A New Beginning is a cinematic adventure-thriller done graphic novel-style.
Потребителки рецензии: Предимно положителни (705 рецензии)
Дата на излизане: 11 декември 2012

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Закупуване на A New Beginning - Final Cut

Пакети, които съдържат тази игра

Закупуване на The Daedalic Armageddon Bundle

Включва 11 артикула: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

Препоръчано от куратори

"A New Beginning's fantastic visuals and enjoyable story offset its glaring translation and voice-over flaw."
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Рецензии

“A New Beginning gives an amazing impression. It's exciting, smart and persistent. The graphics are a genuine eye-catcher and both protagonists grow into complex personalities the player can easily relate to, even grow fond of.”
90/100 – http://www.adventurecorner.de/reviews/228/a-new-beginning

“The dialogues, carrying a serious yet sometimes witty tone are one of the game's major strong points. They give both likeable protagonists depth and personality. The writers have paid attention to even the most delicate details.”
84/100 – Gamestar

“Blending strongly-defined characters into a stunning and memorable backdrop, A New Beginning is an "eco-thriller" that is not to be missed.”
80/100 – Adventure Gamers

Относно тази игра

A New Beginning - Final Cut is a cinematic adventure-thriller done graphic novel-style. In this charming and witty adventure, earth is on the brink of impending climate cataclysm. It's essential to travel the world in order to spare mankind and save the whole from this terrible fate.


Bioengineer Bent Svensson had to resign from researching alternative ways of generating energy. Now the former workaholic lives a secluded life in the remote forests of Norway. His early peaceful retirement is invaded by Fay, a young woman claiming to be a time traveler from the future.
She tries to convince him that she's here to prevent the climate cataclysm from happening and according to her, Bent's research is the last hope to achieve just that.
However, his results are on the verge of falling into the hands of a reckless energy tycoon who cares for nothing but his own profit.
Together, Bent and Fay now have to put an end to the imminent global catastrophe.

Key Features

  • A fully fledged adventure-thriller, tackling on the contemporary issue of global warming
  • More than 100 breathtaking, highly detailed backgrounds
  • More than 20 hours' worth of game time
  • Unique graphic novel style with an hour worth of animated comic cut scenes
  • A masterpiece, written by the creators of 'The Whispered World', 'The Dark Eye: Chains of Satinav', 'Harvey's New Eyes' and the 'Deponia' Trilogy

Системни изисквания

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:2 GHz (Single Core) or 1.8 GHz (Dual Core)
    • Memory:1500 MB RAM
    • Graphics:OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:5 GB HD space
    • Sound:DirectX compatible
    Recommended:
    • OS:Windows Vista/7/8
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:5 GB HD space
    • Sound:DirectX compatible
    Minimum:
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    Recommended:
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
Полезни рецензии от клиенти
20 от 21 човека (95%) сметнаха тази рецензия за полезна
3 човека намериха тази рецензия за забавна
14.9 изиграни часа
Публикувани: 10 май
Adding together all the elements, playful and creative, A New Beginning is not hard to be recommended as a purchase more than recommended to lovers of adventure games as well as the best the genre has been able to express, looking at the outputs in the shops and the main ones in digital delivery, in 2011. the sci-environmental theme is treated in a serious and interesting, used as background for telling stories and characters that accompany the player in the completion of a good number of puzzles, designed for variety and challenge. Too bad for some high and low and smudging techniques that are repeated in the products signed Daedalic Entertainment, otherwise fantastic in terms of design and artistic qualities.
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10 от 11 човека (91%) сметнаха тази рецензия за полезна
14.5 изиграни часа
Публикувани: 23 февруари
Personal Rating: Nice Journey
Classic Rating: ★★★★☆

Really interesting point & click adventure. Some things i liked:
  • Well curated sci-fi storyline
  • Good looking artworks
  • Interesting puzzles which really make sense
  • Nice and well developed characters
  • Bug free

Some other things which might have been better:
  • No widescreen resolution
  • Voice acting is a bit monotone (especially Fay, one of the main protagonists)
  • Some more supported languages would have been welcome (there are subtitles though)

If you're a fan of Daedalic Entertainment Games, this one should be on your to-play list.
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9 от 10 човека (90%) сметнаха тази рецензия за полезна
2 човека намериха тази рецензия за забавна
7.1 изиграни часа
Публикувани: 7 януари
Out of all honesty, for those who are thinking about getting this, ask yourself if you're willing to spend time on a game that will boggle your mind with puzzles, if you find that fun, then you need to buy this game. If you don't like puzzles and go for the plot, you can still search the walkthroughs on a website, but although you will find it less entertaining that it normally would go out as a gameplay experience. If you hate puzzles thoughout then obviously its a no-no.

