A Dark Presence stalks the small town of Bright Falls, pushing Alan Wake to the brink of sanity in his fight to unravel the mystery and save his love.
User reviews: Very Positive (11,247 reviews)
Release Date: Feb 16, 2012

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Includes 2 items: Alan Wake, Alan Wake Collector's Edition Extras

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Includes 3 items: Alan Wake, Alan Wake's American Nightmare, Alan Wake Collector's Edition Extras

 

Recommended By Curators

"Oozing style, with some lovely Twin Peaks inspiration and a smart story that doesn't take itself too seriously. Some really awesome setpieces, too."

Reviews

“Remedy's done a great job of mixing elements of written work, television, and video games to create an experience full of scares, laughs, and thrills that's just as fun to play as it is to watch.”
9/10 – http://pc.ign.com/articles/121/1218682p1.html

Steam Big Picture

About This Game

When the wife of the best-selling writer Alan Wake disappears on their vacation, his search turns up pages from a thriller he doesn’t even remember writing. A Dark Presence stalks the small town of Bright Falls, pushing Wake to the brink of sanity in his fight to unravel the mystery and save his love.

Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. As players dive deeper and deeper into the mystery, they’ll face overwhelming odds, plot twists, and cliffhangers. It’s only by mastering the Fight With Light combat mechanic that they can stay one step ahead of the darkness that spreads across Bright Falls.

With the body of an action game and the mind of a psychological thriller, Alan Wake’s intense atmosphere, deep and multilayered story, and exceptionally tense combat sequences provide players with an entertaining and original gaming experience.

Enhanced for the PC

  • Includes Alan Wake Special Episodes “The Signal” and “The Writer”
  • Experience Alan Wake’s Pacific Northwest in higher resolutions and higher fidelity than the Xbox360 version.
  • Fully configurable mouse and keyboard support, or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!
  • Lots of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios!
  • Multithreaded engine that takes advantage of quad core CPUs.
  • Additional features our fans have sought after such as field of view adjustment as well as “hide HUD”.
  • Works with AMD Eyefinity 3D 3-screen mode.

System Requirements

    Minimum:
    • OS: Windows XP SP2
    • Processor: Dual Core 2GHz Intel or 2.8GHz AMD
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible with 512MB RAM
    • DirectX®: 9.0c
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
    Recommended:
    • OS: Windows 7
    • Processor: Quad Core 2.66GHz Intel or 3.2GHz AMD
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible or later with 1GB RAM
    • DirectX®: 10
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
Helpful customer reviews
25 of 29 people (86%) found this review helpful
52.5 hrs on record
Posted: December 21, 2014
Alan Wake is an extraordinarily crafted game.
Its unique supernatural story pulls you so much into the game, making it hard for you to stop playing it!
It has a great story, graphics, crazy atmosphere, sound, gameplay. It's very impressive.

The only downside is that the camera can cause some issues, looks like console-to-PC port was still not done completely right. But that can't stop you from playing it
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20 of 26 people (77%) found this review helpful
4.1 hrs on record
Posted: December 7, 2014
A Stephen King like novel of a game! You as the player Alan Wake, don't know if you are living in a nightmare and all that around you is a bad dream or you are wide awake and dealing with reality in the surroundings around you. It's fun and spooky mystery! You will feel on edge most of the game. Good misxture of storytelling, and action sequnces so you never get bored. The soundtrack is also a must listen and really sets the mood and atmosophere for this game. The graphics, lighting and world textures are absolutely stunning! Voice acting is also top notch and does not feel cheesy in any way. I would put Alan Wake game it right up there with some of the most memorable horror video games of all time such as Silent Hill and Resident Evil.
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14 of 16 people (88%) found this review helpful
112.9 hrs on record
Posted: April 9
My review of Alan Wake will be based on 4 categories: Performance, Gameplay, Graphics, and Story. As a summary, Alan Wake takes a new turn for the genre as it combines the narrative structure of a novel and the episodic format of a television show for a one-of-a-kind concept. Players may find the gameplay polarizing as it will either be too repetitive or true to form for fans of survival-horror games. Neverthless, it still delivers a story that is very new to the industry yet executes it flawlessly which leaves players waiting for more.

