Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!
User reviews: Very Positive (10,266 reviews)
Release Date: Dec 5, 2013

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September 23

Coming Soon: Rise of Tiamat

Rise up or bow down with Neverwinter: Rise of Tiamat

Continuing the ongoing battle between Neverwinter adventurers and the Cult of the Dragon, we’re excited to announce the next module coming to Neverwinter: Rise of Tiamat. The newest module will follow the events of Module 4: Tyranny of Dragons and the Siege of Neverwinter, culminating in a treacherous battle with one of Neverwinter’s most powerful dragons.

Check out the newest trailer here: https://www.youtube.com/watch?v=SEcNR0s9seY

Learn more about Rise of Tiamat Here: http://www.arcgames.com/en/games/neverwinter/news/detail/7007073-coming-soon%3A-rise-of-tiamat

12 comments Read more

September 16

Siege of Neverwinter

The Season of Dragons continues with the brand new Siege of Neverwinter event. The Cult of Dragons has managed to punch a hole through the wall of Neverwinter and is amassing outside the once secure sanctuary of Protector’s Enclave. Sergeant Knox has sent out a call to all Adventurers to return to the city of Neverwinter and defend it from the Cult of Dragons.

Start Date: September 18, 2014 @ 10am Pacific
End Date: September 25, 2014 @ 10am Pacific

5 comments Read more

Reviews

“With its fast-paced combat and ubiquitously streamlined design, Neverwinter nails the concept of what an action-MMO should be.”
Polygon

“Neverwinter takes the most satisfying aspects of D&D's 4th edition in terms of combat and development, and turns it into a D&D adventure that left me squeeing with the joy of seeing my favorite monsters and mechanics.”
The Escapist

“Cryptic has created a finely tuned, smooth game that remembers the lessons its predecessors learned, and in the process bookends a long progeny of MMORPG development.”
GamesRadar

Now Live - Module 4: Tyranny of Dragons!

We’re excited to announce that Tyranny of Dragons is now live in Neverwinter! Log in and experience the new Scourge Warlock class, Dragon Heroic Encounters and more! Check out all the features listed below!

Update Includes

  • Scourge Warlock Class
  • Tyranny of Dragons Campaign
  • Dragon Heroic Encounters
  • Artifact Gear
  • Class Balance Changes
  • Armor Reinforcement Kits
  • And more!

About This Game

Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!

Explore and defend one of the most beloved cities from the Dungeons & Dragons Forgotten Realms Campaign Setting as it rises from the ashes of destruction. This immersive MMORPG will take you from the besieged walls of the city to subterranean passageways in search of forgotten secrets and lost treasure.

Key Features

  • Completely Free-to-Play
    You don't have to pay to adventure. From 1 to the level cap, all playable content in Neverwinter is free for everyone to experience.
  • Engaging Action Combat
    You can forget about tab-targeting or auto-attacking your enemies to death. Neverwinter provides an amazing combat experience where every action requires planning, feels visceral, and looks spectacular.
  • Infinite Content
    Neverwinter comes with the Foundry, a dynamic toolset that provides you the game assets and a sandbox environment to create your own adventures. When your creation is complete, you can hook it up directly into the existing world for everyone in the community to play!
  • D&D Experience
    Whether you come from the tabletop game or the novels, Neverwinter has recreated many iconic classes, locations, and encounters that you might recognize. You might choose to adventure as a hearty Guardian Fighter, deceive foes as a Trickster Rogue, follow the righteous path as a Devoted Cleric, or more! On your journey through Neverwinter and the surrounding lands, you will face Kobolds, Beholders, Mimics, and other nasty creatures of the D&D universe.