Fay: The girl you play in the game, has the best plot story, although i'm almost done with it (1 chapter left) i find her character development a great balance between what the plot indicates and situational events occuring around her.

Bent: I find it difficult to understand his reasons of collaborating within the plot, first half he goes into denial, the second half he goes through reasoning and his character development doesnt change through that and when you arrive at the Labratories at the Sea you might think it is boring, and yes because our limited options prevents us from doing anything at all by that stage.

Gameplay: Crazy as it may seem I loved the gameplay, its just a few minor tweaks that may help it out, a bit of specification would be nice, and the atmosphere really does get to you when you're feeling the situation current at hand.

8.5/10
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12 от 16 човека (75%) сметнаха тази рецензия за полезна
6.5 изиграни часа
Публикувани: 9 февруари
Firstly a note on the voice acting and how I got past it.... it's bad. I knew it would be based on the majority of the reviews here, but my god I wasn't prepared for how painful it actually was. It's as if they grabbed random people off of the street and made them read lines of dialogue with no context. It's so poorly done that it just doesn't make sense. I was so turned off by it that I was going to give up after an hour. I did find that I was able to continue by switching the language back to German. While not perfect, they at least tried to emote and it synced up with the mouth animations on the panel scenes given that it was the native language of the game. Just go into it as if it's a foreign subtitled game. I know that turns a lot you off, but it's still better than the English voice track.

that said...

A rather disappointing outing from Daedalic. I tried harder than I usually would to give it a fair chance to impress but it never actually came through.

Screens/Backgrounds are well done. The biggest compliment I can give here.
Story was lacking in my opinion. Written too loosely and eco-preachy to the point of borderline annoyance.
Characters were weak and two dimentional. Many of them so unlikable (looking at you Bent) that it was hard to care or empathise with them enough to desire any kind of resolution on my end other than soon forgetting them.
Puzzles are challenging, but fair. To be honest, I was so tired of it all by the third act that I power FAQ'd.

It's currently $2. Hard to say "Don't Buy" at a price that low, but I sure wouldn't recommend paying more. I'll remain a longtime Daedalic fan for what they've done to reintroduce and support P&C genre adventures in recent years, but this is an effort that can easily be swept under the rug.
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6 от 6 човека (100%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
15.7 изиграни часа
Публикувани: 5 април
So, i read the reviews on here. Everyone is going on about bad voice acting. Blah, blah. Really ? Ok, so let me help you if you are interested in this. Buy it. Play and finish it. This game is worth your money and your time. That is the bottom line. I loved the subject matter, and the game made me feel a sense of loss when i finished playing it as i grew close to the characters. Thus, it has a great story and great characters. Could the voice acting have been better ? Sure. But i played this for the adventure. There is a message here in this game, and i feel it is a good and honest message. Look after our planet and our children will have a place to live. It creates a sense of loss and longing as it shows you what could happen if we dont change our ways. It was a really great thought provoking graphic novel. And it will stick in my head for a long time to come. The puzzles are good, i could solve some of them quite easy. They are challenging, but not impossible at all. This game has a lot of emotion in it, It made me think back to old adventure games in the 80s. It has some great level design and locations.I love the art style and the color palette because it fits the game perfectly, creating the right mood. Helping to create a world that pulls you in and keeps you there. Everything compliments each other well, and creates the Ambience tied together with a great musical score. I really would like a sequel to the game, and would buy it for sure.
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2 от 2 човека (100%) сметнаха тази рецензия за полезна
10.9 изиграни часа
Публикувани: 3 май
A nice little point&click. Cool artstyle, interesting setting, satisfactory riddles (One or two are really difficult and nonsensical, but can be skipped). Story also felt like things happened. Can be a bit preachy about the environment at times, but that's not so bad.
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1 от 1 човека (100%) сметнаха тази рецензия за полезна
22.1 изиграни часа
Публикувани: 10 май
I bought this game on sale. I got 28/28 achievements in 22 hours. Even though it sounds like it was voiced by a Neighborhood Acting Club that wasn't a big deal. The art work is retro-trippy and very good. I found it useful to save the game every 5 minutes, which is easy to do. I did get stuck a couple of times, so I used 4 different guides to get it all done. Probably the best game I have purchased for under $1.
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1 от 1 човека (100%) сметнаха тази рецензия за полезна
13.3 изиграни часа
Публикувани: 3 април
It's a good point and click, with original cut scenes which look like a comic and a good story, but the characters aren't charismatic at all...
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1 от 2 човека (50%) сметнаха тази рецензия за полезна
4.6 изиграни часа
Публикувани: 9 декември 2014
Purchased this game when it was on sale, was less than £1 so thought why not.