Performance
An excellent port with lots of PC exclusive features. Performance on a FX-6300 processor, R9 270 GPU, and 8 GB of RAM in a 1080p resolution, ultra settings, V-Sync on yields an average of 59 FPS and a lowest of 39 FPS.

Graphics options available
http://steamcommunity.com/sharedfiles/filedetails/?id=421007311
Game comes with support for controllers and rebindable keys as well as subtitles, HUD toggle on/off, and an FOV slider. Note that the pre-rendered cutscenes are locked at 720p, running at 30 FPS with black bars at the top and bottom. Also note that for the added immersion, Remedy used vector blur instead of the more traditionally used motion blur which will probably annoy some players. Starting the game with -noblur parameter will remove the effect. No bugs or crashes experienced during playthroughs but be wary that no game is bug-free. If by chance, you do encounter some bugs and crashes, you can visit this site for a list of possible fixes.

Gameplay
Direct to the point, Alan Wake's gameplay is not good. It's simple, repetitive, and there's the stamina gauge which most players complain about and probably the only feature which got them killed in the first place. It's decent enough though to warrant it as a survival-horror game and it has features which you'll only find in this title.

If it wasn't obvious enough in the screenshots, trailers, and gameplay footage, Alan Wake's combat heavily revolves around the usage of light sources to navigate the world and fight enemies called the taken. Combat basically consists of a two-step process where you burn off the 'shadow shield' surrounding taken then shoot them. Seems tedious at first but once you get the hang of it, it's still tedious the second time around. You get to fight his enemies with a limited variation of weapons (six in total throughout the game) that somehow disappears after you complete a level. Finding them again is tedious as well and the locations where you find them is questionable. In return for fighting taken in the game, the game fights back with the dreadful stamina gauge which Remedy thought is a good idea to add in a title where the protagonist is a wimp writer who runs out of breath in the first two minutes that he tries to run. It was even reported that the protagonist running out of breath is the number one cause of death in the Bright Falls area. Clearly, Remedy was aiming for realism in this part because writers are only good with their imagination and not with their bodies, am I right? Most of the time, you'll find the protagonist catching his breath and die rather than reaching the safe haven and live. If the stamina gauge was too much for you, then the lack of gameplay scenarios might make it up for it's shortcomings as you spend a quarter and a half of the game walking and running through the great outdoors, all the while fighting the same variations of taken and possessed inanimate objects and carrying the same freaking guns while being bothered by the wonky camera as you realize that the only enemy here is the lack of difficulty and the stamina gauge.

Now, why doesn't it work? The gameplay sounds like survival-horror material right? You've got the guns, the relentless taken coming after you, the freaking stamina gauge, but there's something missing right? right! They forgot the most important aspect of a good gameplay: utilization of the features to its fullest. When you talk survival-horror, you think of gameplay that's so limited yet fully functional at the same time; it may be repetitive, but it keeps you on your toes and there's always a new challenge to tackle because the scenario keeps changing. Resident Evil: REmake had you choosing which zombies to kill and burn - less you want them to turn into a Crimson Head. Dead Space had you cutting off limbs and making sure that the body on the floor is really dead. Silent Hill 2 had you fighting against the main protagonist's psyche as it takes on a physical form. The only thing that's memorable about Alan Wake's gameplay is that it's repetitive and the fact that the protagonist runs out of breath so easily. There's a lot of things that they could've done with gameplay features like these - especially with the development time that they were given. How about adding Taken that are invulnerable to light and have him/them chase you through the woods? What about having the protagonist trapped in a factory at night and he has to fortify the area, set up traps, and scour the building for supplies? Heck, the underused and easy puzzles could've implemented the light-based gameplay to a great degree and would've made for some very interesting challenges. Small things like these make a very repetitive game fun and the various gameplay scenarios constantly makes the game fresh.

