Explore a randomly generated Galaxy populated with factions, enemies, missions, and items providing you with a unique experience each time you play.
User reviews:
Mostly Positive (10 reviews) - 70% of the 10 user reviews in the last 30 days are positive.
Very Positive (2,145 reviews) - 92% of the 2,145 user reviews for this game are positive.
Release Date: Aug 15, 2011

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Buy Space Pirates and Zombies(SPAZ)


Recent updates View all (2)

May 14

SPAZ 2 is coming May 17th 10am PDT, $19.99US and a 10% launch discount

Here is a trailer and a 50 minute gameplay video to get you all prepared.

Please don't forget to tell your friends!


Game Demo/Training:

14 comments Read more


“The developers are planning to continue expanding the game in the future, but why wait? It's already great now…”
9/10 – Atomic Gamer
“But suffice to say Space Pirates and Zombies isn't just a grand open-world space action RPG in the tradition of Star Control. It's also a rare expression of zombies that belongs alongside Dead Rising and Atom Zombie Smasher.”
A – Gameshark
“It’s a very solid game that is obviously made out of passion and is a great example of the indie renaissance we’ve been experiencing lately. In my opinion, it’s one of the best things that $15 can buy.”
90/100 – RTS Guru

About This Game

At its core, Space Pirates and Zombies is an action based, skill oriented, top down space combat game. It’s similar to the ones we knew and loved in years past, but now using full physics simulation and modern graphics for those oh so pretty explosions. But as you dig deeper, SPAZ becomes much more.
Instead of flying a single ship, you are in charge of an ever growing and evolving fleet, unlocking the rich tactical elements of SPAZ, all accessed at the touch of a button. Issue orders, change ships, apply fleet AI settings, all on the fly. At any moment the battle can change, and the Tactics Panel gives you the tools to make the battle turn in your favor.
As a layer on top of the action and tactics, we have a detailed technology and levelup system akin to what you would expect from an RPG. Learn to build new ships by destroying your enemies. Explore the galaxy to find components, use your hard earned research points to unlock their potential, and then customize every aspect of your new fleet.
Finally, there is the universe in which all this strife and adventure takes place. SPAZ features a persistent randomly generated Galaxy populated with story elements, factions, enemies, missions, items, to provide you with a unique experience each time you play. While you are struggling to survive, uncover the secret of an ever expanding Zombie infestation that spreads by establishing its own real time multi-tiered ecosystem.

Key features:

  • 33 ships to research, build, outfit and pilot.
  • 70 unique components to discover and customize your fleet’s performance.
  • Totally physics based combat system.
  • Fight Zombie infestations, battling a full zombie ecosystem comprising four stages of un-life.
  • Explore a persistent randomly generated galaxy containing hundreds of star systems.
  • Freedom to explore the galaxy and take on challenges at your own pace.
  • Aid, flee, or exploit the warring factions in each star system.
  • The unique event system lets the player change the balance of power in any star system
  • Carefully spend your hard earned research points on hundreds of upgrades across 15 categories.

System Requirements

Mac OS X
    • OS: Windows 7/XP/Vista
    • Processor: 2.5 GHz Processor
    • Memory: 1 GB Available System Memory
    • Hard Disk Space: 250 MB Available HD Space
    • Video Card: 256MB 3D DirectX 9 Compatible video card
    • DirectX®: 9.0
    • Additional: OpenGL: 3.0
    • OS: Mac OS X 10.6.8 or later
    • Processor: Intel Core Duo Processor (1.8GHz or better)
    • Memory: 1 GB RAM
    • Hard Disk Space: 500 MB Free Space
Customer reviews
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Mostly Positive (10 reviews)
Very Positive (2,145 reviews)
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1,795 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
12 of 13 people (92%) found this review helpful
223.1 hrs on record
Posted: September 27
+RPG levelling
+Wide-variety of ship types
+Physics-based movement for both ships and projectiles/missles
+Easy-to-learn resource management
+Dark humored

-Grind intensive (if under utilizing the civvy station types)
-Sub-Par AI teammates
-Low variety of equipment types
-Low variety of levelling skills (that is, no branching)

Listen, this game is fun as hell. Despite my minuses up there, there is still some variety and strategy to be had. It starts off fast and still really picks up. Even though there's a low variety of equipment, it still feels like there's always another ship to unlock or skill to level up.

The best way to increase the life of this game is the mods. Fight for Universe is easily the star, but Big Fight for Beef is also very good.

Even though SPAZ 2 is out, this is still definitely a buy.
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4 of 5 people (80%) found this review helpful
27.8 hrs on record
Posted: September 23
This is such an amazingly well built game. It invents a whole new genre by blending classic RPG, top down shooter, and space sim perfectly. Definitely thumbs up for this one.
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1 of 2 people (50%) found this review helpful
18.2 hrs on record
Posted: October 2
Bought this game before it was on steam, developer was nice to provide a steam key afterwards.

