レトロなパロディRPG Breath of Death VII: The Beginning で、古典的なRPGの時代が蘇ります。スケルトンの騎士デム、ゴーストの史学者サラ、ヴァンパイアの技術者リタ、ゾンビの王子エリックが、過去の秘密を探し求めてアンデッド世界を冒険します。笑いあり!涙あり!また笑いあり! 主な特徴: 伝統的RPGスタイルと現代的デザインセンスの融合! ハイテンポなターン制の戦闘 ! 複数のゲームモードと難易度でリプレイ性が高められた、4~6時間の冒険の旅。 レベルアップが多く分かりやすい、ツリー制のキャラクターカスタマイズシステム。
ユーザーレビュー:
最近:
非常に好評 (17 件のレビュー) - 94% of the 17 user reviews in the last 30 days are positive.
Overall:
非常に好評 (972 件のレビュー) - このゲームのユーザーレビュー 972 件中 85% が好評です
リリース日: 2011年7月13日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

このゲームが含まれるパッケージ

Cthulhu Saves the World & Breath of Death VII Double Pack を購入する

2 アイテムを同梱: Breath of Death VII, Cthulhu Saves the World

サマーセール! 7月4日 に終了

 

レビュー

“Breath of Death VII は、RPGというジャンルの「突っ込みどころ」をパロディにしたゲームの一つ。ところがその突っ込みどころを、ゲーマーの視点から突っ込むというデザインでうまい具合に昇華している。”
HonestGamer

“申し分なく、抜け目ないストーリー。思わずニヤリとしながらゲームを進めてしまうだろう。 特に元ネタになっているクラシックRPGや様々な言葉遊びを理解し始める事が出来れば、より一層楽しみを見いだせるかもしれない。”
RPGamer

“Breath of Death VII: 本当の驚きの始まり。このゲームは過去を踏襲した昔ながらのRPGのように感じられるが、そのような古臭いRPGが抱える問題やおかしな所を一つとして持ち合わせていない。”
WorthPlaying

“RPGとしては、ゲーマーが$30から$60ほどの大金を支払うようなレベルのゲームと同等の楽しさを持っている。究極のお買い得ソフト。”
RPGFan

Steam Big Picture

このゲームについて

レトロなパロディRPG Breath of Death VII: The Beginning で、古典的なRPGの時代が蘇ります。スケルトンの騎士デム、ゴーストの史学者サラ、ヴァンパイアの技術者リタ、ゾンビの王子エリックが、過去の秘密を探し求めてアンデッド世界を冒険します。笑いあり!涙あり!また笑いあり!

主な特徴:

  • 伝統的RPGスタイルと現代的デザインセンスの融合!
  • ハイテンポなターン制の戦闘 !
  • 複数のゲームモードと難易度でリプレイ性が高められた、4~6時間の冒険の旅。
  • レベルアップが多く分かりやすい、ツリー制のキャラクターカスタマイズシステム。
  • ゲームに奥深さを加える、複数キャラクターによる連携技やコンボブレイクシステム!

システム要件

    • OS: Windows XP, Vista, 7
    • Processor: 1.6Ghz or higher
    • Memory: 1GB
    • Hard Disk Space: 200 MB
    • Video Card: DirectX 9.0c compatible
    • DirectX®: 9.0c compatible
    • Sound: DirectX 9.0c compatible
    • Additional: Current version of Windows Media Player
Customer reviews
カスタマーレビューシステムがアップデートされました! 詳細を見る
最近:
非常に好評 (17 件のレビュー)
Overall:
非常に好評 (972 件のレビュー)
Recently Posted
BorisTheWizard
( 記録時間: 4.9 時間 )
投稿日: 6月24日
I picked up the game a while back because I heard good things about it, and it was incredibly cheap. Unfortunately, the only thing the game has going for it is the dialogue - and there isn't much of it. There are no towns or NPCs after about the halfway point, so what started out as a witty parody of the RPG genre ended with a bunch of incredibly lengthy and boring dungeons that really highlight many of the design flaws the game has. Combat is unbalanced, each character only has one or two attacks worth using, dungeons are basically time wasting walks since there are no puzzles or objects to interact with, etc.

