A Dark Presence stalks the small town of Bright Falls, pushing Alan Wake to the brink of sanity in his fight to unravel the mystery and save his love.
User reviews:
Very Positive (100 reviews) - 87% of the 100 user reviews in the last 30 days are positive.
Very Positive (13,674 reviews) - 91% of the 13,674 user reviews for this game are positive.
Release Date: Feb 16, 2012

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Includes 3 items: Alan Wake, Alan Wake's American Nightmare, Alan Wake Collector's Edition Extras



“Remedy's done a great job of mixing elements of written work, television, and video games to create an experience full of scares, laughs, and thrills that's just as fun to play as it is to watch.”
9/10 – http://pc.ign.com/articles/121/1218682p1.html

Steam Big Picture

About This Game

When the wife of the best-selling writer Alan Wake disappears on their vacation, his search turns up pages from a thriller he doesn’t even remember writing. A Dark Presence stalks the small town of Bright Falls, pushing Wake to the brink of sanity in his fight to unravel the mystery and save his love.

Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. As players dive deeper and deeper into the mystery, they’ll face overwhelming odds, plot twists, and cliffhangers. It’s only by mastering the Fight With Light combat mechanic that they can stay one step ahead of the darkness that spreads across Bright Falls.

With the body of an action game and the mind of a psychological thriller, Alan Wake’s intense atmosphere, deep and multilayered story, and exceptionally tense combat sequences provide players with an entertaining and original gaming experience.

Enhanced for the PC

  • Includes Alan Wake Special Episodes “The Signal” and “The Writer”
  • Experience Alan Wake’s Pacific Northwest in higher resolutions and higher fidelity than the Xbox360 version.
  • Fully configurable mouse and keyboard support, or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!
  • Lots of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios!
  • Multithreaded engine that takes advantage of quad core CPUs.
  • Additional features our fans have sought after such as field of view adjustment as well as “hide HUD”.
  • Works with AMD Eyefinity 3D 3-screen mode.

System Requirements

    • OS: Windows XP SP2
    • Processor: Dual Core 2GHz Intel or 2.8GHz AMD
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible with 512MB RAM
    • DirectX®: 9.0c
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
    • OS: Windows 7
    • Processor: Quad Core 2.66GHz Intel or 3.2GHz AMD
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible or later with 1GB RAM
    • DirectX®: 10
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
Customer reviews
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Very Positive (100 reviews)
Very Positive (13,674 reviews)
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6,315 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
6 of 7 people (86%) found this review helpful
28.6 hrs on record
Posted: October 12
A masterful story, combining elements of Twin Peaks, Stephen King, Lovecraft, and the Twilight Zone. It is engaging story driven narrative that is well worth a play. My only criticisms are the combat can get repetative, the controls are occasionally a little loose, and the difficulty can be very inconsistant (you can sail through whole sections with ease and suddenly hit a single scene that is endless frustrating). These are minor quibbles, however, and more than made up for by the engaging story and good visuals (even for a game rapidly approaching half a decade old). Plus there's a heavy metal stage fight. That alone makes the whole game worth it.
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5 of 6 people (83%) found this review helpful
14.2 hrs on record
Posted: October 16
A third-person horror game at a time when Silent Hill was faltering and Resident Evil was turning into its ridiculous movies got a lot of people excited. Alan Wake had a lot to live up to, and it's hard to say it didn't deliver. While it's not a perfect fit amidst that pantheon of horror, it does enough right to be listed as a classic of the genre. And that's not even considering its technical achievement of being one of the best console ports in history.

You take on the role of Alan Wake, a successful novelist who has retreated to the remote mountain town of Bright Falls to recover from a nasty bout of writer's block. Bright Falls is one of those eclectic American towns of myth, where throwback diners and curious old ladies and traditions like DEERFEST mask a deep darkness lurking below. That darkness seizes Alan's wife Alice in a pretty intense haunted house sequence, and sets in motion his journey across backwoods Americana to uncover the truth.

