A game filled with heavy combat action, fast-paced tactics and decision making, Space Siege is an all-new science fiction themed action-RPG being developed by Chris Taylor and his talented team at Gas Powered Games, the creators of Dungeon Siege I & II and Supreme Commander.
User reviews: Mixed (49 reviews)
Release Date: Aug 14, 2008
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About This Game

A game filled with heavy combat action, fast-paced tactics and decision making, Space Siege is an all-new science fiction themed action-RPG being developed by Chris Taylor and his talented team at Gas Powered Games, the creators of Dungeon Siege I & II and Supreme Commander.

As humans are fleeing the planet during a massive alien attack on Earth, only one of five evacuation colony ships escapes intact before Earth is completely obliterated by the attacking aliens. In Space Siege, you take on the role of Seth Walker, a combat engineer aboard the Armstrong (the lone surviving ship). Your objective is to protect the human race from being annihilated by this unknown alien species. Ultimately, you must make a horrific choice: will you sacrifice your humanity to save the human race?

At your disposal will be an arsenal of futuristic weaponry and armor, cybernetic upgrades, and a robotic partner that you can customize and command. Space Siege will also feature a single-player campaign that takes place across the vast confines of the Armstrong, a separate mission-based multiplayer campaign, character-building gameplay elements and a storyline that asks: What does it mean to be human?


  • Tactical Combat Action - Outsmart your enemies by setting up ambushes, dodging attacks, ducking behind cover, and using any of the multiple special abilities available to you.
  • Multiple Gameplay Paths - Define your game experience with the decisions you make. Will you remain truly human in the face of insurmountable odds? Or will you enhance your abilities with cybernetic technology to even the score? Customize your character with multiple skills and special abilities that fit your style of play, but realize, all your decisions will have repercussions.
  • Customizable Robotic Partner - Upgrade HR-V, your robot companion, with armor, weapons and special equipment. Command HR-V to perform offensive and defensive tactical combat maneuvers or combine your efforts and unleash special attack combos.
  • Chilling Sci-Fi Story - Follow a multi-chapter storyline and make key decisions that determine the best means to deal with the ferocious alien menace. Interact with dozens of characters with their own histories and personalities - no more "generic NPCs".
  • Online Multiplayer - Up to 4 players can play cooperatively in a separate multiplayer campaign designed specifically for online play. Customize enemy difficulty and toughness to best fit your skill level.
  • Futuristic Combat Technology - Access high-tech weaponry and armor in addition to advanced cybernetic upgrades that will offer powerful abilities with both risks and benefits.

System Requirements


    • Supported OS: Microsoft Windows XP Service Pack 2/Vista
    • Processor: 2.6 GHz processor
    • Memory: 512MB RAM
    • Graphics: 128 MB video RAM or greater, with DirectX 9 Vertex Shader / Pixel Shader 2.0 support (Nvidia 6800/ATI 9800 or better)
    • DirectX Version: DirectX 9
    • Sound: DirectX 9 compliant sound device
    • Hard Drive: 3 GB available hard-drive space


    • Supported OS: Microsoft Windows XP Service Pack 2/Vista
    • Processor: 3.0 GHz Intel or equivalent AMD processor or better
    • Memory: 1 GB RAM or better
    • Graphics: 256 MB video RAM or greater, with DirectX 9 Vertex Shader / Pixel Shader 2.0 support (Nvidia 8000 or better)
    • DirectX Version: DirectX 9
    • Sound: DirectX 9 compliant sound device
    • Hard Drive: 3 GB available hard-drive space
Helpful customer reviews
10 of 13 people (77%) found this review helpful
13.0 hrs on record
"You can’t always get what you want. But if you try, sometimes you get what you need."

At first sight Space Siege looks like a top-down shooter with interesting physical effects and multiple weapons you can customize. But a closer look at these features reveals that there is only one melee weapon and the rest of your ranged weapons only differ from each other in terms of damage and firing rate (e.g. limited area damage and no special abilities). Furthermore the hordes of enemies are repetitive and do not pose a threat to you, even at the highest level of difficulty.

The controls feel awkward and lack precision. In addition the inability to change the keyboard mapping should be seen as a below-average gameplay feature nowadays.

The characters are displayed in a stereotypical way and remain simple points of story related elements. Your only companion, in form of an android, will stay silent during your entire journey.

Further shortcomings are the total lack of side quests and dismal layout of levels. The cybernetic choices are a bit more meaningful, but its implementation feels rushed and unbalanced.

Overall Space Siege is a very simple game, which has been left on a basic level of development without implementing the features that would have made this game (much) better. It leaves too much to be desired in order to be recommended.