It was incredibly promising for the first hour or so, but it felt like the developer got lazy and/or ran out of ideas, which is pretty ridiculous considering it took me less than 4 hours to beat the game. It's a cheap pickup. but I just can't recommend it due to how much of a chore it became. Really hoping Cthulu Saves The World feels more like a complete game.
参考になりましたか? はい いいえ 面白い
KeeblerYesTime
( 記録時間: 0.3 時間 )
投稿日: 6月23日
wew lads
参考になりましたか? はい いいえ 面白い
FlameWizard
( 記録時間: 6.8 時間 )
投稿日: 6月22日
good Game
参考になりましたか? はい いいえ 面白い
Gospel
( 記録時間: 8.3 時間 )
リリース前のレビュー
投稿日: 6月21日
All of the nostalgia of old SNES RPGs without the random battles and simplistic battle system.
参考になりましたか? はい いいえ 面白い
Jesus Hentai Christ
( 記録時間: 4.2 時間 )
投稿日: 6月15日
Your GF is a ghost, she wants the D, game of the year! 10/10
Would recommend!:D
参考になりましたか? はい いいえ 面白い
Roland of the Deep
( 記録時間: 5.5 時間 )
投稿日: 6月15日
It's fun, but it's short.
The battle system as well as the level up system are pretty interesting and unique as far as JRPGs go. On normal mode I only had really grind at one point in the game (though the points after that were somewhat easier because I'd just grinded...), it only takes around 5 hours to complete though for only like 50 cents to a dollar on sale that's pretty good.
参考になりましたか? はい いいえ 面白い
Totem
( 記録時間: 4.3 時間 )
投稿日: 6月13日
OMG.
Only 4 hours playing and I already can say that this game is just one of the best little rpg I hever play( with chtulhu saves the world, sure). A lot of abilities, humor and and heroes with their own characters. Thats just beautiful. I just wanna try more and more game like this.
参考になりましたか? はい いいえ 面白い
Aoi
( 記録時間: 4.7 時間 )
投稿日: 6月7日
Amazing little RPG for the price!

It's a short game, but a lot of fun. I really enjoyed their take on exhausting random battles in each area so you can pass thru unbothered.

Definitely check it out. If it's in your list of shame (likely), you can complete it in a single session.
参考になりましたか? はい いいえ 面白い
Tzvash
( 記録時間: 9.5 時間 )
投稿日: 6月7日
Fun, fast-paced, and easy. Get the double pack with Cthulu Saves the World, and consider this a free bonus. My only gripe is that its way too short.
参考になりましたか? はい いいえ 面白い
Rumi
( 記録時間: 5.0 時間 )
投稿日: 6月5日
I think this game is funny. Do I have a bad sense of humour then? I like the game as a game too.
参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 30 days
11 人中 7 人 (64%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
Most Helpful Reviews  Overall
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 0.2 時間
リリース前のレビュー
投稿日: 2011年7月13日
見た目がファミコンだとあなどるなかれ!
壮大な音楽とその音質のギャップがいい

わかりやすいゲームシステム
従来のランダムエンカウント以外に
いつでも戦闘コマンドがあるからレベル上げが作業に徹しない
ターンごとに敵の攻撃力が上がっていくので緊張感のある戦闘
激しく日本語化希望!!

お値段以上!これは買いだぜ
パックならさらにお得
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 1 人 (33%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 7.8 時間
投稿日: 2014年12月2日
前篇英語なので日本人に推薦するかと訊かれたら「いいえ」。