Graphics
Fact: Alan Wake is one of the most atmospheric games to ever exist. It's also a far cry from the industrial-focused level design that's so typical of modern games. It's gorgeous and peaceful at daytime, beautiful yet deadly at nighttime. The combination of industrial and natural settings paired with the amazing lighting and particle effects make it stand out from others. Character design is also praiseworthy as the cast of characters is very consistent and in-tone with the pacific northwest setting. If you've seen the Twin Peaks' cast, then more or less, you'll find the inspirations and similarities a bit too close to each other.

Fact: Alan Wake is one of the lowest in the AAA games section when it comes to the beauty and immersion factor of the game being constantly broken when you let the protagonist face the camera. The emotionless stares of the characters along with the bad lip-sync and the wooden animations make the game look like a horror show where robots are cast as actors. Normally, this wouldn't be a problem for other games but this is a freaking horror game! A genre which requires genuine and believable emotions from the cast! Sure, you may say that other survival-horror games had the problem too but what do you think is the difference between those games and this one? They conveyed the story through cutscenes! Alan Wake rarely uses cutscenes for the game and you'll always witness them talking to each other like neanderthals expressing their love to a rock.

Story
The protagonist must be a descendant of Max Payne because he comments on every situation and everything that he sees. Anyways, Alan Wake's story is really good! Especially if you're a literature buff who likes to read stories of horror and terror or tales from the deep. You'll quickly pick up on how the story is structured like a novel and how the characters talk like they're a cast in a thriller. You'll also notice as you progress in the game the love that Sam Lake has for Stephen King and his works as well as others like Lovecraftian horror, Kubrick and Hitchcock films The Shining and The Birds respectively, and more obvious ones like Twin Peaks. Special mention for the first game that I've seen where product placement plays a very heavy and prominent role as cutscenes focus on the products first rather than the actual scene, everything that you use is branded, and Energizer is always there to save the day.

And there you have it.
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13 of 16 people (81%) found this review helpful
26.0 hrs on record
Posted: December 23, 2014
Deep psychological thriller at its best. The suspense keeps you on your toes all the time. The writing is brilliant, acting and voice acting are just tasty, dramatic events unfold like in a movie - well, that's what the authors wanted, whole game feels like a movie. TwinPeaks-ish movie.
Once you get used to clumsy camera and controls, you're all set to enjoy this intense ride.
The visuals are beautiful (I made a ton of screenshots), design is awesome, sounds are engulfing, and the music... both original and licensed, it adds A LOT to the mood. Combat is satisfying, too. A lot of collectibles and achievements, if you're into that stuff.
Overall, this is a must-play and unforgettable experience
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11 of 15 people (73%) found this review helpful
1 person found this review funny
60.8 hrs on record
Posted: March 10
It is somewhat linear, you do the same thing over and over again. It is not a short game so after some time it starts to bore you.

Great story tho
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9 of 12 people (75%) found this review helpful
15.6 hrs on record
Posted: November 25, 2014
A fantastic (but short) atmospheric game relying on its strongpoints of storytelling to make up for what can be seen as shortcomings in the action sequences. A great deal of effort is put into engrossing the player in its world, setting up th e game as an episodic miniseries, complete with intros, recaps, and outros, as well as plenty of collectibles and side tihngs to find that expand on what's happening. The game plays well, but unfortunately combat can fall short and become repetitive, since the tools at your disposal are few and mostly upgrade in pure numbers. It's tense enough to keep you on your toes, but playing on normal/hard, i never felt truly stretched for resources except once during the game. There are only a few enemy types so combat becomes fairly formulaic after a time.

That said, the presentation of the game, and the story it tells make up for the difference in spades, and it's a shame the game only got two small DLC episodes instead of the true "second season" it deserved.

Would definitely recommend to fans of the thriller/mystery genre, as long as you're OK with never really finding out what happens after the end.
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11 of 16 people (69%) found this review helpful
3 people found this review funny
26.4 hrs on record
Posted: February 3
Stephen King´s Life 10/10
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5 of 5 people (100%) found this review helpful
18.5 hrs on record
Posted: May 22
A deep, psychological thriller with an excellent Stephen King feel to it. This game failed to disappoint me and kept me wanting more and interested until the very end. From it's great storyline to stunning graphics to excellent gameplay, as well as all of these together with the dark, but crazy atmosphere, it's a game I had a lot of enjoyment with and would be more than glad to play again.

