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Space Siege är ett helt nytt actionfyllt rollspel med science fiction-tema fyllt av actionladdade strider, snabba knep och beslutsfattande som utvecklas av Chris Taylor och hans kompetenta medarbetare på Gas Powered Games, skaparna bakom Dungeon Siege I och II samt Supreme Commander.
Utgivningsdatum: 14 aug, 2008
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Om spelet

Space Siege är ett helt nytt actionfyllt rollspel med science fiction-tema fyllt av actionladdade strider, snabba knep och beslutsfattande som utvecklas av Chris Taylor och hans kompetenta medarbetare på Gas Powered Games, skaparna bakom Dungeon Siege I och II samt Supreme Commander.

Mänskligheten tar till massflykt sedan jorden utsatts för en aggressiv attack från yttre rymden, men det är endast en av de fem evakueringsfarkosterna som kommer undan innan utomjordingarna slutligen förintar planeten helt. I Space Siege spelar du rollen som Seth Walker, en stridstekniker ombord på Armstrong, det enda rymdskeppet som gått oskadat ur katastrofen. Ditt mål är att skydda mänskligheten så att vi inte utrotas av detta okända, attackerande rymdsläkte. I slutänden måste du fatta ett avskyvärt beslut: kan du offra din medmänsklighet för att rädda mänskligheten?

Till ditt förfogande står en hel arsenal av futuristiska vapen och rustningar, cybernetiska uppgraderingar och en robotpartner som du kan anpassa och styra. Space Siege kommer även att innehålla en enspelarkampanj som utspelar sig inuti det enorma Armstrong-skeppet, en separat uppdragsbaserad flerspelarkampanj, karaktärsformande spelelement och en handling som ställer frågan: vad är det som gör oss till människor?

Funktioner:

  • Taktisk stridsaction – Överlista fienden genom att lägga dig i bakhåll, ducka och ta skydd och använd dig av spelets många specialegenskaper.
  • Flera spelvägar – Påverka din spelupplevelse genom att fatta egna beslut. Förblir du mänsklig när du ställs inför så hopplösa odds? Eller väljer du att utveckla dina egenskaper med cybernetisk teknik för att ens ha en chans? Anpassa din figur med flera färdigheter och specialegenskaper som passar din spelstil, men glöm inte bort att alla beslut som du fattar oundvikligen får konsekvenser.
  • Anpassningsbar robotpartner – Uppgradera din robotkompanjon HR-V med rustning, vapen och specialutrustning. Beordra HR-V att utföra offensiva och defensiva taktiska stridsgrepp eller gör gemensam sak med honom och gå till kombinerade specialattacker.
  • Skräckinjagande science fiction-handling – Följ en med i en historia med flera kapitel och fatta avgörande beslut för att på bästa sätt tackla det aggressiva hotet från yttre rymden. Samverka med mängder av figurer med egen historia och personlighet och glöm alla vanliga datorstyrda figurer.
  • Flerspelarläge online – Upp till fyra personer kan spela tillsammans i en separat flerspelarkampanj särskilt utformad för onlinespel. Anpassa fiendens svårighetsnivå och styrka efter era egna färdigheter.
  • Futuristisk stridsteknik – Använd dig av högteknologiska vapen och rustningar samt avancerade cybernetiska uppgraderingar med kraftfulla egenskaper som medför såväl risker som fördelar.

Systemkrav

    Minimikrav:

    • Operativsystem: Microsoft Windows XP Service Pack 2/Vista
    • Processor: 2,6 GHz-processor
    • Minne: 512 MB RAM-minne
    • Grafik: 128 MB arbetsminne eller bättre med funktioner för DirectX 9 Vertex Shader/Pixel Shader 2.0 (Nvidia 6800/ATI 9800 eller senare)
    • DirectX-version: DirectX 9
    • Ljud: DirectX 9-kompatibelt ljudkort
    • Hårddisk: 3 GB ledigt hårddiskutrymme

    Rekommenderas:

    • Operativsystem: Microsoft Windows XP Service Pack 2/Vista
    • Processor: 3.0 GHz Intel eller motsvarande AMD-processor eller bättre
    • Minne: 1 GB arbetsminne eller bättre
    • Grafik: 256 MB arbetsminne eller bättre med funktioner för DirectX 9 Vertex Shader/Pixel Shader 2.0 (Nvidia 8000 eller senare)
    • DirectX-version: DirectX 9
    • Ljud: DirectX 9-kompatibelt ljudkort
    • Hårddisk: 3 GB ledigt hårddiskutrymme
Hjälpsamma kundrecensioner
6 av 6 personer (100%) fann denna recension hjälpsam
13.0 timmar totalt
"You can’t always get what you want. But if you try, sometimes you get what you need."

At first sight Space Siege looks like a top-down shooter with interesting physical effects and multiple weapons you can customize. But a closer look at these features reveals that there is only one melee weapon and the rest of your ranged weapons only differ from each other in terms of damage and firing rate (e.g. limited area damage and no special abilities). Furthermore the hordes of enemies are repetitive and do not pose a threat to you, even at the highest level of difficulty.

The controls feel awkward and lack precision. In addition the inability to change the keyboard mapping should be seen as a below-average gameplay feature nowadays.

The characters are displayed in a stereotypical way and remain simple points of story related elements. Your only companion, in form of an android, will stay silent during your entire journey.

