Gemini is a dangerous place with riches waiting to be claimed by the more daring and capable captain.
Datum vydání: 16 únor 2012
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Koupit Starpoint Gemini

O hře

Starpoint Gemini is an RPG tactical simulator focused on the control and strengths of individual vessels. In SPG ship captains and their skills make the greatest difference in large-scale battles. The games is set in a science-fiction universe where various thriving technological directions exist side by side.

After spending almost twenty years trapped in the so-called Stasis rift anomaly, unaware of the passage of time, player reemerges into normal space to find Gemini and indeed everything he knew, had changed beyond recognition.

The Gateway stood as the entry point to the Gemini system, but events that took place two decades ago closed the wormhole and practically sealed the system off of the rest of the universe. The isolation and the appearance of countless anomalies enabled unforeseen technological advancements. Political intrigues, greed and lust for power have shaped the fate of Gemini and it is almost time for reckoning .

Players will freely traverse the rich and filled vastness of the Gemini star system, fight skirmishes with rogue ships, trade commodities, research anomalies, buy new vessels, upgrade their ships with state-of-the-art technology, increase their experience and rank to learn more powerful maneuvers and ultimately use all that in large scale engagements against other fleets of hostile ships. Gemini is a dangerous place with riches waiting to be claimed by the more daring and capable captain.

Key Features:

  • Free-roaming space waiting to be explored.
  • Vast and interesting Gemini star system, divided into more than fifty large sectors connected via entrances into hyperspace torrents, called T-Gates.
  • Numerous space stations, asteroid mining bases, asteroid fields filled with ore to be mined, randomly appearing anomalies, random encounters with hostile pirates or vessels in distress, trade convoys, military patrols, nebulas and much more are all there to create a deep and immersive experience of a living star system.
  • Deep and intriguing storyline filled with schemes and twists, drives the player further into the main plot.
  • Numerous scripted side missions offer a break from the main plot and give more insight into the setting of Starpoint Gemini.
  • More than 300 Freelance missions can be found and taken on stations through Freelance commission.
  • Intuitive and user-friendly interface.
  • Diverse skill system offers more than 30 upgradeable vessel maneuvers.
  • Increasing your rank leads to more options including the ability to purchase larger ship classes.
  • Choose from many different perks to gain additional passive bonuses.
  • Ships have special built in abilities, which makes even smaller ship classes very useful in fleet battles.
  • Upgrade your ships with more than 300 ship systems ranging from weapons and energy shields to power cores and thrusters.
  • Enlist additional experienced personnel for your ships to gain skill bonuses.
  • Random global events will influence almost all aspects of the game world (like chance for pirate encounters or commodity prices). '
  • A comprehensive "Captain's Log" will enable you to keep track of ongoing missions and events.

Free Gladiators DLC Features:

  • Four new ship designs add to the already large number of unique vessels
  • 50 new special ship systems that can only be awarded for victories in Gladiators
  • Outer Horizon, a new sector of Gemini where the special tournament is held
  • Series of difficult combat situations like Free-for-all and Team fights
  • Completely free-of-charge as a big thank you to everyone who supported us in developing and improving Starpoint Gemini

Systémové požadavky

    Minimální:
    • Operační systém: Windows XP, Windows Vista nebo Windows 7
    • Procesor: 2.0 GHz jednojádrový
    • Paměť: 768 MB RAM
    • Grafická karta: DirectX 9.0c kompatibilní s 128 MB RAM, Shader 3.0 nebo lepší
    • DirectX®: DirectX 9.0c
    • Pevný disk: 3 GB místa
    • Zvuková karta: DirectX 9.0c kompatibilní
Užitečné recenze od zákazníků
30 z 37 osob (81%) ohodnotilo tuto recenzi jako užitečnou
181 titulů na účtu
4 recenzí
29.0 hodin celkem
Don't be turned off so quickly by all of the other bad reviews – I would say that some of these people are stuck on "beauty is skin deep." I can agree with the other reviewers in some aspects; if you have big standards for shiny polish on games, you might want to avoid this one. The graphics are dated, the controls take some getting used to (I keep having to look at the configuration to figure out what I pressed by accident, even after 15 hours). There are bugs and CTD's. You can’t dock with T-gates sometimes or steer. The camera gets stuck at odd angles on occasion and you have to change sectors to fix it. The music selection leaves a bit to be desired. The radio chatter is repeatable.