Pleasantly surprised. This is the first game of it's series I've played and while it isn't my usual cup of tea it is very much enjoyable. The story is simple enough to follow, so far anyway, and the gameplay is easy to pick up. The design and style of the game is different, with a classic cartoon feel, and it's one I feel partners the game well, and with the comic style dialogue too, gives texture to the game.

Puzzles can be difficult but then when you do complete them you are surprised with yourself that you couldn't solve them any quicker. There is also a skip puzzle option for when you are stuck. What a life saver.

While not the usual game I would consider playing, this is definitely worth picking up in a sale.
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155 от 188 човека (82%) сметнаха тази рецензия за полезна
2 човека намериха тази рецензия за забавна
8.7 изиграни часа
Публикувани: 14 юни 2014
A New Beginning tries to share a positive message about climate change, our future, and our resistance to change, but the execution leaves a lot to be desired. The game is not terrible: it has its good points, and if you've ever wanted to play a dimwitted token female with a seemingly quite severe case of scoliosis who wears a sweater that covers only her boobs, then this definitely is your game.

Pros:
+Good message
+The art is quite nice
+The ruined future setting that occurs near the start of the game is very compelling
+The support team answered my emails quickly and were very helpful when I encountered a game-breaking bug

Cons:
-The English voice acting is atrocious. If you want to play the game, set the sound the German with English subtitles - the German voice acting isn't too bad.
-The English translation is not very good. There are a lot of grammatical errors and problems with colloquialisms that really should have been caught by a native English speaking proofreader before the game was published.
-There are a lot of bugs. Mainly I encountered translation bugs: various items popping up in Russian or Spanish. I also found a game-breaking bug, however, which required a replacement save file from the support team to get past.
-Everyone moves so slowly that I found myself screaming at the monitor a few times. Quickly, we must hit that switch before the facility explodes! Now, let me just take a leisurely stroll across the room. Wouldn't want to work up a sweat.
-The game is extremely resource-heavy, and I can't figure out why. My computer heats up while running this game as much as it does while playing a modern shooter.
-Many of the puzzles are absurd. Several of them require knowledge that the average person just wouldn't have. I needed a walkthrough to get through most of it, and many times I realized I would never in a million years have thought to try the thing that ended up being necessary. There's also a fair amount of pixel-hunting for tiny items that blend in.
-Between the slow movement speed of the characters and the seemingly never-ending cutscenes and dialog, by the time I was 1/3 of the way through the game I just wanted it to end.
-The ending isn't nearly as clever as it's trying to be, and felt rather anti-climactic after all those hours of listening to people talk and watching them crawl across the screen to the sound of suspenseful music.

If you can get the game cheap, enjoy ridiculous puzzles, and have a lot of patience for slow movement and long cutscenes, then feel free to give this one a try. If you're used a faster pace or just want something you feel you can solve without a walkthrough, I'd pass this one over.
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75 от 87 човека (86%) сметнаха тази рецензия за полезна
8.8 изиграни часа
Публикувани: 3 февруари 2014
A New Beginning - Final Cut is a point and click adventure game that contains a strong graphic novel aesthetic to all its cutscenes, but it’s the beautifully rendered 2D artwork that brings the world to life.
Daedalic’s previous releases such as Deponia and Edna & Harvey had a similar aspect but overemphasized color and cartoony humor. The tone here is much darker as it complements the rather dire storyline.