Right up front I want to give special attention to the story and the writing, because it's one of the few games (or pieces of media, really) that lifts from sources like Twin Peaks and Stephen King while still maintaining its own voice. Weak story or writing could sink a game like this, but Alan Wake's colorful cast of characters come alive with solid voice acting, meaningful interactions, and some absolutely endearing personalities. Take Barry for example, Alan's weaselly agent who ends up trying his hardest to battle evil while wrapped in Xmas lights and carting a cardboard stand-up of Alan.

This also extends to Alan himself in a big way. He narrates the entire game in a style wonderfully reminiscent of Stephen King, pulling out anecdotes and metaphors at every turn, but with an earnest gravity to the proceedings. As you progress you'll find pages of a manuscript that bear more than a passing resemblance to the events you experience, and these are cleverly written to contain several surprises and twists. The story itself does an excellent job toeing the line between actual evil and insanity, and winds to an interesting and well-earned conclusion that satisfies while leaving some loose ends to muse on.

A good story can't save bad gameplay, but Alan Wake delivers here as well, even if it doesn't quite measure up to the narrative. Your enemies throughout the game are wreathed in darkness that renders them invincible. Armed with both guns and a flashlight, you dispatch these foes by burning off their darkness with the light, then gunning them down. It's a more engaging system than straight combat, supported by a variety of enemies large and small, and weapons that can help bring down tough groups or single opponents. There are other encounters, however, that depend entirely on your flashlight to combat and these can get pretty grating after awhile. You might also find yourself burning out on the combat a bit after hours of the same flashlight-to-gun chains.

Pacing is the only real strike against Alan Wake, but it's a big one. The first few hours of the game are spent in dark forests, running through thickets and clearings to the next abandoned building. It's nice and creepy at first but this lasts for hours, way longer than it has any reason to. Once you get back to town the pace picks up a bit and sees you battling through a better variety of locales, but you still might find yourself in each for a bit too long. I beat the game after 14 hours, and I think it would have been a tighter experience at 10 or so. I might as well say now that you shouldn't expect too much horror from Alan Wake either. The locales are plenty creepy but the game has a bad habit of setting up excellent surprises with its enemies, then spoiling them with forced cutscenes showing where they're coming from.

As long as those few missteps don't trip you up, Alan Wake is a fantastic experience. The story is clever and engaging, the combat is smooth and responsive, and the whole thing looks great even years out from release. Remedy somehow assembled a near-perfect port, from flawless graphics options all the way down to comfortable keyboard/mouse controls. You're sure to be impressed on the technical side, and there's plenty to keep you going as you unravel the plot. Alan Wake has become a classic for me, polished and competent enough to stand among Silent Hills and Resident Evils for action and spooks alike.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
45.3 hrs on record
Posted: October 21
In Alan Wake, you play the titular Alan Wake, a successful writer from New York with the rather mysterious sounding name of Alan Wake. Secretly, Alan is a superhero. A Guardian of the Light. When he's asleep, he enters a parallel dimension where he roams the galaxy fighting megalomanical demi-gods and insane zealots with his trusty companions; a talking raccoon and a sentient tree. When he hears his name in the real world "Alan... Wake... Alan... Wake...", he wakes up and returns to the real world. Unfortunately, none of this is in the game.

At the beginning of the game, Alan is on a vacation with his wife Alice MacGuffin in a Pacific Northwest town named Mystic Falls. It just so happens that Mystic Falls has a history of strange goings-on dating back hundreds of years; like the time when the town was infested by vampires and the townsfolk trapped them all under a church. More recently, there was that incident where Mr. Muldoon, the groundskeeper of the local school, dressed as a ghost as part of an elaborate scam in cahoots with a crooked property developer, but was foiled by a bunch of meddling kids and a talking dog.

Seeking some peace and solitude, Alan rents an old dilapidated cabin on a tiny island at a nearby haunted lake named Lake Placid. According to the tourist brochure, the lake is used by the military as a dumping ground for failed genetic experiments and is full of weaponised piranhas, giant crocodiles, and Miley Cyrus. Even worse, it's also where Microsoft dumped all their unsold Microsoft Zunes. On a cloudless night, one can see entire shoals of Microsoft Zunes gently bobbing on the waves, a shroud of failure covering the entire lake, as far as the eye can see.