One guy complained the tutorial was too long! I found it was just right for the complexity of the game and it got the basics down quite quickly. You just have to wait patiently for them to read all the text on the screen out (there is no “click to skip”). As for graphics, the sector backdrops are a bit washed out for my liking, I love the colorful and crisp sector graphics in X3. The music, though quite good, has a very limited number of tracks and is quite repeatable.

HOWEVER, this game has engaged me happily for over 20 hours now, and I’m only halfway through the campaign with very little extra exploration. The campaign can be challenging at some times, but I found it was a bit too easy to make money and afford a dreadnaught. It seems you need to do this in order to make good progress in the campaign. At one stage in the campaign you lose your ship, however you keep all of your equipment and cash. No problem, at that time I had enough to buy three new dreadnaughts. So yes, the campaign is a bit out of balance sometimes.

In the campaign, there is a lot of "fly to this sector, blow up this ship, then fly to that sector." But it's all wrapped up in a package that keeps it enjoyable, as you search for derelict ships to loot, Rogue containers to crack open and steal goodies from, and fight off pirates that randomly attack you. You can speed up monotonous travel by getting a T-Drive, but then you miss out a lot of the sightseeing opportunities along the way, and also chances to dock at stations to find better equipment than what you already have.

If you are excited by the prospect of boarding and capturing ships, this game does it nicely! If you love to customize ship equipment (weapon slots, shield slots, engine slots), you'll enjoy this game. If you want to play with over 50 different ships, each having different special abilities, you'll enjoy this game. If you like RPG-style characters, where you can focus on specific weapon types (beam vs. plasma) and improve your skills as you level up, you'll enjoy this game. You can even hire different officers, each which will add to your perks or boost one or more of your ship stats. The game gives you the possibility to line up your stats and perks to make an ultra-powerful beam-equipped ship destroys everything easily, until you hit an enemy who has shields and equipment specifically set up to resist beam weapons. Then you’re screwed. What fun!!!

The game has many aspects familiar to Freelancer - faction names and how they're handled, station names, station designs, radio chatter, jump gates. It also shares common control mechanisms with Eve Online, including 2D controls, ship configurations and character skill leveling. I wouldn't call it a "rip off" of any other game; rather it combines many of the great elements from other games, while setting up a solid new story and universe to enjoy them in. It's all tied together quite well in an engaging way, and I am continuously reminded of fond times I had playing Freelancer and Eve in years past.

I have been looking awhile now for a good new space game to enjoy. After playing SG1, I am even more excited now for the release of SG2. Well done, Little Green Men!
Přidáno: 7 ledna 2014
Byla tato recenze užitečná? Ano Ne
27 z 35 osob (77%) ohodnotilo tuto recenzi jako užitečnou
45 titulů na účtu
1 recenze
1.3 hodin celkem
This is just bad. The controls are clunky, the voice acting is terrible, and man-o-man the graphics. For a game that came out in 2011 it looks like it would have been right at home on a CompUSA shelf in 1998.

If you're looking for a space sim go for X3 if you want single player (that came out 3 years before this but looks like it came out 20 years after it) or for the masochist's out there try EvE Online.
Přidáno: 4 prosince 2013
Byla tato recenze užitečná? Ano Ne
12 z 13 osob (92%) ohodnotilo tuto recenzi jako užitečnou
310 titulů na účtu
16 recenzí
3.3 hodin celkem
I really can't recommend Starpoint Gemini. This was Iceberg's first game, and I'm afraid it shows. I can see what they were going for, but it just doesn't come together in a satisfying way. Presentation-wise, the game manages to look dated (ship models) and beautiful (nebulas and planet vistas) at the same time. I can live with that. I could't live with the voice acting though, which I'm sure must be done by the dev team, or someone they kidnapped off the street. Fortunately for the sake of your sanity you can turn this off. More worrying though is the UI, which is confused, overly complicated, and a royal pain in the ♥♥♥. Even basics such as turning your ship aren't handled well: you can either left click to turn the ship towards the point you clicked, which is useless for anything to the side or behind you, or you can hit the A and D keys which turn the ship in what seem like 30 degree increments per press, with multiple presses resulting in prolonged spinning until the key presses wear off. It's manageable once you get used to it, but it's painful and makes combat a drag. That's a pity because the combat engine is fun at first, it's nicely tactical and lasers sizzle and whump appropriately, but I found it soon became frustrating due mainly to the very high early difficulty; your ship only has a narrow firing arc, everything else it seems can out-turn you, so lining up to take a shot means your front shields are quickly toasted with you being barbequed shortly afterwards.

