Remember to save up a ton of money - or sell your ship - before you're called in to do a certain space station defense story mission. Otherwise, you'll end up destroying all the enemies just because you can -> Proceed to complete the mission -> then watch as your ship gets blown up because there were "too many enemies" and someone had to stay behind as bait for the evacuation. Huh? Didn't you blow them all up?
All I know is that I'm in a weaponless shuttle with no afterburners and paper-thin shields soon afterwards and trying to infiltrate a heavily guarded military compound. Wow, lo and behold, the alarm trips while you're right in the middle and you have to escape.
Not...happening. In a fit a frustration, on the 5th restart or so, I broke story and used the money I had left to purchase a ship with weapons, loaded it with the best gizmos for its class, and proceeded to barely survive that mission.
This game has that and more plot holes. Mainly, whoever had designed the game continually assumes you're still piloting that dinky starting freighter instead of a class 10 dreadnought. Anyway, you have the capability to do certain things do but the story frequently proceeds in directions that shatters your suspension of disbelief.
That wasn't all that ♥♥♥♥ed me off, this game took a page from freelancer and added radio chatter. However, if you listen closely to the radio chatter, it ends up being one of three things. Something about law enforcement are all pigs. Yadda yadda, yadda yadda. Wow, I'm happy that I'm finally forgetting what they were saying. After listening to it for the several hours that I played the game, you'd think it'd have sunk in more. Ah, but wait till you get into battle. Then you're treated to a hostile cacophony and some small schmuck in the background threatening to kill you. No, seriously. It's like you're in a noisy nightclub and there's some guy with the band singing an accompanyment of death threats at odd times.
And don't even get me started on getting killed at the very beginning because my level 1 ship can't stand up to a level 20 pirate. Actually, I thought that was interesting. Never mind.
Still, I think the game has far too many stupid issues to be recommendable.
Posted: December 15th, 2013