戰鬭中の表示も英文なので読むのがめんどくさい。

住人の會話を読むのが億劫。

ただし商品説明のとおり 進行はさくさく、主人公の会話もまあまあ愉快。

成長もはやい、主人公の攻撃、魔法習得も速いので

いらいらして「やああめた」と放置することが少ないとおもう。

作品としては非常に優秀。消費者目線で開發者が製作した氣氛をつかめる。

英語理解力ある人には強力推薦
このレビューは参考になりましたか? はい いいえ 面白い
50 人中 42 人 (84%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 8.3 時間
投稿日: 2014年1月19日
This game is a turn based-jrpg with a retro feel into it. Don't expect a game in the scope of Chrono Trigger, FFIII and all those jrpg classic's. It is not a such a game. I would describe it as a "parody" of those games. It has some good dialogues and there are tons of references of retro games. Even the title is a reference to Breath of FIre. A feature that I liked it that when you level up, it gives you two choices of what you want to upgrade. For example it can be your defence, or you may improve a certain spellThere is also a limit in each dungeon for the rendom encounters, so at some point there will not be any more random battles. But that doesn't mean that you can't fight at will. If you bring on the pause menu, there is an option to fight an enemy if you fought all the battles in that dungeons and you want more. . The story is not anything special and the combat can feel a little bit repetitive. Later on, on the game I found that I could just skip some battles with just mushing the A key. It is about 5 with 7 hours long. There are not that many things to discover outside of the main story, so you can't enhance that time.
Buy if: - You are a fan of the snes jrpg classics and you want to play a parody about them.
Don't Buy if: -You expect it to be the next Chrono Trigger, Earthbound, Breath of Fire, Final Fantasy III etc.
-You have never played a jrpg before, and you to want to intorduce yourself to the genre.
このレビューは参考になりましたか? はい いいえ 面白い
29 人中 28 人 (97%) がこのレビューが参考になったと投票しました
9 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 3.2 時間
投稿日: 2014年10月23日
Breath of Death VII, along with Cthulu Saves the World, is a nice throwback for JRPG fans and has some nice comedic dialogue and characters that'll entertain you. It's about 6 hours for both games, for a measly 3 dollars. So you should get it, you cutie, you.
このレビューは参考になりましたか? はい いいえ 面白い
31 人中 26 人 (84%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 5.3 時間
投稿日: 2013年11月16日
This is a must buy for fans of early JRPGs. Lots of jokes about other JRPGs, mainly from the NES and SNES eras. The battle system is fast paced and everytime you level up, you have a decision on what type of upgrade you want for each character. The storyline is about 5 hours long, but the game includes extra modes to try out also.
このレビューは参考になりましたか? はい いいえ 面白い
154 人中 96 人 (62%) がこのレビューが参考になったと投票しました
8 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 11.8 時間
投稿日: 2014年12月23日
Breath of Death VII is an old school RPG where you find your party members and fight random battles with a turn based system. Part of the charm to this game is that it mimics the original Dragon Quest games in color, menus, maps and even the feel of the towns.

After each battle, each party member gets restored to full health, including dead characters. Even if you escape, you get full health. This makes the game streamlined and easy even on hard difficulty. To compensate for this, the game balances out by powering up the monsters after each round. Their attack strength keep going up by 10%. It puts pressure to finish the fight fast. There is also no run, but instead its relegated to a magic skill given to one character. One of the biggest enjoyments that I get out of the game is the ability to chose one of two bonuses every time a character reaches a new level. Do you chose this spell or that spell? Do you want +20 Max HP and +20 strength or +10 Strength + 10 Willpower +10 Magic +10 Vitality? After level 30, the game runs out of choices for you.

The challenge is in your MP / mana. You will get some back after each level, but outside of an Inn or a save point (you can save on the fly too). You won't be able to refill your magic. On the surface, fighting and button mashing make quick work of enemies. Deeper into any dungeon makes fighting difficult without using magic or techniques (both cost MP / mana). While battles are random, the dungeons have specific numbers of battles before the random battles get down to 0. So if you fight 20 random battles, you won't have any other random battles to fight. This works well, because you can go deep into a dungeon, have no mana left and need to walk back out of the dungeon. Having 0 remaining random battles ensures your survival. Since there is no sort of easy teleportation. A few dungeons force you to beat the boss and walk back. Luckily there is a run button.

Spells get upgraded. The heal spell can get upgraded to resurrect. Making it easy if a character dies that you're trying to heal, well they're just resurrected! There aren't items, but there are potions. You can't buy these, you need to find them in caves. They resurrect and give full health to any character. These are necessary if your lone healer dies. There is a health regenerating zombie though and a vampire sort of attack with another character.

The leader of your party is a silent (yet thinking) skeleton, a ghost princess healer, a vampire nerd and a prince zombie. They are all powerful in their own way. In battle, two of the characters can join forces for big attacks. The only problem is both need to be alive to do them. Its not a problem toward the beginning of the game.

About 7 hours into the game, I noticed there is a combo system. Sure its always been there. I just didn't find it useful. Every attack builds a combo. There are special combo boosts and breakers that when used will multiply the damage by the combo, but reset the combo to 0. It would be more useful if these specials weren't already the highest damagers in general. You can keep using them to kill the enemies quickly without having to build a combo.

When I played, I found normal (medium) difficulty far too easy, so I played on hard. On hard, the bosses became insurmountable. Like any RPG, grinding made any boss easier. The menu has a 'fight' command that will cue up a random battle for you! For the most part random battles are a numbers game. Not your stats vs their stats, but your remaining members against their remaining members. The party that outnumbers the other wins unless one of them balances out the numbers.

Bosses were a major issue on hard, which made for an hour long grind on many of them. One boss, I had literally run out of enemies to grind and couldn't beat a boss. I had to leave the dungeon by walking mind you and grind on over world enemies. Then walk all the way back to the boss with 0 enemies. It just felt unnecessary and hindered my ability to enjoy the game.