The backdrops are beautiful and the character models have a much more realistic style to them than we’ve come to expect from the developer. The mixture of early 80s haircuts and futuristic technology somehow goes well together.
It also helps the aesthetic that the music in this game is perfect with a sensational orchestrated soundtrack that goes beyond expectations.

While it can be a bit preachy about using up all natural resources, melting the polar icecaps, and destroying Earth through human ignorance and greed, you feel a bond between characters, and even the world, that a lot of games fail to establish.

The characters evolve through the story, properly accepting their roles and feelings towards certain situations.

It's not often that I consider a game hard to put down, but I found myself getting deeply invested in the plot as it unravelled thanks to its convincing characterisation and an increasingly gripping storyline. Although there's an obvious environmental focus, there's also a strong heart to the story and it's this that powers your desire to play on.

The puzzles are solid as I have found myself stumped on several for near half an hour.

In short, I highly recommend this game to those who enjoy point and click games. Be sure to check out the Deponia trilogy if you have not already.
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39 от 45 човека (87%) сметнаха тази рецензия за полезна
11.3 изиграни часа
Публикувани: 25 ноември 2013
Classic point & click game with an interesting thriller / sci-fi story. It's also pretty big game, it took me around 9-10 hours to complete it. The problem-solving in the game can be solved with mostly logical thinking, but there might be some puzzles and problems that seems a bit out there - not Lucas Arts out there if you know what I mean.

The only thing that drags it down is the terrible english voice-acting (the voice-acting might be better in another language though). The lead female sounds like a robot from time to time. The story also gets a bit weird and "jumpy" at the end.

But still. I would recommend the game. It's a fun sci-fi thriller with a message.
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49 от 69 човека (71%) сметнаха тази рецензия за полезна
16.7 изиграни часа
Публикувани: 7 ноември 2014
Overall - lacking.
The graphics are pleasing enough, and the music is nice. That said, the English voice acting is simply atrocious. A reader program is better to listen to, the intonation has nothing to do with the emotional content of the dialogue, and sometimes it's just plain wrong for English.
Oh, and the character design. Why does Fay have a uniform including a sweater that ends under her boobs? And does she have a back problem? She stands and walks with her spine bent in a highly unnatural shape, which is just painful to look at.
The characters themselves are also shallow, and even though in some reviews I've read about 'character development', that mostly means that they grow from one-dimensional to maybe two. And that's for the protagonists. About one of the main supporting characters, Duve, all I got to know was that a: he's upset with his father (understandably) for sacrificing their family for his work, yet b: he continues his father's work out of some sort of duty perhaps, though he claims to hate it, and c: he's gay. The latter had nothing whatsoever to do with anything, apart from mentioning that Bent "would have been okay with it", and providing a clue for solving a puzzle. Talk about token minority.
The plot seemed forced sometimes, and after the final plot twist, had motivation issues at some points in retrospect. All-in-all, it felt rather forced and didactic, and the conclusion really didn't make much sense to me.
Certainly not a game I will ever play again, and not one I could recommend, as much as I'd like to promote eco-conscious games. Only reason I played it through was that I hoped for satisfactory ending. I didn't get it.
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28 от 34 човека (82%) сметнаха тази рецензия за полезна
12.6 изиграни часа
Публикувани: 15 юни 2014
It's a neat game that I would say. The message that game tries to convey is pretty great and so far this is one of the point and click adventure with a different genre - "eco triller". Let's take a look at the pros and cons of the game and my verdict

Pros
1. I really love the comic book style , it reminds me of XIII . Superb , something which was not done in this genre
2. The game's humour is great as pointed out by someone in the review , you'll have some good laughs every now and then
3. The length of game is long , it took me about 12 hours to complete it. It's not short , there are lots of things to explore
4. The ending is superb
5. Good price point (buy it during sales as it is worth it)
6. The ability to skip puzzles

Now there are some serious flaws in this game as well which sort of ruins the whole gameplay experience

Cons
1. Could not understand some puzzles at all . Some of it I was totally lost. It was nice to have the skip button but I am a kind of person that wants to finish puzzle.

