Critical Mass jest logiczną grą akcji, która przenosi klasyczne dopasowanie do 3 do trójwymiarowego świata.
Recenzje użytkowników: Bardzo pozytywne (345) - 80% z 345 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 20 Cze, 2011

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Kup Critical Mass

 

Recenzje

“Critical Mass is the type of game everyone can pick up and enjoy in seconds, and yet come back to time and time again and still be challenged.”
8.0 – IGN
“Critical Mass will be the next big casual PC game. If you thought that Peggle or Bejewelled was addictive, wait until you play Critical Mass”
8.0 – ImpulseGamer

O tej grze

Critical Mass is an action puzzle game that takes traditional match 3 and brings it into the world of 3D. We combine fast addictive game play with strategy to create a new and innovative experience.

Key features:

  • Fast Addictive Gameplay
  • 4 Unique Game Modes
  • Online Leaderboards & Ranking Systems
  • Achievements & Skillpoint Rewards
  • Accessible to Everyone
  • Exciting Colorful Art Style
  • Great Music & Sound Effects.

Wymagania systemowe

    • OS: Windows XP, Vista, 7
    • Processor: 1GHz
    • Memory: 512MB
    • Hard Disk Space: 50MB
    • Video Card: 64MB graphics card with latest drivers
    • Additional: Internet connection required for some features
Pomocne recenzje klientów
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
93.8 godz. łącznie
Zamieszczono: 7 października, 2015
I love how this game really exercises your 3D spatial reasoning skills. It's a simple and unambitious design, but feels polished and complete.

One minor warning: the immersive and relaxing atmosphere belies how tense it can get; just be ready for most rounds to end with you scrambling to make one more match as the whole thing explodes in your face.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
11.8 godz. łącznie
Zamieszczono: 3 kwietnia, 2014
Bardzo czasochłonna gierka, kupiona za grosze na steam. Opłacało się, naszym zadaniem jest rozwalenie kostki i innych kształtów za pomocą kostek tego samego koloru. Trzeba działać szybko ponieważ to co mamy rozwalić jest coraz bliżej i wybuchnie i przegramy. Jest kilka trybów i poziomów trudności. Można łapać niezłe combosy i używać paru umiejętności.

Polecam ~ Pan V
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
2.4 godz. łącznie
Zamieszczono: 5 lipca, 2014
Bardzo fajna gierka logiczna, pomysł tej gry jest prosty jak budowa cepa, jednakże gra wciąga i wymaga jednak kombinowania: bo co zrobić, aby uzyskać jak największy łąńcuch combosów itd. Gra jest często na bundlach, więc tym bardziej polecam- za grosze i jest warta uwagi.
Czy ta recenzja była pomocna? Tak Nie Zabawna
84 z 89 osób (94%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
77.4 godz. łącznie
Zamieszczono: 25 listopada, 2013
Critical Mass is an action puzzle game where you match colored blocks to remove them. The more of a color you remove, the bigger the combo. This review is from a disabled gamer (I only play with a mouse).

http://youtu.be/a6Kdsyvsaks

Loading the game, you can easily access options and change the game to Windowed Mode. Windowed Mode is borderless so you can change windows without exiting the game. There's multiple resolutions you can set the window too. It also has Colorblind Mode which adds a symbol in addiction to the blocks color. Another option I was impressed with was the Mouse Button option that let's you swap each buttons role. There's also a single option for the mouse but it seemed to be picky on exactly where I cllicked which slowed me down. I opt'd to keep using the reversed option.

Actual game modes include Classic, Survival, Meditation and Rush. While most modes do require you to work within various time tables, Meditation is a completely untimed relaxing strategic gameplay. To play the game, rotate the mass with your left mouse button and place blocks with your right mouse button. Many games actually didn't require much rotation so I completed many levels using only 1 mouse button.

If you're a mouse user who can left & right click gameplay should be a breeze! Colorblind gamers should also be fine with colorblind option enabled. It's actually my favorite way to play.
Czy ta recenzja była pomocna? Tak Nie Zabawna
20 z 25 osób (80%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
1.4 godz. łącznie
Zamieszczono: 14 stycznia, 2015
I hate bashing on Ozzie companies. ;p And this isn't an evil, unplayable game. My first impression was good, I played it for a bit, expected to play more, had it installed forever, yet every time I fire it up, I close it after 5 minutes.

It's a match 3 game with some 3D tetris elements. The concept is good. The graphics are polished. The music isn't bad. The controls feel annoying at first, but they're actually mostly okay. The problem is, the gameplay doesn't feel satisfying. It expects (and rewards, scorewise) big combos and long term strategy. It also expects you to be fast and responsive. This should theoretically work, in that zen-like way games like this work, but it doesn't. The rythym and pacing feels all off, it feels like the speed jumps from 1,2,3,4,5 to 50 to 150. Once you get into the zone and start planning ahead for later big score combos, it feels like you blink and the game jumps speed, asking you to go for quick, "just don't make a mistake" placement. That may be totally subjective of course, or it could be that the feeling gets exacerbated by the clunky cube placement process. It simply isn't visually always obvious or easy to correctly target the location you want on a constantly rotating cube, which really hurts the game when it picks up speed. People misplace blocks on tetris too, but usually feel it's their fault, here it feels like the cube jumps place three times before you can be sure it's where it should be. By which time the game has jumped two speed gears and you're basically done with.

Again, not a bad game, in theory. I just never feel like playing it long, because it doesn't feel very enjoyable. The thumbs down is just trying to balance a "very positively" reviewed game, with an 80 something metacritic score that few people seem to actually play much (notice the curiously short play times of the majority of the positive reviewers?). So I'd suggest to approach with caution, and at least play the demo first.
Czy ta recenzja była pomocna? Tak Nie Zabawna