For equipment, Breath of Death is bare bones. You have a weapon and armor. No headgear, no accessory. Towns don't have more than a couple weapons and armor for your four characters. There are a few treasures here and there in dungeons. Treasures in towns get relegated to jokes, like "A true hero wouldn't steal from a person, even if there's a bazooka in there." There is no interaction with anything outside of talking to townspeople. Nothing hidden in book shelves or pots. It is sad how little effort got put into the details outside of readable tombstones in one lone graveyard.

The world itself feels big enough. There are around 10+ dungeons and 3+ towns. You won't get to travel the oceans or visit far off lands, but the dungeons are the real maps. Each dungeon feels big enough. There are mostly underground areas, a prison and the ruins of giant towns. You can tackle them pretty openly. The second area has three dungeons you can visit. Yet, with the fourth, it bluntly tells you not to go in there yet. It just seems like a cheap reason, when other RPGs would point out we need the X to continue.

The game really wants to hang its hat on comedy. There are funny tombstones and excessive references to classic lines in other video games. "Hey listen!" "Its a secret to everybody!" "Master of unlocking." "Welcome strangah! what-cha buyin" "I am error" "Motherbound" "Perhaps your prince is in another castle?" Even a reference to Bionic Commando that made me laugh, because that one was unexpected. The rest of the references have become commonplace on the Internet. Not only that, but there is a replica / parody of Zelda 2's version of Death Mountain. Other than that, the humor doesn't seem overwhelming. Sometimes less is more.

I just didn't care for the game's humor like I did with Cthulhu Saves the World. Breath of Death VII feels like it doesn't have its own jokes and relies too much on your knowledge from 25 year old dialog.

Then there are the game's other issues. Three years after its release, the game still has issues here and there. Enemies immune to poison, still get poisoned. Two dungeons have no music. That could be a good thing when all the other dungeons have the same music that overstays its welcome. Getting experience still seems glitched. plenty of times, I'd look at the status screen. I needed 4,000 more EXP, then beat another group of enemies earning 1,500 EXP only to discover that I still needed 4,000 more EXP. In a game where grinding is necessary, its an issue. I'm left with a feeling of knowing that I have to invest another hour into the game grinding before I'll face the boss of any area again.

If you don't want to get too involved with a 40 - 80 hour RPG, Breath of Death could be for you. With saving anywhere and refilling your HP after every battle, that makes for an easy game. Some people like easy! Some complain that the game is 3 - 5 hours, that's perfect for $3 in my opinion. For the $1 combo pack that I bought it in. I feel like I got my money's worth thanks to hard mode. As for this being a fun, entertaining game, it wasn't. I spent several hours grinding to overcome boss after boss. Maybe I made it too hard by playing hard mode and turned a 5 hour game into an 11 hour game with 6 hours of grinding, but I can only review my own experience with the game.
このレビューは参考になりましたか? はい いいえ 面白い
25 人中 21 人 (84%) がこのレビューが参考になったと投票しました
18 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 0.2 時間
投稿日: 2015年12月19日
This isn't undertale
このレビューは参考になりましたか? はい いいえ 面白い
24 人中 20 人 (83%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 5.8 時間
投稿日: 2014年10月14日
It's been awhile since I played through this game, but I'd like to write my lasting thoughts on it. The game was incredibly short for the style of game it was; however, for what it was it was an amazing experience. It typically can be purchased for next to nothing during steam sales and for what you pay vs what you get, this game is amazing. Decent story line, fun old style turn based RPG, and let's not forget the humor spread all throughout the game. If you're a fan of the old style RPGs like Dragon Warrior or Final Fantasy this game will delight you for a few hours.
このレビューは参考になりましたか? はい いいえ 面白い
21 人中 18 人 (86%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 4.8 時間
投稿日: 2015年9月18日
Breath of Death VII is a very short and basic, yet enjoyable, RPG. As someone with little experience playing RPGs, I found myself able to enjoy this one a lot. I imagine hardcore fans will find this game boring and lackluster, so don't have very high expectations. This game is enjoyable for a very simple reason; it's fun, the dialogue is funny, the storyline is somewhat intrigueing, the battles are cool and the soundtrack is pretty sweet. There is not much character development or a big world to explore, instead, most of my personal enjoyment came from the dialogue and basic gameplay. The characters are pretty cliché, but still feel a bit unique. They're not that developed, this always left some room for imagination, personally, when I was imagining this game through the dialogue.

A very short, but fun (and cheap) RPG is the best way to describe it in short. If you enjoyed this game, you'll also definitely love Cthulhu Saves The World, which is basically a straight improvement in almost every way.
このレビューは参考になりましたか? はい いいえ 面白い