"You can’t always get what you want. But if you try, sometimes you get what you need."
At first sight this game looks like an action role-playing game with interesting physical effects and multiple weapons you can customize. But the AI does not provide any tactical challenge and the controls are below-average (e.g. keyboard mapping cannot be changed).
Your only companion is an android, and its silence will only be interrupted by the constant explosions around you. Further shortcomings are the total lack of side quests and simple layout of levels and missions. The cybernetic choices are a bit more meaningful, but its implementation feels rushed and unbalanced.
Overall this game works as a representative of the action genre, but it still leaves much to be desired.
My rating system consists of six categories in descending order of importance:
- Combat & Controls
- Tactical gameplay
Based on the performance each category will receive one of the following grading:
- S-Rank: excellent
- A-Rank: very good
- B-Rank: solid
- C-Rank: satisfactory
- D-Rank: inferior
If the S-Rank is awarded, a quote from the game or personal comment will be added as a token of my respect (in brackets).
Combat & Controls: C-Rank
Tactical gameplay: D-Rank
There are no achievements to conquer.
Achievement difficulty: none
Space Siege (PC) – Action role-playing game
(Science Fiction) – 2008