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Explore a randomly generated Galaxy populated with factions, enemies, missions, and items providing you with a unique experience each time you play.
发行日期: 2011年8月15日
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购买 Space Pirates and Zombies(SPAZ)

评测

“开发商正准备继续在未来扩大游戏生产,但是为什么要等待呢? 现在已经是一个好时机…”
9/10 – Atomic Gamer
“但我只想说在 Star Control 传统中的《太空海盗与僵尸》( Space Pirates and Zombies )不仅仅只是个在广阔宇宙里的一款RPG动作游戏,并且也是对于 Dead Rising 和 Atom Zombie Smasher 中的僵尸的一个表现。”
A – Gameshark
“这很显然是一款因热情而创作游戏,而且这是一款是我们最近所遇到的独立游戏崛起的好例子,在我的观点里,这是所有价格为15美元的游戏中能买到的最好的游戏之一。”
90/100 – RTS Guru

关于游戏

At its core, Space Pirates and Zombies is an action based, skill oriented, top down space combat game. It’s similar to the ones we knew and loved in years past, but now using full physics simulation and modern graphics for those oh so pretty explosions. But as you dig deeper, SPAZ becomes much more.
Instead of flying a single ship, you are in charge of an ever growing and evolving fleet, unlocking the rich tactical elements of SPAZ, all accessed at the touch of a button. Issue orders, change ships, apply fleet AI settings, all on the fly. At any moment the battle can change, and the Tactics Panel gives you the tools to make the battle turn in your favor.
As a layer on top of the action and tactics, we have a detailed technology and levelup system akin to what you would expect from an RPG. Learn to build new ships by destroying your enemies. Explore the galaxy to find components, use your hard earned research points to unlock their potential, and then customize every aspect of your new fleet.
Finally, there is the universe in which all this strife and adventure takes place. SPAZ features a persistent randomly generated Galaxy populated with story elements, factions, enemies, missions, items, to provide you with a unique experience each time you play. While you are struggling to survive, uncover the secret of an ever expanding Zombie infestation that spreads by establishing its own real time multi-tiered ecosystem.

Key features:

  • 33 ships to research, build, outfit and pilot.
  • 70 unique components to discover and customize your fleet’s performance.
  • Totally physics based combat system.
  • Fight Zombie infestations, battling a full zombie ecosystem comprising four stages of un-life.
  • Explore a persistent randomly generated galaxy containing hundreds of star systems.
  • Freedom to explore the galaxy and take on challenges at your own pace.
  • Aid, flee, or exploit the warring factions in each star system.
  • The unique event system lets the player change the balance of power in any star system
  • Carefully spend your hard earned research points on hundreds of upgrades across 15 categories.

系统需求(PC)

    • OS: Windows 7/XP/Vista
    • Processor: 2.5 GHz Processor
    • Memory: 1 GB Available System Memory
    • Hard Disk Space: 250 MB Available HD Space
    • Video Card: 256MB 3D DirectX 9 Compatible video card
    • DirectX®: 9.0
    • Additional: OpenGL: 3.0

系统需求(MAC)

    • 操作系统:Mac OS X 10.6.8 或更新版本
    • 处理器:Intel Core Duo 处理器 (1.8GHz 及以上)
    • 内存:1 GB 内存
    • 硬盘:500 MB 硬盘空间
有价值的用户评测
2 人中的 2 人(100%)觉得这篇评测有价值
帐号内拥有 249 项产品
9 篇评测
12.8 小时(记录在案的)
非常有意思的游戏,十分好玩
发布于:2013年12月2日
这篇评测是否有价值?
1 人中的 1 人(100%)觉得这篇评测有价值
帐号内拥有 162 项产品
18 篇评测
26.4 小时(记录在案的)
StarControl类的独立游戏,个人感觉很好玩~
SPAZ或者叫作 太空海盗和僵尸 ,一个滥俗乏味标题,内容也确实透着一股B级片的味道,剧情走向因为看标题就能猜个大概所以还是直接透了吧: 人类存在两个相互冲突的势力(UTA和CIV),主角众作为太空海盗在两个势力中间捞好处,然后僵尸出现了,开始三方会战,主角众继续捞好处,再后来僵尸势力过于强大,于是人类联合起来在主角众的领导下开始反攻,这些分别对应了游戏前中后三个阶段。