System Requirements

    Minimum:
    • OS: Windows® XP, Windows Vista, Windows 7 or Windows 8
    • Processor: Dual-core 2.0GHz CPU or better
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2.0 or higher, GeForce 6800 or ATI Radeon X850 performance, 128MB+ video ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
    Recommended:
    • OS: Windows® XP SP3, Windows Vista SP 2, Windows® 7 or Windows 8
    • Processor: Intel Core 2 Duo 2.8GHz CPU equivalent or better
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or ATI Radeon HD 2900GT performance or better, 512MB+ video ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
Helpful customer reviews
5 of 6 people (83%) found this review helpful
34.3 hrs on record
Loading character, connection drop.
Loading world, connection drop.
You have entered the town, connection drop.
Oh, and it's really boring with a zillion pay walls.
Posted: September 30
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6 of 8 people (75%) found this review helpful
98.1 hrs on record
The only thing fun about this game is the combat. Nothing else. The lore and quests are dull, there are spammers -EVERYWHERE- that even spam you in whisper, and it is DEFINITELY NOT roleplayer friendly, despite having a "character biography" feature. Heck, it doesn't even have a keybinding option for walking, which you have to manually do yourself (./bind insertanykeyhere ++walk). And apparently, the ONLY place to RP, is a freaking tavern. That has got to be the saddest thing ever.

I don't recommend this game if you're going to play it for the story / RP, because all it's good for is the combat. It had potential, but... no.
Posted: October 19
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6 of 8 people (75%) found this review helpful
17.0 hrs on record
decent game damaged horribly by p2w mechanics. ♥♥♥♥ you.
Posted: October 2
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3 of 3 people (100%) found this review helpful
30.8 hrs on record
I like gameplay.. i like the choices that i should pick because they have so many selection..
Good game . I'm addicted to this game :)
Posted: October 8
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4 of 5 people (80%) found this review helpful
409.2 hrs on record
This game was actually fun for a while. But the developers are just nerfaholics and cannot stop.

It doesn't matter which class you pick, they just do not and will not quit. After a year you'd have thought they'd be ok with things, but they're still attempting "balance" fixes... and not the small kinds. Complete redesigns with no real way to change the entire focus of what your character was.

Don't count on playing for long, regardless of what you pick they'll destroy it eventually.

Its just not worth anyones time to play like that. I wouldn't bother. These guys do not know what they want and keep changing their minds repeatedly. There's no reason to play a game like that.

And that doesn't even count how far away from actual D&D the gameplay is getting after a year. It was pretty close early on, now its nothing even remotely close.

I do not recommend this game anymore at this point. You just don't know what they're going to do next and I mean that in the bad way.... not the "wow what will they come up with next for content" way.
Posted: October 19
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5 of 7 people (71%) found this review helpful
205.8 hrs on record
The endgame is very limited and the games requirements to getting its own advantages to making it easier for you (horses, enchantments, armor, etc.) are overly exaggerated to the point where either playing or paying is a loss.
The questing to get to LVL 60 can be done in under 6-10 hours, containing underdeveloped areas strictly for PVE and some dungeons which have balancing issues and require an amount of specific classes to complete.

The classes you start with contain problems and balancing and have a distinct difference which determines how useless or how useful you are. Some people wouldn't want a guardian in their dungeon run because of the tanking being useless to a boss enemy that will just overwhelm you with damage and aggro imediately, but would want a guardian for PVP because of the defense it has, making the person who intialy chose that class rather regretful. The mages do a lot of DPS damage which makes them a favorable class.

There are anomalies in this game that are aggrevating to see. PVE mini bosses sometimes dropped themed armor pieces that have better stats by a little but look very cool to edit, but sometimes you can get a guardians armor as a mage and this armor cannot be sold, traded, only worn and destroyed. But... you can't wear it either... so yea. The currency is limited also, where as after lvl 60, astral diamonds would become your main currency where as the coins would just be petty money to buy potions.