The game unfolded like a movie, which for this particular game, I thought it suited nicely. And although I'm not a huge fan of the episodic/chapter format of video games in general, with this game, it didn't bother me too much as I believed other aspects of the game definitely overshadowed that for me. And then there's the music/sound of the game, which turned out to be strong as well for this game. I found it to really add to the mood and atmosphere of the game. With is important to me as I believe atmosphere to be an important part of a game, at least to me. They helped to immerse myself in the game even further.

In my opinion, Alan Wake is a must-play and unforgettable experience. It's a game that's an excellent piece of work that I'd be more than willing to play again. Can't wait for the sequel, whenever that will be.
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6 of 7 people (86%) found this review helpful
26.4 hrs on record
Posted: January 10
I played American Nightmare before playing this one, so i was kinda dropped into the story without having knowledge of the backstory of the characters and the main plot itself. When this game went on sale, i immediately bought it because i enjoyed American Nightmare, so i thought that probably i would enjoy the main game even more and i did.

The combat system its not the best, but its okay for PC. The story itself and the events that happen on the game are pretty good, the idea of the darkness vs light was innovative for its time and for people that like good storylines in videogames, you have here a good example of it.

I could see Alan Wake as a TV show, but i enjoyed it a lot as a videogame and i wish they release a sequel of the game, maybe to close this series with a "happy ending" to Alan´s story. I think the guy deserves it by now.

8/10. I carry a flashlight everytime i go out in the darkness, just in case. Thx Remedy Entertainment.
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6 of 7 people (86%) found this review helpful
19.0 hrs on record
Posted: January 17
Alan Wake is the sort of game only the people at Remedy could pull off. It has all the charm and meticulous world-building that made the Max Payne series great with the game universe having its own pop culture you're privvy to and yet managing to keep your nerves on edge.

It's not a terrifying game in the sense that Amnesia or Silent Hill are (though Silent Hill is the series I'd liken it to the most) but it does its job as a suspenseful and tense survival horror nonetheless. Using light as a weapon and having to conserve your resources makes every fight an exciting one and the pacing is very well executed, giving you the occasional downtime while the story advances.

The story is an interesting breed and pays homage to multiple works from HP Lovecraft and Stephen King to Twin Peaks and the Twilight Zone and does its job well to keep you playing. There are some over-arching themes that I found interesting, but that I won't spoil here. Suffice to say that as far as Survival Horror stories go, Alan Wake is at least moderately ambitious, thematically. The structure is an episodic one splitting the story in several manageable 2-3 hour long chapters giving you a clear cut between story arcs so that you can take a break for the day.

The graphics make for some beautiful, if perhaps a bit dated, sceneries even if most of the game takes place at night. There is attention to detail to spare in Alan Wake and it seems to be a labor of love. The sound and voice acting are subject to little criticism and I guarantee that at least one or two tracks from the score and soundtrack will wind up in your playlist.

It comes highly recommended.
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6 of 7 people (86%) found this review helpful
12.0 hrs on record
Posted: February 21
Old but Gold.
If you like horror-action game ,this is your answer. DO NOT MISS THIS.
BEFORE "what is this game look like boing game to play" "i need only card drop"
AFTER played 10 min "this game make me heart attack, can't stop playing btw the storyline so fkin good and Graphic too"
don't judge this game so fast just try it yourself.

+need flashlight combine with gun to kill taken
+environment and shock scene make you fear the darkness (if you turn off the light and play this game)
+easy to control
+you can't runaway from taken without flashlight
+light is everything

-sometimes you can't dodge even your press dodge botton in the right time
-alot of battery but limit ammo (flashlight can't kill taken, if you run out of ammo just run)
-make me heart attack

82/100 RECOMMEND.
SRY my english is not verywell
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6 of 7 people (86%) found this review helpful
74.6 hrs on record
Posted: December 22, 2014
Alan Wake is an incredibly strong port following the original release on the XBOX 360 - itself preceded by nearly a decade in development. Remedy (creators of the original two Max Payne games) deliver a lovingly crafted narrative married to engaging survival horror gameplay, and fans of either will find a lot to appreciate. Alan Wake borrows liberally and eagerly from a variety of influences - homages can be found from sources as diverse as norse mythology, Stephen King, Twin Peaks and the previously mentioned Max Payne.

