that abundantly clear. It doesn't belong to the players a single bit. ANY purchase you make belongs to them, and they have a right to change the parameters of that purchase at any time; for instance, the bags from the cash shop that WERE bound to your account were just changed to be bound to character on equip. Considering that your character, given they have an empty bag slot, will automatically put it on when you purchase it, this basically means that the bags are now bind-to-character-on-purchase.

Why would they make such a change? What does it fix? Well, I have the answer for you: It sells their bags. Or so they think. With this "patch," they released a bag with a few more slots on the cash shop.

Mind you, this patch was added AFTER a new dev acknowledged all the problems with their pre-alpha-quality module, and said that he would "work hard" to "fix the problems on hand." His first action was to fix almost nothing that anyone had complaints about, and try to score Cryptic some more cash.

This game is just too wildly inconsistant. Even purchases that I've made have been changed. I purchased the Bahamut Legacy pack off of the cash shop, because it came with a title, some costume weapons (or "transmutes" as they're called), and a companion. Up until recently, these weapons were reclaimable on any character multiple times, in case you wanted to get your free weapon change at any level. This is the case no longer. If you want your weapon to have the Bahamut style, you must now spend an excess of Astral Diamonds to transmute your new weapon into your old, crappy one.

Cryptic is not about customer convenience. They are about THEIR convenience, and nothing else. Any and all of their "convenience" items are slowly being made as inconvenient as humanly possible, given they aren't already. I wouldn't be surprised if account-wide mounts were made to be purchased on each individual character in an upcoming patch.

TL;DR, if you're going to spend your money on an MMO, don't spend it on a free one, and ESPECIALLY don't spend it on this one. I can't stress that enough. Any purchases you make will be nullified in some future patch. Go buy a subscription to WoW or something, it'll cost you less in the long run. And you can get all the mounts NWO ripped off of it for free with the full game.
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368 of 422 people (87%) found this review helpful
1 person found this review funny
14.3 hrs on record
Posted: April 3
Nevermind my playtime, as i have played this game since early beta (back when healing aggro wasnt fixed and clerics were the tanks, the top players were farming Castle Never with 11k Gear Score, etc). I have +15 days of playtime on several characters, i own all classes at max level and a least decently geared up, having tried several specs for most of them. I have played the hardest dungeons sucessfully since beta and mastered 3 of the many available classes (for PvE).

Most reviews of this game are either very good or very bad, ill try to balance mine. If you dont feel like reading the entire review just read the end.

Lets start with the pros:

-Its a very fun game. Combat is easy to get, but fast and still challenging, while being adictive. Endgame bosses can and will 1 shot you if you screw up.
-The classes are very different from each others, each one has its perks, and some of them are extremely fun to play.
-The background lore is right on WoW level.
-There's new content like, every 6 months.
-Foundry quests, made by users for users.
-Leveling doesnt take too long, but its not too quick either. Its just right on spot.
-You dont have 4 bars of abilities like in wow for example, its much simpler. You have 2 spammable At wills spells (mouse buttons), 3 Encounter skills (Q,E,R) that usually have average cooldowns, and 2 dailies that require you to fill a bar to use. All classes have a special effect on TAB button, and you have a key (usually 5, 6 or 7 on your keyboard) to use your primary artifact. However you have many skills to slot on those few spots, so your rotation and playstyle are very customizable. For example, on my CW (Control Mage), with my rotation, i could keep 100% uptime of CC on packs of mobs if i played it perfectly, while still dealing top damage.
-The community isnt bad at all. Ive made some good friends, as most players are older than the average gamer.
-You can get anything in the game without paying a cent. Just get ready for the massive grind.