The end game is very small and limited and will only have you playing for about one or two weeks before realizing what you're doing everyday is farming for goals like higher gear-rank, enchantments, wealth, mounts, armor, campaigns, which honestly don't open anymore of the game to you after thats completed.
Posted: October 11
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5 of 7 people (71%) found this review helpful
799.2 hrs on record
Like many PWE games, this game is fun for a time. End-game is interesting when you first reach it, but you quickly realize that you MUST buy "zen" to get the most out of this experience. The primary barrier being that if you party up with people who have epic mounts, you will get left in the dust without purchasing one yourself. It IS possible to acquire "zen" with the in-game Astral Diamond currency, but it will take you a LONG time to acquire enough AD to buy enough zen to purchase an account-wide epic mount. Some mounts can be acquired solely with AD however these will be bound to your character, whereas mounts purchased with zen will be account-wide. While this might not necessarily be much of an issue if, say, epic mounts only cost around $5 worth of zen, it is an issue because they cost more like $25 - $40 worth of zen. As with all other PWE games I have played, this game has a severe greed problem and pay walls will keep you from getting the most out of it. Avoid this game. Take your $40 of epic mount money to a proper MMO.
Posted: October 19
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2 of 2 people (100%) found this review helpful
62.4 hrs on record
Neverwinter is a fun game, regardless of the class you choose to play. Starting out, being a free player you get 2 char slots. Could you want more? Sure. Playing alone isn's so bad. I've yet to find a content aside from raid dungeons that you can't do alone. The bits that DO require a group aren't hard to come by at all. PUGs generally tend to be active and easy/quick to get into. The classes as I said, are very fun and the combat keeps you active and moving and there is no tab-targeting mechanic here, it's all more or less a "crosshair". But again, being it doesn't do tab-targeting, it'll keep you moving instead of tabbbing to target, then rolling your head on the keyboard. The race selection isn't bad either although no matter what race you choose you're all still once side/faction. Some people like cross faction pvp, which is great, but it's not that kind of Party here in Neverwinter. There IS pvp though, arenas and such. Some people might try to call this a P2Win system, which I just don't find it as such. Sure there IS a cash shop and things you can buy that'll boost you and perhaps take the edge off of leveling, changing your look, crafting, mount/companino look (yes, there are companions..I has a doggie..You can choose who/what you get).

Overall I think it's a pretty alright game for a Free to play. The way I see it, dont' knock it til you've tried it. At least give it a go. If you don't like it fine, it's not for you. Dosent meake it a "bad" game.
Posted: October 17
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3 of 4 people (75%) found this review helpful
1.9 hrs on record
Pay2Win detected
Posted: September 28
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3 of 4 people (75%) found this review helpful
8.4 hrs on record
It's pretty fun to play, until you hit the paywall(s).
Posted: September 29
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1 of 1 people (100%) found this review helpful
36.9 hrs on record
Love this game far too much for my own good. Never get sick of it, and I've been playing it for over a year. Questline is a bit dull, but once level 60 comes around and epic dungeons arrive, things start getting intense! Just the way I like it!
Posted: October 4
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2 of 3 people (67%) found this review helpful
122.2 hrs on record
I've been playing NW for a while now and so far I'm really enjoying it. It seems really well made and I'm having fun exploring and completing the quests. The devs do a pretty good job of connecting with the players as well. I've been able to watch a couple of their twitch streams and like that they give out a bunch of prizes and also in-game content just for joining in.
I think this game is definetly better in a party, so go find (or make) a friend or two!
Posted: September 30
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2 of 3 people (67%) found this review helpful
534.2 hrs on record
There are some bad points that have really made the game stink, one the ability to kick someone after the completion of a dungen and you get NO reward for your efforts, this is no doubt a really poor quality player doing this but it is ultimately a problem in the game design as well. I should NEVER have been designed where things like this can happen as a result this alone causes me to give a very low opinion of the game if not for this and very poor information in game I would have a pretty high opinion.
Posted: September 29
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2 of 3 people (67%) found this review helpful
69.7 hrs on record
Absolutely amazing, especially for a FREE game! Neverwinter is incredibly fun to play with friends as you can battle on PvP or do quests together in a party. Heck, Neverwinter is brilliant to play on your own, too! The storylines make you feel as if you were really there in Neverwinter. Highly recommend to play. You will definitely not regret it!
Posted: October 19
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2 of 3 people (67%) found this review helpful
427.9 hrs on record
This game is really fun, people say its a pay to win, but you dont really win the game, its a MMO that never ends, after you hit the max level (60) you continue with Dailies which you get Currency called Astral Diamonds and you can get the perfect armor and weapons. The "Pay To Win" thing is a ton of B.S because everything you buy you can get in game, just buying it is faster. To buy real life money stuff you need Zen, to get zen its real money or get a lot of astral diamonds, and you can get astral diamonds for free any time.