和其它StarControl类游戏一样,SPAZ也是从一艘小破船(+母舰)开始白手起家,逐渐换成大船顺带一个小舰队(+更浮夸的母舰),不过弱化了探索、交易以及势力选择部分,重点放在自定义舰船和战斗上面。整个游戏可以说并没有什么真正有原创的部分,连战斗都和古典的StarControl原作很像,武器也是太空游戏玩家再熟悉不过的弹道+射线+飞弹,辅以无人机+浮雷+炮塔+炸弹+强制登陆舱,防御部分也是最基本的船体+装甲+护盾,辅以迷彩装置,和标题一样这简直再滥俗不过了(不过这些老套设定玩起来就是很带感啊~)。船越大越好,种类不少,不同船的可安装模块不同基本属性也不同,所以有不同的定位,大多数船型在不同打法和时期中有特定的价值,算是较为平衡。游戏存在等级系统,玩家获得研究点数要投到技能树里,除了高级武器需要更高的技能以外,技能也直接影响本类型武器的输出或者防御效果,点没投高的类型到了后期根本是废的,加上研究点数并不充裕,所以需要有着明确的计划放弃哪些技能以及重点投入哪些技能。

战斗规模不大,玩家方是3艘舰船(后期4艘,从小型到巨型各一艘),直接操控一架,另外两架作为僚机由AI控制(可以随时切换成手控),僚机可以在战术界面里面进行基本的指挥,不过因为敌人永远比玩家方多很多,所以僚机冲的快死的也快,何况僚机通常都是小船……不过游戏设定是只要钱够可以立刻再造投入战场,所以战斗非常流畅爽快,玩家被击落过一会又能再战,只有在特定场合(比如母舰防御战或者个别主线任务)才会GameOver,不然仅仅是战斗消耗的问题。不过也因为战斗消耗的问题,可能会导致需要刷资源之类的局面,在高难度下还是很让人沮丧的,而且刷刷刷也容易使游戏变的无聊。事实上无聊重复是对这个游戏最主要的批评,战斗以外的系统过于薄弱,绝大部分的任务都是通过纯战斗来解决问题,任务种类也很有限,有时候敌人一波一波的来让战斗本身也变的过于冗长重复,游戏标准流程大约在30小时以上,即便每一阶段都有新的内容,考虑到游戏的高重复度,我个人感觉设计过长了,默认星图就有150个星系。

虽然老套重复,但标题就已经明确这游戏的定位了,并不是什么高大上的东西,作为太空游戏一旦对上口味的话玩起来还是很欢乐的。
发布于:2014年4月19日
这篇评测是否有价值?
31 人中的 29 人(94%)觉得这篇评测有价值
帐号内拥有 268 项产品
10 篇评测
37.6 小时(记录在案的)
SPAZ does almost everything right as a 2D arcade space shooter. The game is fun, features a considerably deep ship designer; as challenging as you wish it to be and it looks good. The low points are the dialogue, which is thankfully sparse; early balance (good luck getting anywhere if you choose to research beam weapons instead of cannons!); lack of information regarding the effectiveness of your ship design and, for some, though not for me, the control scheme. These issues, however, do not detract from the experience in a significant way. 8/10, looking forward to the sequel.
发布于:2013年12月8日
这篇评测是否有价值?
28 人中的 23 人(82%)觉得这篇评测有价值
帐号内拥有 310 项产品
10 篇评测
26.7 小时(记录在案的)
This game is one of the best games I ever played. The story is nice, simple and well made. But too short. At least they tried to expand it with missions between every story mission. The gameplay is also simple, but full of fun. The graphics are pretty awesome compared to a lot of other games. Nice details and animations. And all those little features. It's funny to see how people pop out of a shell. Too bad this game has no multiplayer. Would be much fun.
At least it offers long-term fun with some pretty achievements. And some of them are really hard.
And even if it becomes boring there are mods to expand the fun. Or you just generate a new universe and enjoy another run.
All in one it's totally worth the money.

Story: 7/10
Gameplay: 9/10
Graphics: 8/10
Physics&Mechanics: 9/10
Multiplayer: none
Achievements: 9/10
Long-Term Fun: 10/10
发布于:2013年11月27日
这篇评测是否有价值?
15 人中的 14 人(93%)觉得这篇评测有价值
帐号内拥有 77 项产品
1 篇评测
70.6 小时(记录在案的)
This is a rare gem. Next time I look at a space shooter game, this will be a comparison.
Your ships are fully customizeable, reactors, shields, engine, armor, weapons, you choose whether it'll be powerful but sluggish or nimble but less powerful.
It has upgrades, though higher leveled doesn't mean better - it depend on your playing strategy about how using it.
And of course it has lots of things to blast including starbases if you don't want to pay those upgrades.
发布于:2013年12月5日
这篇评测是否有价值?

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