2. The whle 4:3 resolution , it is very bad if you have a huge screen , this makes it annoying finding things. I did not know about the space bar feature to reveal all the clickable items , I had a hard time finding some of the pixels. I am guessing this is because of the hand-drawn graphics and such

3. Spelling errors and gramamatical errors - There is a lot of the game. Some of the options are in another language such as in Russian or Greek. I do hope that the developers did put some effort at least in ensuring that these are ironed out. English is not my primary language but even I could see the errors that they make.

4. Subpar voice acting , I felt the voice actors lacked of emotion especially in certain parts/events of the game. They just sounded bland , lacked of soul and depth

Verdict
Just grab this game if it goes on sale , and if you are an adventure fan who is into a totally new genre of story (not the typical ones you woul expect !). Despite the drawbacks , it is still a good game to play. You'll have to give credits to the details esepcially the backdrops and sch
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58 от 87 човека (67%) сметнаха тази рецензия за полезна
0.2 изиграни часа
Публикувани: 2 април 2014
640x480 resolution in 2013 year's game. are you serious?
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25 от 30 човека (83%) сметнаха тази рецензия за полезна
19.0 изиграни часа
Публикувани: 13 октомври 2013
A point and click adventure with completely hand drawn graphics, decent voice acting, an interesting setting and logical puzzles... that's what you'll get :) Even the narrative perspective is refreshing. If you like classic adventures this one is for you.
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19 от 20 човека (95%) сметнаха тази рецензия за полезна
10.2 изиграни часа
Публикувани: 1 януари 2014
One of my first computers games was Indiana Jones and the Fate of Atlantis, and that game set me along life with a love of point 'n' click adventure games. I've played them all by now, but like a good addict, I am still trying to find the one that will give me an experience like playing Kings Quest VI, Day of the Tentacle, or Sam and Max: Hit the Road again for the first time. "A New Beginning" does not do the trick, but it is a good start for a genre that has seem some revitalization in the past few years.

The Good:

* Although it may be odd to say this, I really love the menu UIs in this game. They're unique and very fitting for a game that has comic-book style cutscenes.

* While many point 'n' click adventure games suffer from "find the pixel" syndrome, A New Beginning ends this frustration by letting the player highlight every point of interest on the screen by holding down the space bar. This might be a negative if you're a hardcore player, I suppose.

* I see people complaining about the game's length on the internet (they think it's too short). This game is long! I felt the game was about to end while I played chapter 6, and compared its length to Day of the Tentacle. Little did I realize the game was far from over and there were actually 8 chapters!

* Puzzles are straight-forward - there are no ridiculous puzzles and I only resorted to the "try every item on every item" strategy once or twice. That being said, this game is slightly easier than every other point and click adventure game I have played in recent memory. The easiness is due largely to the generous verbal clues. A guy says "I can't hear?" Try the megaphone. Your character says "not with my bare hands?" Try using an item. If you play the first three chapters thinking the game is a walk in the park, though, just wait until the later chapters - it gets much more difficult!

* Although it is now pretty much standard for the genre, I do appreciate the fact that there is no way to "screw up" and ruin your game by using the wrong item somewhere, or by dying.

* The game's humor, although used much too infrequently, is top-notch and intelligent.

* The ending is really, really, really good. I won't spoil it for you, but if you didn't enjoy the game, the ending might make it pay off for you.

* Goes for as little as $2.49 during Steam sales.

The Bad:

* Some puzzles are a bit weird. I thought I had assembled an antenna, but could not figure out why the game would not let me progress further despite having used all parts in all possible configurations. I used the handy "solve puzzle" feature and learned that I had only built about half of the antenna, somehow. With no way to go back and solve the puzzle legitimately, I shrugged and moved on.

* Because of its hand-drawn graphics, the game only runs in a 4:3 aspect ratio.

* No pause feature that I could find - I missed two semi-important cutscenes because I accidentally pressed escape, thinking it might pause the dialogue.