The other problem is that the living universe is merciless, and high level rogue (pirate) ships crash your nice low-level party with frustrating regularity. I had to replay the first mission about four times because I kept getting jumped by high level pirates that laid waste to everyone including my puny level 1 ship. It's a pity the quicksave button doesn't work, because you have to save a lot... except it doesn't actually let you save during the prolonged and tedious dialogs and during mission events. Eventually you start to get a handle on things, and there were moments such as the first time I flew inside a nebula that the game almost starts to sing, but then it's gone. Side-missions from stations largely involve flying to a point and clicking a couple of icons, or flying to a rogue ship and getting blasted within seconds. After a few hours I realised that I just wasn't having any fun because I'd played this game before in much better forms. However, the silver lining is Starpoint Gemini 2, which is apparently so massively better as to be a completely different game. I'd start there if I were you.
Přidáno: 26 února 2014
Byla tato recenze užitečná? Ano Ne
15 z 19 osob (79%) ohodnotilo tuto recenzi jako užitečnou
131 titulů na účtu
1 recenze
22.9 hodin celkem
Got this game with the early access of the second one and i have to say I cant believe i missed this one! ok the voice acting is pretty basic and its a bit old now but if you want a game where you can have epic battles like sins well this is it! I love it because its different! ive played many space sims but this one is a gem! best way to put this game is a cross between star trek and sins.
Přidáno: 31 prosince 2013
Byla tato recenze užitečná? Ano Ne
19 z 27 osob (70%) ohodnotilo tuto recenzi jako užitečnou
200 titulů na účtu
17 recenzí
24.9 hodin celkem
Remember to save up a ton of money - or sell your ship - before you're called in to do a certain space station defense story mission. Otherwise, you'll end up destroying all the enemies just because you can -> Proceed to complete the mission -> then watch as your ship gets blown up because there were "too many enemies" and someone had to stay behind as bait for the evacuation.

Huh? Didn't you blow them all up?

On the very next mission, you end up in a weaponless shuttle with no afterburners and paper-thin shields. Your mission? Infiltrate a heavily guarded military compound deep in the heart of enemy territory. Wow, lo and behold, the alarm trips while you're right in the middle and you have to escape.

Not...happening. In a fit a frustration, on the 5th restart or so, I broke story and used the money I had left to purchase a ship with weapons, loaded it with the best gizmos for its class (jump drive and afterburners not optional), and proceeded to barely survive that mission.

This game has that and more plot holes. Mainly, whoever had designed the game continually assumes you're still piloting that dinky starting freighter instead of working your ♥♥♥ off to buy a class 10 dreadnought with the latest upgrades.

That wasn't all that ♥♥♥♥ed me off, this game took a page from Freelancer and added radio chatter. However, if you listen closely to the radio chatter, it ends up being one of three things. Something about law enforcement are all pigs. Some guy being interdicted and scanned. And something else. Wow, I'm happy that I'm finally forgetting what they were saying. After listening to the inane chatter for the several hours that I played the game, you'd think it'd have sunk in more. Ah, but wait till you get into battle. Then you're treated to a hostile cacophony and some small schmuck in the background threatening to kill you. No, seriously. It's like you're in a noisy nightclub and there's some guy with the band singing an accompaniment of death threats at odd times.

And don't even get me started on getting killed at the very beginning because my level 1 ship can't stand up to a level 20 pirate. Actually, I thought that was interesting. Never mind.

Still, I think the game has far too many stupid issues to be recommendable.
Přidáno: 15 prosince 2013
Byla tato recenze užitečná? Ano Ne