Its a dungeon and dragons rule 4 based game, and there are some rule 5 stuff in there but no really in classes more of in story.

You're a person that got attacked by a giant dragon like monster called a Dracolich which knocked you off your ship killing everyone that was on it, besides you. You end up going off and fighting off a group called the Kgnashers, which after you defeat them you learn there is more trouble, as you go off facing many dificult and many non-dificult quests, either alone or wih friends.

I'd rate this game a 9/10 because some of the dungeons look the same, but thats a minor detail, the reason I up this game is because LOTS of story, sidequests, customization, and many more things. You can play through the game alone, to with 1-4 other friends, with 5 people (including you) you can make a guild, which you can have as many people as you want in the guild.

Posted: October 7
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2 of 3 people (67%) found this review helpful
44.4 hrs on record
Too grindy, also requires real money for a lot of upgrades.
I wouldn't recomend it.
Posted: September 26
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1 of 2 people (50%) found this review helpful
89.1 hrs on record
Hearing stories of Dungeons & Dragons seemed epic and I loved the concept. I've never played the card game with anyone, and when I stumbled upon this game, I was quiet amazed.

I have experienced many MMO's, from WoW to a million of other titles - but I've never really engaged in them since all of them seemed similar to WoW. All of them were reflections of what WoW became and it seemed pointless playing other MMO's. This is a whole other story.

The character creation stage of the game didn't amaze me, although reading backround stories about each race was quite nice. Choosing the back story of your now-ready adventure is also unique allowing you to rolepay and "bond" with your fighter as weird as that sounds. With these sort of games it's hard to see the things that "make you stay" from the very beginning, but the main reason behind all the hours that I put into the game is because of the combat system. You don't have a million spells compressed into hotkeys that make you smash your keyboard at any important battle. Here, you have a limited amount of tabs of spells available at one time. It's easy to handle, and easy to get a hold of. Having such limited access to a wild root of spells, prepares you to make serious choices - but also allows you to develop your own way of battle with a few classes, which is quiet special and makes the game more enjoyable. You might have a friend that is a Priest, like you, but he might be a "engaging in battle" priest (obvs not a tank) whereas you may be a support priest healing him. Having a group of friends that are all of a different class is obviously the best resolution, allowing you to see how all the classes engage in battle and how all the classes can work together to reach the same goal. The opportunities are endless and with no time limit on how long you have to spend playing, you can be deciding your own way of fighting technique - in your own very way for some time.

That is the main reason I stayed and I'm not vouching for anybody else. The game is more enjoyable (not better by any means) when playing with your friends. Dwelling in deep, dangerous dungeons with a group of close companions sounds like a dream and if that's what you're looking for in a game, then Neverwinter should be your choice. There is a large number of dungeons from an early level with them getting more advanced as you advance. The monsters get tougher and more bigger with each new dungeons available. Each dungeon ends with a final, gigantic boss which you SHOULD find challenging. They range from demented souls to... dragons.

But yeah, that's just a small ounce of the game. If you're trying to find out more about the game, the best advice I can give is to actually play the game because streams and recorded videos cannot capture the full essence of the game.