My rating system consists of six categories in descending order of importance:

- Atmosphere
- Combat & Controls
- Details
- Tactical gameplay
- Characters
- Story

Based on the performance each category will receive one of the following grading:

- S-Rank: excellent
- A-Rank: very good
- B-Rank: solid
- C-Rank: satisfactory
- D-Rank: inferior

If the S-Rank is awarded, a quote from the game or personal comment will be added as a token of my respect (in brackets).

Atmosphere: B-Rank

Combat & Controls: C-Rank

Details: B-Rank

Tactical gameplay: D-Rank

Characters: C-Rank

Story: C-Rank

There are no achievements to conquer.

Achievement difficulty: none

Space Siege (PC) – Top-down shooter game
(Science Fiction) – 2008
Posted: September 2
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8 of 10 people (80%) found this review helpful
11.7 hrs on record
Is maintaining your humanity more important than your life?

Space Siege was a surprisingly good game. With fluid combat gameplay and light-RPG mechanics, Gas Powered Games managed to craft a unique but short story-driven experience. There are plenty of upgrades to pick from, and hordes of enemies to blast through. The combat itself is heavily action-based with little real strategy involved, and the more memorable aspect of this game for me was actually the choices between whether or not to cybernetically enhance myself. The game reminds you, in no uncertain terms, that enhancing yourself will make you vastly more powerful but that each enhancement will also slowly deprive you of your very humanity.

So I ask you again: is your humanity worth dying for?
Posted: June 22
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2 of 2 people (100%) found this review helpful
36.8 hrs on record
It's worth playing, the story and mechanics are pretty good, the big decisions will make you have to play differently, but lead you to the same places in the end. It's not bad but could use a little more.
Posted: September 23
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3 of 4 people (75%) found this review helpful
12.4 hrs on record
Space Siege is a game where I can barely recommend. It’s playable, has some interesting ideas behind it however the bland environments and the annoyingly repetitive nature of the game play prevents it from rising beyond a mediocre Diablo clone set in space.

The game thrusts players in the role of Seth Walker, a security office on space ship that is escaping a genocidal attack by a race of killer insect-like aliens. Things start off looking abysmal for the surviving members of the ship but Walker proves to be a capable fighter and is set out alone to look for survivors and find a way to get the aliens off the ship.

The interesting ideas that I mentioned earlier take the form of weapons and a robot sidekick that can be upgraded and the most impressive part is the upgrading of Seth himself. The player can choose to add cybernetic enhancements to Walker to increase his effectiveness of destroying the alien scourge on the ship but the only downside is that he loses his humanity with every part replaced by machine. This doesn’t seem like much by itself but it works into the narrative and it’s pretty important since the ship’s AI is helping humanity make its final stand but also has its own plan for the surviving members.

Unfortunately that’s about it for the exciting parts of the game. You’ll fight through numerous parts of the ship against hundreds of copies of the same enemy’s that pretty much all act the same way for about 12 hours until the game is completed. The story does branch out near the end depending on some decisions made throughout the game or in the end but there’s really nothing groundbreaking here.

The fellow survivors are decent so the game isn’t a total downer even though they are a bit too formulaic. They each have their own point of view that mirrors the end decision. It’s just a shame that the weapons and the humanity/cybernetic choice don’t really make killing the same enemies over and over again any more exciting. The environement's cut and paste feeling doesn't help to add to the variety either

Like I mentioned, I barely recommend this game. It’s up to you to decide if a fairly predictable story with some interesting gameplay elements outweighs 12 hours of tedious destruction of a brainless and uninteresting enemy. It did for me…kind of.
Posted: August 16
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4 of 7 people (57%) found this review helpful
29.1 hrs on record
If you liked the clunky point-and-click controls of the first two dungeon siege games and the powers of the second, but hated the variety of NPCs, the story line, depth of characters, variety of enemies, different landscapes, different classes, character customizations, pack mules/pets, loot, side quests, and party, this game is for you. In this game, you play the painfully stereotypical soldier Seth Walker who must save humanity and sacrifice himself, blah blah blah. Character upgrades are extremely limited, the only party member you have is a mute robot, NPC interaction typically amounts to "Go kill the aliens!" and the enemies are repetitive and uninspiring: first aliens, then robots, then cyborgs, then alien cyborgs, then more robots. The story also seems to only survive by continually trying to pull twists on you that turn out to be less "Fight Club"-esque shockers and more afternoon soap opera twists added for more drama and to extend the narrative to inhuman lengths.
Seriously, if you're looking for a sci-fi RPG, play Fallout, Mass Effect, Star Wars KOTOR or System Shock. The only real plus to this game is the disappointment you feel from it prepares you for the disappointment you'll have if you play Dungeon Siege 3.
Posted: June 19
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