The Cons:
-PvP is rly messed up. Some players went all out on P2W, and are packing the most ultimate enchants, which you will never get even close to, since 1 of them is worth more than the average player's account, and the best armor available. They'll steamroll you so hard that you wont even have time to bite the pillow. And some classes are just too strong.
-PvE is pretty meh. The old dungeons are useless and empty due to the release of the latest +25man "raid", which consists on a zerg rush of people dealing damage. The drop chances for lower tier gear (from the older dungeons) are good, so basically you're being "forced" to do that zerg rush. Oh and i was unable to do that with my friends. Going in party wasnt working, it was random for everyone.
-Too much currency. There are literally +50 types of currency or tokens you can use, and most of them are useless.
-Cryptic doesnt listen to the community, and they are very incompetent. They enforce their changes even thou 95% of the people disagree with them. A dungeon was impossible to finish for like 2 weeks because the item used to enter the boss room was missing. Dunno why they didnt just disable it, instead it was running but you couldnt finish it. They usually fix something and break something else with each patch.
-The game pulls so much out of the computer that i had to buy a new fan (mine got busted from working 24/7, and i had my graphics pretty low. I can play most games with medium or high definitions). Some players using high end machines get like 40 fps with low graphics. Too much bad coding, and on top of it, graphics arent even that good on high settings.
-The healer role is basically disappearing. You can have your tank run a toggle skill called Knight's Valor. This allows him to take half the damage for the party, and since everyone else just stacks lifesteal....Instead, the DPS Clerics came into scene and became mainstream (in PvE and PvP) after being buffed pretty hard. LOL!
-The Foundry. I know i listed this as a pro. But its also a con, since it demonstrates the lack of courage (or brains) of the team behind this game. They could easily give the players tools to make their own dungeons and bosses. It would set this game apart from the competition and put it on a whole new level. It would be the next level of mmo's. Instead they refused to do it, and repeatedly release new content full of grind, grind, grind until your eyes bleed.
-The Carpal tunnel inducing mechanics and grind in this game are over 9000. Seriously.
-The bots and exploits. There are bots everywhere. Cryptic isnt rly doing much about it, and when it does, it hurts the community.
And some people exploited so hard they had hundreds of million astral diamonds (the most used in game currency), while the average player doesnt reach 200k.
The most known exploit is laughable as it shows how bad the people programming this game are. This happened like a year ago and its known as Caturday (happened on saturday and everyone was walking around with cat pets, which are expensive).
If you entered negative values while bidding on AH, you would get those many astral diamonds back. Everyone was doing it.
I dont even have words for how amateurish this is. An intern would do better. I could do better and i havent programmed in 3 years. They rolled back the servers a day, but sincerely, the damage was done already, and not many people were banned or punished, they just kept rolling on their rich and packed accounts and ruined the economy of the game.


In the end, this is a game that had a fantastic potential, and could have been the "next" mmo. But it was given to people that didnt had the ability to take it there, and honestly, its getting worse each expansion, with huge lack of imagination that results in endless daily grind, and ♥♥♥♥♥♥♥♥ bugs that are a reflection of their inability to put their "duh" ideias into practice.

Its not a bad game at all, its fun and adictive, and easy to play but hard to master; but you will struggle to reach the real items without paying; the grind is insane and getting worse; and finally, the company behind the game sucks really bad, at almost every level.
It wont be hard for you to find something else better to play within the genre.
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215 of 259 people (83%) found this review helpful
1 person found this review funny
675.2 hrs on record
Posted: March 25
Pros:
- graphics is good (when they're loaded properly on server), though not perfect even on Ultra
- Combat is fast and fluid (better than TERA)
- Story and Lore is just amazing
- some NPCs are pretty funny
- somewhat acceptable F2P model
>>You can beat the game without spending a dime; all you need for sacrifice is time and a lot of Gear Score points.
- challenging and difficult maps (good for end-game players)
- good community (I love their Facebook page!)

Cons:
- skipped the DLC (HotN and GP are too expensive)
- some quest items are even RNG-based
- LAG EVERYWHERE
- crap maintanence team.
- Arc/Gateway website is buggy.
- Frequent login issue
- Server rubberbands like h377, making game unplayable.
- sometimes buggy
- feels P2W in PVP (those that paid for Slot enchantment/Weapon-Armor specials/Legendary gears have a high advantage due to high GS)
- Poor guilds system. Was invited to a Guild after Mod 2's release and months later that Guild died. It's still there, but the GL abandoned the game, and rarely anyone but me logged in every day.
- You actually have to buy some pack to play some exclusive race. And they're overly expensive. If you're going to play the upcoming XB1 version and you previously bought the DLC race packs, you have to buy it again. i.e Gold/Metal/regular Dragonborn, Wood/Moon Elf, or the MR Drow.
- Some class are just unbalanced (CW, SW, and TRs are WAY TOO OP!!!)
- Runestones/Enchantments/Weapon-Armor Specials feels P2W at high rank. The success gap between 5, 6, and 7 is just staggering. Also, Armor/Weapon Enchantments upgrades are always at 1% success PLUS ANOTHER ENCHANTMENT, forcing you to buy Coal Wards at $10 each. The Shards needed to forge an A/W Enchantment are rare to epic Dungeon drops.
- the best looking/stats companions and mounts are usually in the Zen store, at a ridiculous high price ($30-$45).
- Overall RNG is ♥♥♥♥♥♥♥♥. The gloves/MH in Mod3 IWD and Mod4-5's Artifact Gear drops are the best examples. You grind for months and still not get a decent loot while the lucky ones do. I spent some Zen cash on lockboxes and was lucky to get an Owlbear Artifact belt (very decent one) for my GWF. Still grinding Mod5 quest, eLOL, and eSoT for the Legendary Artifact Sword (Golden Dragons series).
- annoying chat. Everyday I login, a handful of new Goldspammers, bots, Trade Frauds, and Fake Selling Accounts starts PMing me with scamming Broken English item sale crap... ON MY CHAT BAR!!!!! Used to take part of the [NW_Legit_Community] chat subscription group but now it's just full of elites talking about the latest stuff; the newbs and low-GS players have no idea what's going on.