Played it for hundreds of hours, and then hundreds more when developer added mod support.

Heavily recommended to anyone who likes space, shooters, ship customization or Space Rangers.
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1 of 5 people (20%) found this review helpful
1 person found this review funny
Not Recommended
10.8 hrs on record
Posted: September 29
I really wanted to like this game and there's quite a few things that are good about it, but it's just not nearly enough to recommend this...

What is SPAZ?

This game puts you in a more or less randomly generated 2D galaxy. You can set the amount of star systems, the difficulty, the tech advancements and randomize the tech tree. That's pretty much it. I've played a game with 300 systems and started one with 150. I honestly don't see the difference, which already brings me to the biggest issue I have with it:

This game is utterly and truly boring. You are going to do the same thing over and over and over and over again. That is: Fly to a subsystem, complete missions to raise your standing with 1 of the 2 factions, which of course hate each other, in order to gain resources you need to (re)build ships, gather upgrade points and buy new modules like better shields, etc.

There is a main mission to follow, but honestly after 10 hours of gameplay I've not been able to progress this very much, since every main mission is multiple sub systems apart. Now, you've got to understand that these subsystems have a level requirement attached to it, which means you need to break a blockade to access a new subystem. That in turn means grinding out levels to get more upgrades and fighting against superior foes either technologically speaking or just sheer numbers. The next problem with this is that you only get new and better ships by destroying these same ships multiple times first to get the blueprints. In my first playthrough I just didn't get any good ships that would even survive against the enemy for a few seconds most of the time. It doesn't help that most damage is unavoidable and your ai ships are dumb as ♥♥♥♥.

In the end this means ginding, grinding, grinding...and that's not what I was looking for in a space exploration and combat game. Not to mention that after 10 hours there are still no zombies, so I can't even comment on how the gameplay changes after you reach that stage, but since I was finally able to complete another main mission, only to realize I need to grind another TEN levels to even GET to the next mission area I said "♥♥♥♥ you", as this is a bottomless pit. Even with just 150 subystems you're going to be doing this for 100 hours I feel. Not worth it, especially since the gameplay does not change at all throughout the whole game. The only difference is that you get bigger ships that move slower, but the main combat system and weapons stay the same. Pretty disappointed in this one. :/
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Most Helpful Reviews  Overall
92 of 98 people (94%) found this review helpful
2 people found this review funny
92.8 hrs on record
Posted: September 15, 2015
“I prefer face-to-face conversations. In case the situation turns bad, I know exactly who needs to be blown up.”

Space Pirates and Zombies (SPAZ) is a hybrid 2-D space simulation crossed with a real-time strategy game developed by the company Minmax Games with emphasis on combat mechanics and tactics.

Atmosphere & presentation:

+ Large amount of ships with creative designs guarantee a lot of variety and enable a corresponding learning curve.
+ The salvage and mining mechanics keep up the motivation to explore new star systems.
+ Size and mass of ships influence movement and inertia of each vehicle.
+ Late game introduces an ever shifting equilibrium of power.

o The faction system adds an interesting dimension to the game, but it has little impact on the behaviour or decision making of the player.

- Amount of side missions and randomly generated events throughout the galaxy are limited and repetitive.
- The musical background lacks variety.

Combat & gameplay:

+ Fluent combat mechanics create a dynamic battlefield with focus on tactical positioning.
+ Each ship offers different customization options for weapon and auxiliary systems, which benefits the tactical spectrum of the game.
+ Easy-to-learn-but-hard-to-master skill tree challenges the player to gain more experience.
+ Late game requires a more strategic approach of the evolving situation.

o Everything on the map can be attacked and destroyed.

Characters & story:

+ Story telling has a surprising and refreshing twist.
+ Well done integration and development of the zombie threat.

o Stereotypical portrayal of characters.

- Very little voice acting during the entire game.


Minmax Games succeeded in creating a well-rounded game with only a few rough edges. SPAZ delivers much more action and tactics than one might expect of this indie title. The urge to unlock the next ship class, spending points on the elaborate skill tree or collecting credits for the next weapon upgrade will keep you up late into the night. And the entertaining zombie plot will come around the corner when you least expect it.


Estimated time for 100 % completion: +50 hours

Singleplayer achievements: 48
Multiplayer achievements: none


Space Pirates and Zombies 2 (PC)
3-D space simulation + real-time strategy
(Science-Fiction) – Planed release in 2016

Space Pirates and Zombies (PC)
2-D space simulation + real-time strategy
(Science-Fiction) – 2011
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62 of 68 people (91%) found this review helpful
18 people found this review funny
64.7 hrs on record
Posted: January 27, 2015
I finished this game in 64 hours. That wasn't a wasted time, not at all. Because I like tactical strategies and I like RPGs. This game is mainly strategy with active pause. RPG elements is mostly for technical purposes like skills and leveling. So don't expect tons of talking.
But be prepared for tons of space explosions, destroyed and captured star bases, lasers, missiles, dozens of skills, upgrades, ships and all that stuff which should be in game like that. Yes, this game has it all. And all of that in open, procedurally generated world.

