Resucita la época clásica de los RPG con la parodia retro Breath of Death VII: The Beginning. Únete a Dem, el Caballero Esqueleto; Sara, la historiadora de fantasmas; Lita, la vampiro amante de la tecnología; y Erik, el príncipe zombi, mientras exploran un mundo de no-muertos en busca de los secretos del pasado. ¡Ríe! ¡Llora!
Análisis de usuarios: Muy positivos (750 análisis)
Fecha de lanzamiento: 13 jul. 2011

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Packs que incluyen este juego

Comprar Cthulhu Saves the World & Breath of Death VII Double Pack

Incluye 2 artículos: Breath of Death VII, Cthulhu Saves the World

¡OFERTA DE LA SEMANA! Finaliza el 6 de julio

 

Recomendado por mentores

"The first RPG that we made! Explore an undead world in true 8-bit RPG fashion. Comes in a bundle with Cthulhu Saves the World."

Críticas

"Breath of Death VII es un raro ejemplo de una parodia que reconoce y ridiculiza las limitaciones del género RPG, pero que además las implementa dentro de su propio diseño, dándose una apariencia de autosatisfacción que se contagia al jugador." - HonestGamer

"El estilo de las conversaciones es impecable y muy agudo, el jugador se encontrará carcajeándose frecuentemente durante el juego, sobretodo cuando reconozca los guiños a antiguos juegos del género y cuando se encuentre con distintos juegos de palabras." - RPGamer

"Breath of Death VII: The Beginning es una verdadera sorpresa. Es un RPG que parece ser uno de los clásicos de su género, pero no tiene ninguno de los típicos inconvenientes del género." - WorthPlaying

"Para ser un RPG que ofrece la misma diversión que la gran mayoría de juegos de 30 o 60 dólares, es toda una ganga." - RPGFan

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Acerca de este juego

Resucita la época clásica de los RPG con la parodia retro Breath of Death VII: The Beginning. Únete a Dem, el Caballero Esqueleto; Sara, la historiadora de fantasmas; Lita, la vampiro amante de la tecnología; y Erik, el príncipe zombi, mientras exploran un mundo de no-muertos en busca de los secretos del pasado. ¡Ríe! ¡Llora! ¡Ríe un poco más!

Características principales:

  • ¡RPG a la vieja usanza combinado con un moderno sentido del diseño!
  • ¡Rápido sistema de combate por turnos!
  • De 4 a 6 horas de exploración con múltiples modos y niveles de dificultad para aumentar la rejugabilidad
  • Sistema ramificado de personalización de los personajes fácil de comprender y con frecuentes subidas de nivel
  • ¡Técnicas de acción combinada entre varios personajes y sistema rompecombos para añadir intensidad!

Requisitos del sistema

    • SO: Windows XP, Vista, 7
    • Procesador: 1.6 GHz o superior
    • Memoria: 1 GB de RAM
    • Disco Duro: 200 MB de espacio libre
    • Gráficos: Gráfica compatible con DirectX 9.0c
    • Versión de DirectX®: 9.0c
    • Sonido: Dispositivo compatible con DirectX 9.0c
    • Adicional: Última versión de Windows Media Player
Análisis útiles de usuarios
A 7 de 8 personas (88%) les ha sido útil este análisis
7.6 h registradas
Publicado: 9 de febrero
Fun RPG with a sense of humor. Also, for the price (and it has a buncle with Cthulhu Saves the World, another great game), there is no excuse not to get it.
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A 5 de 6 personas (83%) les ha sido útil este análisis
5.0 h registradas
Publicado: 21 de enero
Breath of Death VII is a classic styled RPG with some interesting improvements to the genre. In many ways, this is a very simple and standard RPG. You have a party that maxed out at four people, basic stats, spells, random encounters, leveling up, gear management... basically, if you've ever played an RPG before, you'll get this game. And even if you haven't, you can have fun with it as an introductory one. However, fans of RPGs will appreciate a few of the innovations here.

One cool twist on the formula is that, upon leveling up, you get to choose one of two upgrades. They might be new spells, enhancements for old spells, better stats, or any combination of these. This give some customization and replayability to the game. Another is the upon winning a battle, you will recover some of your MP and ALL of your HP, plus anyone who died during the fight will be revived. This makes it easier to get from place to place without having to use up MP to heal, carry healing items, or walk back to towns constantly in order to progress. An especially nice feature for those mazier dungeons. By far my favorite addition to this game is how it handles random encounters. Whenever you go to a new area, it will have a set number of random encounters in it. This means that, while walking around, you will randomly encounter enemies that many times. After you have that many battles, you will no longer have any random encounters there. This means that you can clear out an area and focus on exploring without the distractions. However, if you want to grind more in that area, you can simply bring up the menu and select the fight option and BOOM, you're in a battle. It's a beatiful way to work around the annoyance of rancom encounters while keeping the grinding aspect possible.