I'll give a "No" recommendation for now. Until the company wakes up from their greed-plague heads, I'll re-consider.
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119 of 137 people (87%) found this review helpful
1 person found this review funny
3,656.8 hrs on record
Posted: April 7
Previously I recomened this game for various aspects like game play, roleplay and the fact that it was actually free, With the advent of Elemental Evil or as some call it the "Great Unbalancing" or the "End of Faerun" I can not recomend it to anyone that wants a free roleplay experience that can be played in a reasonable time with out paying large sums of money. The latest patch has removed nearly every feature to earn astral diamonds or currency you earn to purchase things in game or even to get Zen to buy things from the shop where people spend real moeny. Yes it used to be things many people bought with money could actually be bought with in game currency if you had enough patience. Invokes which used to give you 1,000 now only give you 250 if you are lucky. Some of the high quality gear on the exchange can cost nearly one million astral diamonds. To make matters worse many quests to earn astral diamonds have been removed. Many of the dungeons with the best equipment can not be entered until level seventy.
Why does that matter you ask? Well the game used to be only until level sixty. In the latest module there is much hype about the "amazing paladin" and how it will save Faerun from the Elemental Evil and how they will add ten more levels to game experience. There is just one problem existing classes already fufilled the role the paladin is supposed to play, There is a cleric, there is a tank and there is a warlock which drains health. The paladin is just a cleric in a tin suit with too much power. So how did they make this class relavant? First all methods of healing have been destroyed. Regeneration, lifesteal, potions, companions, spells from clerics ect all wrecked. Many spells that used to heal you now only give you a small chance at healing you. What does this mean? With out a highly skilled paladin in your party you will die over and over and over again. Also remember if you already played the game before Elemental Evil you worked hard to earn the best equipment for you experiecne after level sixty. This was now a waste of time since your characters will die at every turn. Everything to keep the game functional now relies on the "Oathbound Paladin" or as most call it simply "Over Powered" This healing tank in a party is the only way to do anything in the game now. Potions, clerics, self healing abilities all useless. If you try to level up to seventy now I pity the poor souls that struggle to get to that point.
You will hear how this balancing was put in place to strengthen tanks, encourage diverse parties and improve game play. Well if that was the goal you could also say dropping an atomic bomb on Neverwinter will improve the scenry. Frankly it is a lie and most will not realize it until the dust clears and everyone makes the grisly discovery Neverwinter has become a silent graveyard for adventurers that died everytime they turned a conner. This module has nothing to do with game play. All the other classes have been thrown off a cliff with a rock called Elemental Evil tied to their neck and left to figure out how to swim on their own. You will not be able to level up by yourself if you want, you will not be able to get anywhere in the game with out purchasing booster packs and buying Zen to get the best equipment is the only way to do anything in this game in a reasonable time. I have played this game for over a year and I am sad to say all my work and money I spent was a wasted effort. Do not beleive the hype Neverwinter is not a free to play game in any sense of the term. It is a pay to win game that now only favors the PvP experience. If you want to do something else like level up and spend time with freinds in a party where everyone has a role. This is not the game for you. If you have more money than sense and love to smash other players while marching around as the most over powered class have at it while you can, this game will not be up for much longer with all the people leaving.
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133 of 161 people (83%) found this review helpful
1 person found this review funny
5,534.8 hrs on record
Posted: April 11
From my limited experience in this game.... I can say that it is fun IF you have the money to spend on it. If not, then pass by this game as you will be frustrated extremely quickly.

Pros:

Excellent combat system (maybe the best in mmos)
Runs well on most systems
Decently engaging storyline
Fun boss fights

Cons:

Grind- grind-grind on instance based maps
Will get VERY expensive if you want to be competitive in PVP
Unbalanced PVP mode
Very short campaign story
Recycled maps in many instances throughout modules
Terrible customer support
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