If you like space adventures, you will like this one.
If you don't, better change your mind.
If you really don't, why the hell did you start to read this at all?

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69 of 79 people (87%) found this review helpful
1 person found this review funny
24.7 hrs on record
Posted: June 9, 2014
SPAZ is an awesome game, you gather resources and manage your own fleet of starships, everything can be customized, from engines to missiles. Took me about 22 hours to finish the campaign, the map is huge, the more you explore the more ships and technologies you unlock, and to complete the package the game support mods, you can simply download a Star Trek or Battlestar Galactica mod that will customize all your ships!
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59 of 65 people (91%) found this review helpful
37.6 hrs on record
Posted: December 8, 2013
SPAZ does almost everything right as a 2D arcade space shooter. The game is fun, features a considerably deep ship designer; as challenging as you wish it to be and it looks good. The low points are the dialogue, which is thankfully sparse; early balance (good luck getting anywhere if you choose to research beam weapons instead of cannons!); lack of information regarding the effectiveness of your ship design and, for some, though not for me, the control scheme. These issues, however, do not detract from the experience in a significant way. 8/10, looking forward to the sequel.
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61 of 72 people (85%) found this review helpful
82 people found this review funny
356.3 hrs on record
Posted: January 11
Gets repetitive after 350+ hours :'(
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40 of 44 people (91%) found this review helpful
52.1 hrs on record
Posted: August 9, 2014
Awesome top-down shooter space game! Free space to fly with highly customizable spacecraft. Lots of tech-tree skills to upgrade and tons of weapons, ship components, hull to discover. Gorgeous graphic makes combat seem so cool!
Definitely a masterpiece for a 2-man work!

Generally review:
+Gorgeous graphic
+Random generated space system and events
+Highly customizable space ship
+Various skill trees
+Command a whole fleet with tactical view
+Fractions, and more, such as zombies and bounty hunters



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Recently Posted
12.7 hrs
Posted: October 20
I didn't intend to buy this game, but it came as part of a Humble Bundle. However, after playing it I am definitely going to purchase SPAZ2 (even though it's not a direct sequel). This game is a really good example of its genre, even if I don't know what the genre is. It feels like part of a 4x game, but with more story.
Helpful? Yes No Funny
94.7 hrs
Posted: October 13
94 hours later i finished the game.

Had a lot of fun doing it too.

Should you get this game?

Yes. Yes you should.
Helpful? Yes No Funny
119.8 hrs
Posted: October 8
Love this game. I have a saved game from 2012. I am where I was now and am hoping to beat the game soon. Wish Spaz2 was cheaper :(
Helpful? Yes No Funny
60.4 hrs
Posted: October 5
Funny, creative, lots of replayability, great customization: One of the best 2D Spacesims I have played!
Helpful? Yes No Funny
70.2 hrs
Posted: October 3
Helpful? Yes No Funny
61.9 hrs
Posted: October 2
Top down spaceship grind. Mechanics are interesting. Be sure to keep an extra save. Can provide a good power trip or challenge depending on your progression.
Helpful? Yes No Funny
29.5 hrs
Posted: October 1
very good!
Helpful? Yes No Funny
4.6 hrs
Posted: October 1
This game really should have been called Galactic Renegade Interlopers, Nefarious Desperados, Interstellar Nasty Ghouls, as grinding is all you do. You go to a system, see how much the local two factions feel about you, see what you can buy from the faction that likes you, chill out by a friendly mining station to get resources, see what missions you can do that don't ♥♥♥♥ off the faction that doesn't like you, go bribe the other faction so you can buy their stuff, find some way of getting more crew to replace the ones you lost bribing your new friends, and then when the system is done, either bribe some more to unlock the warp gates, or shoot your friends in the back. Story missions are massive spikes in difficulty requiring a lot of leveling from you. They didn't make a massive randomly generated galaxy for the fun of it, as you will be wandering around picking fights and strip-mining it to get the xp and tech needed. Just not for me as I don't have the time.
Helpful? Yes No Funny
78.6 hrs
Posted: September 30
Great game, wish it was multiplayer. Picked this up in Humble Bundle (bought the bundle just for this) and was extremely pleased.

It's 2D top down. Zombies, pirates, and upgradeable space ships. Pretty neat concep and story line. Love the developers.

This game isn't for everyone, but there is no reason to hate on it. It's not the longest game ever, it does get repetitive in the end game.

I wish they had a version for Android. This game can run on really low spec systems and reminds me a lot of the first stages of Spore. It's a great simple game to have on the go that you can casually play and log off at a moments notice.
Helpful? Yes No Funny