VISUALS AND ATMOSPHERE: Graphically, the game has chops. The small town of Bright Falls (and the forests of the Pacific Northwest that surround it) are well done. Small details strewn throughout the sets reward observant players by alluding to a narrative beyond the main story. The game often finds clever ways of interacting with the props of the environment, which lends itself towards the feeling of a very dramatic (and dynamic) atmosphere. The effects of the darkness - on the environment and everything in it - is easily one of the most impressive mechanics in the game.

However, stilted animations often betray the models, resulting in awkward puppet-like mouth movements when characters speak. This is most noticable when characters are in distress, and regrettably (given the theme), characters often have a good reason to be.

Sound is well done. Ambient music is tense but often subtle (though it can border on repetitive), and the game prefers to use it's carefully chosen collection of licensed music to solicit emotions beyond circumstancial flare ups. Voice acting was solid.

4/5

NARRATIVE: Alan Wake is both author and audience of the story, an unreliable narrator thrust into progressively stranger circumstances as he investigates the disappearance of his wife. As a protagonist he is far removed from the chisled and grizzled stereotype, often openly frustrated, petulant or terrified. There is a clear sacrifice made where the depth given to him as a character supercedes our ability to really step into his shoes, and I found it to be a trade worth making. The story is divided up into clear chapters emulating a television episode, featuring a brief recap ("Previously on Alan Wake") and a clear intermission at their end. It is an often confusing story, but unapologetically so, and the presentation is exceptionally well done.

4/5

GAMEPLAY: Presented in third person with a focus on light and darkness, expanding on the themes strongly featured in the story. The bulk of gameplay involves either exploration or combat, which is often difficult. Enemies will often spawn without end in dark areas of the woods, adding urgency in your race to the next light source. I felt challenged (and at times frustrated), but never cheated.

There are limitations to the engine. The excitement you'll feel after stepping behind the wheel of one of the game's many vehicles will fade quickly when you actually have to drive them. Even with care, driving often felt like a DUI simulator, and vehicles frequently arrived at their destinations like they'd gone through a demolition derby. Additionally, the game often pretends to be a platformer and fails, miserably (as you invariably will during these portions). Jump mechanics are imprecise and I often found difficulty in clearing gaps with any degree of certainty.

3/5

OVERALL: 4/5, easy. Well worth the asking price.
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7 of 9 people (78%) found this review helpful
1 person found this review funny
39.8 hrs on record
Posted: March 9
Almost By Stephen King

score: 10/10
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9 of 13 people (69%) found this review helpful
5.9 hrs on record
Posted: December 10, 2014
Altrough i only played 5 hours so far and only completed 2 episodes, i have to admit this is one of the best games i have ever played!

Great graphics, Amazing story, Very interesting and creative, and also very spooky.
Most stuff are unexpected here, which makes it really awesome!
I tend to get spooked and jumped one too many times, but it doesn't annoy me since the game is so interesting.
I am not sure yet if it is worth the $29.99 or not, i am not sure how many episodes i have more expecting on my way at the game.
Me personally, got it on sale but it was worth every penny i have spent on it!
Buy it!
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13 of 21 people (62%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: February 19
Motion Blur simulator
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4 of 4 people (100%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: May 3
egotistical ♥♥♥♥♥♥ gets what is coming to him.
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4 of 4 people (100%) found this review helpful
52.8 hrs on record
Posted: May 17
Wow! what a game....Best psychological horror game ever played after Silent Hill....This game is worth buying :-)
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5 of 6 people (83%) found this review helpful
1 person found this review funny
13.5 hrs on record
Posted: January 16
All in all, Alan Wok is a great game. But it was a bit too heavy on the asian cooking storyline and energizer battery product placement.
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5 of 6 people (83%) found this review helpful
20.2 hrs on record
Posted: April 26
10+
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9 of 14 people (64%) found this review helpful
1 person found this review funny
26.4 hrs on record
Posted: December 29, 2014
Why don't you already own this?
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