* There are a large number of bug reports on the Steam Forums. The only bug I encountered was an item (a valve on an oil rig) that was not highlighted when I pressed space, and would not let me interact with it until I got very close to it. I encountered the same bug later with a receptionist at the power plant.

The Ugly:

* Frequent grammar and spelling errors, and most of the dialogue is quite awkward. Although the voice-acting is remarkably bad, the voice artists honestly didn't have much to work with: awkward sentence constructions, phrases that should have been abbreviated, etc. At one infuriating point in the game, there is a puzzle having to do with language in Chapter 4, but the solution makes little to no sense in English. I stumbled upon the correct solution by accident. Some words in the game were never translated to English at all, or were incorrectly translated to Russian or Spanish. The developers could certainly have done a bit better with localization for the English version.

The Verdict:

Give this one a play if you are into point 'n' click adventure games. It is not as good as Daedelic's other big game, "Deponia," but still a solid game and avoids some of the mistakes that Deponia made. I would definitely recommend anyone to at least give it a try if you see it on sale for $5 or less.
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17 от 18 човека (94%) сметнаха тази рецензия за полезна
28.8 изиграни часа
Публикувани: 29 август 2013
A New Beginning is a point and click adventure game, by the German based developer Daedalic Entertainment. Hence, the English dub of the game leaves a lot to be asked for. Many of the intonations are painfully out of place, though the voices do match the characters to some degree. The German version suffers from none of these issues and is quite nicely voiced. If you're able to, I'd recomend playing that version. The game itself is your standard adventure, not really genre defining or groundbreaking, but the puzzles are well designed and have a good flow to them. There is relatively little scrounging around for items, and although you may be stumped from time to time, you probably won't require a guide to help you through. The visuals are also quite nice, the game has a comic book aesthetic which is a good match. The game's biggest failing probably lies in its heavy handed plot which is constantly trying to shove the dangers of global warming and nuclear down your throat. Though the writing is at times quite clever most of the time the game sounds like that environmental science class you had to sit through in 7th grade. The story is generally pretty sound, but starts to fizzle out at the end. Overall it's a well-crafted game with a plot that doesn't live up to the polish of the rest. I recomend it if you're a fan of adventure games, but if you aren't you're not missing out on much.
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31 от 43 човека (72%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
8.4 изиграни часа
Публикувани: 6 ноември 2014
[WARNING. SPOILERS]

this is the first Daedalic Entertainment game i've finished and... actually regretted playing.

This game has the potential to be a fun, enjoyable game. Puzzles, tricky areas that would not be the automatic response and even an additional level of depth to point and click that allows for pop-up actions (more about that in the negatives.). As always with Daedalic Entertainment, it's beautiful to look at and tha characters are... more or less believable. They make sense and seem easy enough to relate to. Daedalic Entertainment have also coined a 'hold Space to show Items you can interact with', this has made me so much more likley to buy one of their games just for that aspect alone! the character animations, although simple and repetative, always seem mostly in place and with exception of a few moments (if you want to pick) usually look perfectly fine and don't break immersion at all.

However... the entire game paints the image of 'the world is ending, it's climate change but you can fix it'. at no point did I feel hopful for the characters.
We're dealing with an aeged man who has ruined his relationship with his family, estranged his son and apparently made very little effort to fix that. you're also playing as a person who, during the entire game I was expecting to turn out to be lying to me and was unfortunatley not dissapointed. The 'good guys' turn out to be... well... kind of pathetic, sad and myserable people that I didn't want to even think existed, let alone play them for the whole game. The antagonists were rather unbelievably over-evil (MWAHAHAHAA! I WILL PAVE OVER THE WORLD TO MAKE A GLORIOUS SEAL-SKIN CAR-PARK!) and the storyline rather felt overly preachy...
The entire cast were unpleasant in even degrees... in fact, the person I liked the most was a doorman with an anger problem and a complex about his baldness!

The general gameplay is point-and-click with the occasional puzzle. The puzzles were good and mostly self-explanatory, but the point-and-click was point-and-hold-aim-and-click for everytbing... that took extra time that was not needed when right-click-to-examine and left-click to walk to, pick up, adjust etc. would have sufficed.
The right-click for inventory was not actually needed at any point and could easily have been removed entirely and replaced by having the inventory there all the time. the only time it became needed to quickly open your inventory is if a game-event had closed it for you.

