I'd like to think people would come to my defense if someone said something untrue or false about me and after reading so many negative reviews and scores on this game, I wanted to, as a fan of the space sim genre and a gamer, come to the defense of this game but after 8 or so hours.......let me explain....
I really wanted to give this game a chance and I did try despite it's....flaws, however minor or major, which I will explain because I can't stand criticism without a reason.
I was having fun, once I learnt the ropes, which buttons do what, how missions work, how I make money, a very basic frame that works. There are missions from various space stations, you can mine rocks to sell the ore to stations, buy commodities low and sell high. Upgrade your ship or buy a completely new and more powerfull ship with better upgrade slots, hire officers for your ship wich give you certain abilities and basically do whatever the heck you like in an open world sandbox space sim.
The ideas themselves work, it's what you'd expect to find in this type of game.
Right, so where did I find it went wrong?
Generally the first thing a gamer notices is the graphics but that's only the most obvious thing and it doesn't make a game. With SPG it's in your face, very noticable that for a 2011/12 game, you'd expect a little more bells and whistles.
I have to say the thing I found most grating was the voice acting, I'm not sure if they were genuine accents or acting but in all honesty I HAD to read the subtitles because I couldn't understand a thing the actors were saying, let alone differentiate one from another.
The controll of the ship was jumpy, if you use the keyboard for turning there is a massive jump in direction, too sensitive. And if you use the mouse for control, particularly durning combat, it feels janky. Using the mouse you need to mouselook as well as turn to the direction of the enemy ship...very difficult. I found it a lot easier to use the mouse for looking and selecting during combat and the keyboard for turning.
BUT, for some reason the worst thing I encountered amongst a list of others, was the fact that you have so many skills that you could easily use and are quite helpfull...but only one action bar with 5 slots........I tried to reason with myself: " I don't need to use 10 or more skills do I?" But simply put, if anyone at all found more than 5 skills usefull, they have every right to damn well use them and be able to equip them on the quickbar. In actual fact, I found myself using active pause so I could swap out the 10 other skills I wanted to use....to much frustration!!!!
Games are supposed to be fun! And I did find this enjoyable but the negatives outweighed the posatives for me, the quickbar thing was for me the gamebreaker, the point where the enjoyment turned into the frustration. I did overlook the graphics, voice acting and overcame the quirkiness of the controll methods initially but if I can't use 6+ abilities on the fly or at will by clicking an icon on that hotbar then it's a game I'm unable to play at it's full potential.
One last word. Unfortunately also, there is very little on the web about SPG, no lets play vids no walkthroughs and not much or nothing on tactics or hints on how to play. I was hoping to go through the story of the game before I played SPG 2, which incedentally has so much more info and hype around it that it's predecessor and for good reason.
So at this stage, I can't recommend SPG.