However, just when Alan thought he could relax, he suddenly wakes up in a car crash with absolutely no memory of the event whatsoever. He's in a car he can't remember driving, next to an empty bottle of Vodka he can't remember drinking. When he goes looking for help, random strangers try to kill him. This is normal in New York City but unheard of in the Pacific Northwest. Even stranger still, he starts finding pages from a manuscript that he's absolutely sure he wrote but doesn't remember writing. One of them was titled "Harry Potter and the Chamber of Secrets". Harry, Hogwarts, and Dumbledore... it all felt terribly familiar to Alan.

To top it all off, Alan's wife Alice disappears under mysterious circumstances. The only clue Alan could find was Alice's phone. All it contained was a digital receipt for a one-way plane ticket to Vegas and salacious text messages to a muscular Yoga instructor named Julio. Apparently Alice loved doing the Downward Dog with Julio. Other than that, it was a complete mystery. Not deterred, Alan decides to go look for Alice. By blundering around the forest at night, in the dark, yelling her name.

For some reason, a bunch of people known as 'The Taken' want to kill Alan. Why they would name themselves after a Liam Neeson movie is a mystery that's never explained. Fortunately, Alan is not totally defenceless. He's actually quite handy with flashlights. Sometimes he puts it under his chin and tells scary stories. He also waves it around and makes Lightsabre noises. But most of his fights involve him shining light in peoples faces until they get mad and try to kill him. Then he runs like a sissy girl for the next checkpoint.

At this point, the line between fantasy and reality begins to blur and the storytelling takes on a surreal quality. Some guy named Billy Zane tries to help Alan. "Alan, you're not a kid anymore, you could get hurt out there," said Billy Zane helpfully. Then there was a Walk-Off and David Bowie was there and some guy pulled his underpants out without removing his pants. It was all hazy to Alan. So many mysteries, so little explanation. That's why Alan Wake is so good.

Clearly inspired by authors like Stephen King and Dean Koontz, the storyline and characters are typically clichéd, but nevertheless entertaining. The plucky overweight comedy relief sidekick, feisty female sheriff, sleazy doctor, fruity FBI Agent, and kidnapped wife are all there. There's even a television program in the game named Night Springs that's clearly a parody of, or perhaps a tribute to, creepy television serials such as Twilight Zone, X-Files, and Yo Gabba Gabba. The Pacific Northwest environment, on the other hand, is very well modelled. Some of the background panoramic vistas are breathtaking and complements the storytelling perfectly.

The weakest aspect of Alan Wake is the combat. While it's nowhere as good or as satisfying as similar games like Resident Evil 4, it's not terrible either. But it does get repetitive. Weapon selection is limited to revolver, rifle and shotguns. Alan also gets Flares that act as temporary 'Taken Repellant', Flash Bangs that kill anything nearby like grenades, and the smart bomb Flare Gun that's best saved for boss fights.

During combat, the Taken are surrounded by shadows that make them impervious to conventional weaponry. Before Alan can hurt them, he has to 'burn away' the shadows with his flashlight. This exhausts the batteries of the flashlight. He has to do this with every single Taken and there are lots of them. Managing two combat resources, batteries and ammo, can get annoying. However, flashlight energy does regenerate slowly over time when not used in combat. The game is also fairly generous with ammo, with boxes of unlimited ammo conveniently placed near some boss encounters.

What is most annoying is the lack of a melee ability. If Alan runs out of ammo he's basically screwed. You'd think being from New York City he would have at least picked up some rudimentary street-fighting skills since hailing a cab usually involves some hand-to-hand combat. To even the odds, Alan has an evasion ability that allows him to dodge melee attacks, but it's flaky and unreliable. Dodging is basically just spamming the dodge action key and hoping that it works.

Overall, Alan Wake is a good game with its strength being in the narrative. A nice touch is the episodic synopsis that plays before the game begins, "Previously, on Alan Wake...", so you won't forget who Alan Wake is. There's also lots of extra content like the 2 free DLCs, good music, and an in-game commentary. Highly recommended for those who like their mystery spiced with some action.