The whole design seems to be built around being a fast, enjoyable RPG. You can speed up your walk to a run with the tap of a button. In battles, your fight still images of monsters with sparing animations for attacks. Quick displays, combos, and a decent engine all make this game move by swiftly, even when mindlessly grinding. You are also sometimes teleported out of mazey areas when finished so you don't have to backtrack. And the simplicity of gameplay (aside from strategic bossfights or harder difficulties) blends all these things together to deliver a very fast paced RPG experience.

I also liked the retro style of art and play, even though I never really played much for old RPGs. I'd comment on the music but I mostly had the sound off... watching stuff while I was grinding... so sorry I can't say. The simple display and gameplay... that retro feeling is really nice. It's much less intimidating than some other RPGs I've tried. The characters are alright, and some of the dialogue is interesting. There are a few red herrings in there as well, unless I missed something :P It's a cool little game.

However, there are a few issues. While it is built around making the RPG stuff less annoying, it still includes those RPG things. Random encounters are limited... but they're there. Grinding is easy... but it's still tedious. Lack of a map makes the mazey dungeons and even some of the overworld more confusing than they need to be. Some of the display is a bit lacking, not telling you all the information you might want. You can probably use your head a bit to remember what enemy is low on health or poisoned or other such things, but this game doesn't have much of a reason NOT to display such things other than for the retro style.

Still, overall, Breath of Death VII is a really fun game. If you like RPGs, retro games, and the simpley yet effective gameplay style, this game is worth checking out. At the time, I've only been able to find it in a two pack with Cthulhu Saves the World, a game in the same style, for 3 dollars. I would say it's worth it if you're looking for some light and fun RPG action. What do I think of Cthulhu Saves the World? Well go look for my review on that game for yourself and see if the pack is worth it for you. However, I WILL say it's very similar in style, so if you're interested in one, you'll probably like them both. Breath of Death VII gets a 7/10 for being a fun RPG that does its best to lessen the inherent burdens of RPGs while still keeping those iconic characteristics present.
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A 6 de 8 personas (75%) les ha sido útil este análisis
3.0 h registradas
Publicado: 10 de marzo
The creators of this game succeeded in reproducing and improving the game play of classic NES RPGs. They got rid of unnecessary features and streamlined the whole experience, but they completely failed to capture the charm, atmosphere and "style" of the old classics like Breath of Fire or FF VII (as referenced in the title). My biggest problem with the story, characters and atmosphere was that they don't take anything serious and constantly break down the fourth wall.
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A 5 de 7 personas (71%) les ha sido útil este análisis
8.8 h registradas
Publicado: 5 de enero
Good game, well worth even the full price, but it comes on sale often enough that you can get it for less if you wait.

The JRPG genre in general effectively line up battles triggered by wandering and you simply play them one after another while travelling location to location, and once you hit an experience threshold you level up (thus the RPG element). What I find is that the RPG aspects of a JRPG are usually very fun as you can play the character(s) in a variety of ways. This is what I like about the genre. The weakness of the genre is the game progression can be shallow and it forces you from one location to the next without much choice where combat can be 'too easy'.

This one is a little different. While it is still linear to a point, the game doesn't feel especially linear. It feels a little more Open world which is quite novel for JPRG. Each area has max battles, and the open terrain area counts as one so you can get rid of them all early so that you're not interrupted while moving around, or you save them up to get higher experience from later battles. If you find yourself losing you can trigger battles allowing yourself to level up. So while that would be grinding, at least you can never get a build where you have to start over. From my point of view, this ability to choose and wander is a definite plus for a game in this genre.

The combat is also enjoyable. Play the game on expert otherwise it plays too easy - you'll only need to hit enter for most battles which takes away from the game experience. Play it on expert and you have to work thru with the skills chosen from leveling up to win many battles - much more enjoyable.

If you're reading this to compare a good JPRG vs. a bad one and why you should choose this one - see my review on Penny arcade 4 for what a JPRG shouldn't be).

Summary - There is no "wrong" build, reasonable number of skills to choose from thereby allowing you to solve the game in variety of ways and combat can be fun on expert.

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A 1 de 1 personas (100%) les ha sido útil este análisis
1.0 h registradas
Publicado: 12 de junio
This game reminds me of Dragon Warrior in the NES that I used to play long time ago.
Since I liked this game very much, I shall review this!
Gameplay: 9/10
I liked RPG games like these and with an added taste of humor!
Graphics: 8/10
What could go wrong with it?
Fighting System: 6/10
meh nothing changes but there's tons of new skills and stuff!
Overall: 7.5 / 10
Get it NAOW!
It's worth buying you know, and it has trading cards in it :)
And also play the Cthulu Saves The World, I think it's included in
this package.
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