Further shortcomings are the total lack of side quests and dismal layout of levels. The cybernetic choices are a bit more meaningful, but its implementation feels rushed and unbalanced.

Overall Space Siege is a very simple game, which has been left on a basic level of development without implementing the features that would have made this game (much) better. It leaves too much to be desired in order to be recommended.
--

My rating system consists of six categories in descending order of importance:

- Atmosphere
- Combat & Controls
- Details
- Tactical gameplay
- Characters
- Story

Based on the performance each category will receive one of the following grading:

- S-Rank: excellent
- A-Rank: very good
- B-Rank: solid
- C-Rank: satisfactory
- D-Rank: inferior

If the S-Rank is awarded, a quote from the game or personal comment will be added as a token of my respect (in brackets).
--

Atmosphere: B-Rank

Combat & Controls: C-Rank

Details: B-Rank

Tactical gameplay: D-Rank

Characters: C-Rank

Story: C-Rank
--

There are no achievements to conquer.

Achievement difficulty: none
--

Space Siege (PC) – Top-down shooter game
(Science Fiction) – 2008
Upplagd: 2 september
Var denna recension hjälpsam? Ja Nej
5 av 7 personer (71%) fann denna recension hjälpsam
11.7 timmar totalt
Is maintaining your humanity more important than your life?

Space Siege was a surprisingly good game. With fluid combat gameplay and light-RPG mechanics, Gas Powered Games managed to craft a unique but short story-driven experience. There are plenty of upgrades to pick from, and hordes of enemies to blast through. The combat itself is heavily action-based with little real strategy involved, and the more memorable aspect of this game for me was actually the choices between whether or not to cybernetically enhance myself. The game reminds you, in no uncertain terms, that enhancing yourself will make you vastly more powerful but that each enhancement will also slowly deprive you of your very humanity.

So I ask you again: is your humanity worth dying for?
Upplagd: 22 juni
Var denna recension hjälpsam? Ja Nej
2 av 2 personer (100%) fann denna recension hjälpsam
29.1 timmar totalt
If you liked the clunky point-and-click controls of the first two dungeon siege games and the powers of the second, but hated the variety of NPCs, the story line, depth of characters, variety of enemies, different landscapes, different classes, character customizations, pack mules/pets, loot, side quests, and party, this game is for you. In this game, you play the painfully stereotypical soldier Seth Walker who must save humanity and sacrifice himself, blah blah blah. Character upgrades are extremely limited, the only party member you have is a mute robot, NPC interaction typically amounts to "Go kill the aliens!" and the enemies are repetitive and uninspiring: first aliens, then robots, then cyborgs, then alien cyborgs, then more robots. The story also seems to only survive by continually trying to pull twists on you that turn out to be less "Fight Club"-esque shockers and more afternoon soap opera twists added for more drama and to extend the narrative to inhuman lengths.
Seriously, if you're looking for a sci-fi RPG, play Fallout, Mass Effect, Star Wars KOTOR or System Shock. The only real plus to this game is the disappointment you feel from it prepares you for the disappointment you'll have if you play Dungeon Siege 3.
Upplagd: 19 juni
Var denna recension hjälpsam? Ja Nej
5 av 8 personer (63%) fann denna recension hjälpsam
2.2 timmar totalt
Imagine the most bland top down space shooter you can. And then paint everything mostly grey.
Upplagd: 22 juni
Var denna recension hjälpsam? Ja Nej
1 av 2 personer (50%) fann denna recension hjälpsam
12.4 timmar totalt
Space Siege is a game where I can barely recommend. It’s playable, has some interesting ideas behind it however the bland environments and the annoyingly repetitive nature of the game play prevents it from rising beyond a mediocre Diablo clone set in space.

The game thrusts players in the role of Seth Walker, a security office on space ship that is escaping a genocidal attack by a race of killer insect-like aliens. Things start off looking abysmal for the surviving members of the ship but Walker proves to be a capable fighter and is set out alone to look for survivors and find a way to get the aliens off the ship.

The interesting ideas that I mentioned earlier take the form of weapons and a robot sidekick that can be upgraded and the most impressive part is the upgrading of Seth himself. The player can choose to add cybernetic enhancements to Walker to increase his effectiveness of destroying the alien scourge on the ship but the only downside is that he loses his humanity with every part replaced by machine. This doesn’t seem like much by itself but it works into the narrative and it’s pretty important since the ship’s AI is helping humanity make its final stand but also has its own plan for the surviving members.

Unfortunately that’s about it for the exciting parts of the game. You’ll fight through numerous parts of the ship against hundreds of copies of the same enemy’s that pretty much all act the same way for about 12 hours until the game is completed. The story does branch out near the end depending on some decisions made throughout the game or in the end but there’s really nothing groundbreaking here.

The fellow survivors are decent so the game isn’t a total downer even though they are a bit too formulaic. They each have their own point of view that mirrors the end decision. It’s just a shame that the weapons and the humanity/cybernetic choice don’t really make killing the same enemies over and over again any more exciting. The environement's cut and paste feeling doesn't help to add to the variety either

Like I mentioned, I barely recommend this game. It’s up to you to decide if a fairly predictable story with some interesting gameplay elements outweighs 12 hours of tedious destruction of a brainless and uninteresting enemy. It did for me…kind of.
Upplagd: 16 augusti
Var denna recension hjälpsam? Ja Nej