A mediocre mystery writer battles supernatural evil in the dark using the world's worst flashlight.
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8 of 14 people (57%) found this review helpful
Not Recommended
4.4 hrs on record
Posted: October 2
While the story and the aptmosphere are engaging, the lack of diversity amongst enemies results in the following sequence: shine flashlight, run out of batteries/bullets, run, wash rinse, repeat. The game would be great if I didn't have to fight the same guy every 2 minutes. After 4 hours of playing, I uninstalled and read the plot on Wikipedia.
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1 of 1 people (100%) found this review helpful
14.8 hrs on record
Posted: October 16
In Alan Wake, you play as Alan Wake, a hallucinating kleptomanic with an absurd obsession for coffee thermoses and an irrational hatred of people covered in blackness. Alan is on a quest to find his wife, who got lost when someone turned off the lights. Alan is aided in his journey by his fat buddy Barry, who thinks covering himself in christmas lights is a good idea, and a surprising amount of elderly people who are also afraid of the dark. Are you man enough to find your wife and turn the lights back on?
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1 of 1 people (100%) found this review helpful
12.5 hrs on record
Posted: October 10
Being a fan of Max payne 1 and 2, this one is not disappointing me. It was like it is having a soul in it when you play. Great story line and act. Recommend to all.
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1 of 1 people (100%) found this review helpful
8.4 hrs on record
Posted: October 23
A great game with a great story.
The richness of a book in a game, A Masterpiece.
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1 of 1 people (100%) found this review helpful
9.5 hrs on record
Posted: October 7
Great story and gameplay , this game is also similar to thrillers .
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1 of 1 people (100%) found this review helpful
1 of 1 people (100%) found this review helpful
Recently Posted
12.7 hrs
Posted: October 27
A thrilling romp in the Pacific Northwest. Awesome atmosphere. It feels like being in a Stephen King novel. Fighting gets a bit repetative.
Helpful? Yes No Funny
12.6 hrs
Posted: October 27
Alan wake is a linear story horror game. After reading some of the not recommended reviews, here is mine.

People are hating this game because gameplay (espacially dodging from enemy attacks) are weird and camera controls are hard, enemies are all the same for 10 hours story therefore gameplay is repetitive, your inventory is limited to couple of choices and repeating each episode from scratch. They have a point. You have to consider these 3 downsides.

On the other hand, i liked the atmosphere of the game. It reminds me of Alone in the Dark. Story is interesting. You are a writer stuck in his own book :D Man what were you thinking writing yourself in your own book :) The scripts are clichle but this is a horror game, so it is understandable. Visuals are awesome and game is optimized and does not produce frame drops. You can drive cars. The game is a little bit hard because of the controls but i played on easy and enjoyed it. Otherwise i would have hated it. There is not much soundtrack to talk about :D

My summary: Consider main cons of the game. But i can recommend it as a horror game.
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11.1 hrs
Posted: October 26
Great game, one of the best I ever played. Opinions may vary through the Internet, though. But I strongly suggest you try it out yourself.
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12.6 hrs
Posted: October 25
Alan Wake:

-- Excellent sound design
-- Intriguing story with excellent voice work
-- Solid gamepley - varied enough to keep you engaged
-- Reasonably challenging
-- Decent length - 12 - 15 hours to finish

Enjoy this Action Adventure game.
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7.0 hrs
Posted: October 25
Such a tense, sinister and hardcore playstyle I have never witnessed before from a shooter/psychological game. I absolutely recommend this game to any mystery/story loving fans
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6.3 hrs
Posted: October 24
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16.0 hrs
Posted: October 24
The story alone is engaging enough that you’ll get hooked. The narrative and pacing is also top notch. Then there’s the visuals, that can be cranked up way high on the PC for awesome effects. And the ambiance could only be boosted by great sound design and a genially selected sound track.
This is one of my top games ever.
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29.4 hrs
Posted: October 24
Это прекрасная игра богатая на атмосферу дополняемую необычной геймплейной находкой! Играл в нее поздно но очень доволен прошел все с дополнением ни разу не пожалел!!!!!!
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13.9 hrs
Posted: October 23
Product received for free
Repetitive Gameplay
Cancer gameplay
Story is Repetitive
Always same enemies.
Always same guns. ( pistol, shotgun , flare gun )
I give a hope to this game then i played a few hours
but i lost my hope because story, everything becoming boring .
Even no man sky better than this.
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