By no means am I an expert in this game, but I hope that this helped the newcomers that are trying to get in the game.
Posted: September 29
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1 of 2 people (50%) found this review helpful
80.8 hrs on record
Disclaimer: I’m only doing PVE content, so if you’re in it for the PVP this review will not help you much.

It seems the main point of concern for most people is if this is a “pay to win” MMO? Technically it is not and as most reviewers have pointed out, you can go to max level without spending a dime, though it will take you longer without the XP boost and a faster mount. But if you don’t feel the need to rush to the end you will get at 80+ hours of free RPG MMO play time. At max level spending money becomes a real option especially if you want to be more competitive in PVP or do tougher dungeons and don’t want to spend all your time grinding out Astral Diamonds.

The Good:
1) The Neverwinter Gateway web site and cell phone APP is a cool feature. Often when I’m away from my computer I will open the app on my phone and assign a task to one or more of my professional assets or play a round of Sword Coast Adventures dice game to level companions.
2) Graphics are decent.
3) Even though you have tons of powers you are limited on how many you can have on your hotkeys which cuts down on the number of buttons you have to press in a battle. Yes I think this is a good thing, or at least it is for me.
4) The quest tracking. I like the “sparkle” trail on the ground that leads you to your quest area and back, but it can be turned off if you hate it.
5) Nearly 100% voiced dialogs, including quest.
6) This may not be for everyone but I like the private instanced mini dungeons you get from quest, of course you can also join up with a friend and complete them together if you wanted.
7) User created content, this can be a crap shoot but there is some damn fun ones out there.

The Not so Good:
1) Not an open world MMO. I know this is not a big deal but I just keep feeling like I’m missing something and I hate run into invisible walls in outdoor zones.
2) No way to open the Tyrannical Lockboxchest you pick up everywhere without spending real money to buy keys. There is nothing in them that is required to play the game and if you have enough Astral Diamonds you can often find the items from the chest in the auction house.
3) Too many types of currency in the game! Money (normal game currency), ZEN, Glory, Companion Upgrade Tokens, Astral Diamonds, Ardent Coin, Celestial Coin, and Black Ice. That doesn’t count the other 20+ types of currency you get from quest areas, seasonal events and some chest. I know they are doing this to make the game more detailed but I find it a pain to keep track of them all and find myself going back to old quest areas to see what I can buy with them. At less they don’t take up bag space!
4) Can be very hard to resist speeding money, for me it is mainly to gamble on those Lockboxchest, “come on, baby needs a new pair of shoes, damn snake eyes.”
5) Limited bag space at lower levels. I run out of space on almost every quest but I don’t have a full set of the biggest bags as they cost either 1,000 Zen (~$10) or 300K+ Astral Diamonds which takes a lot of time to gather.

So in the end my PERSONAL OPINION is that it is a decent MMO and can be fun to play. But will I play it for hundreds of hours? I doubt it. I’m guessing I will finish to level 60 on my main toon and possibly test another class out but not a full level up, then move on to another game. There are way too many FTP MMO’s out there to get stuck in one.

For full disclosure: I have spent some real money in the game to get a bigger bag and a faster mount. But I feel I’m getting my money’s worth and I’m supporting the company as someone has to pay the developers and keep the lights on.
Posted: September 29
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2 of 4 people (50%) found this review helpful
1.5 hrs on record
DDO is infintely better
Posted: September 25
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2 of 4 people (50%) found this review helpful
3.4 hrs on record
Yes and no. In my experience feels like a water down version of guild wars 2 both in graphics and system. Not to mention the rediculous 190€ Hero of the North dlc. Who the f*ck do you think I going to buy that ♥♥♥♥?

Like so many other good franchises the producers take advantage of the name and the succes of previous versions. This, nothing butr a commercial piece of crap. D&D rules whatever, the commerce bit is too much.
Posted: September 29
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