I did not feel like I had anyone on my side in the entire game. When i'm playing as him, i'm waiting for her to ♥♥♥♥ him over. When i'm playing as her, i'm waiting for us to do something strange and un-kocher.
The son, he was downright unpleasant. The old-friend from work was needlessly suspicious and came across as kaniving in places. The best-friend seemed... well... i don't know all that well beause i was honestly expecting him to mess us over too! he was too nice compared to the rather unpleasant crowd we were already in!
I can't complain enough about the worst of humanity in this. We have cheaters, liars, mercinaries, needless aggression, paranoia, disbelief, angst and all the other shades of things you don't want to spend an afternoon immersed in.

The storyline of 'time travlers come back to fix the world' is great. I was all for that! the idea of them coming back from a climate-desolate wasteland is a perfectly stable platform... what fails however is that they drop a plot-twist on us that... well, let's face it was rather un-needed!
"we came to this reactor to stop it blowin up!" becomes "we came here to blow it up"... umm... why?
Honestly, it boiled down to 'grab that stuff and run for it!'. the machevilian "let's tell the goodie all my plans" was old before this game was made and really made the ending of this... a total mess!
I've seen twist endings, back-track endings, not-as-you-expeted-it endings, the-goodie-is-the-baddie-is-the-goodie endings... but the sudden change of heart makes your one character seem totally heartless or a derranged sociopath, the baddie is... let's face it, totally insane for his plans and the other baddie is desperatley in need of a lead-lobotomy!
"it's ok, we reconciled this kid with his father and even managed to bring his sexuality into it almost out of the blue without any apparent reason"...
umm... yay?
what have we resolved here? One character we were really not that set up to like has got fame, another character we probably should not dislike this much is going back to killing himself with over-work and his son, who needs to get a grip for most the game, is all right now?
you might as well have written "and they all lived happily ever after"!
Oh, but it's ok, that person who let themselves get baked in radioactive steam instead of getting into one of the many easy-to-access doors on that level left you a picture to remember how she and all the other people you met from her time betrayed your trust, nearly got you and your family killed, killed off one of your oldest friends, destroyed most of your life's work and... should I go on?
The ending felt forced, bolted on and almost irrelevant to the rest of the game. The problem was that whole areas of the game had the same feeling.
"this is a great big conspiracy" why? everything points that way. Everyone says it's an accident and refuses to talk more about it... soooooooo? Why was everyone acting needlessly suspicious? No apparent reason. One person takes it to their grave and the other betrays you brutally without any kind of apology.

I actually felt miserable finishing this game. The gaming completionist in me refused to step away, but I was damn close! had the ending not appeared when it did, i would not have finished the game.
"No matter how beautiful the weapon is, it will hurt no less when turning against you"

Technical bugs were rife in the game. Many areas had options that were not translated. clicking on one item to examine blinked the subtitle and played no audio so if there was any useful information there, i missed that
There are parts where the subtitles run off in the FMV but the audio has not even started.
The dialogue overlaps itself, jumps pitch and volume mid-sentance, often lacks the correct inflection for the mood it's used and sometimes comes across as just plain wooden and eerie.
One moment, i'd be listening and the voice sounds warm and involving... while describing an inane object... then to describe something important, it sounds cold and emotionless? the mixed signals in this were easy enough to overlook, but when it changed pitch, volume and feel mid-sentance? split-personalities or bad dubbing...
There were miss-spelt subtitles, incorrect words and sometimes, the wrong used entirely.

Top it all off with the common feel of mid-eighties cartoons where the baddie just wants to make a new motorway or spill oil into the sea and realising that they might as well be brow-beating you for having the light on. Honestly, i would not have been surprised to find that this was endorsed by an extremist wing of a climate change activist group!
Yes, we get that nuclear power isn't the best, let's all feel damn sad for this. now, how dare you have multiple monitors on. We all poison every living thing in the woods for no particularly well-explained reason. Deforestation, fossil fuels, melting ice-caps... Anyone remember this from school?
I DO care about the environment, I'm happy to recycle, I proudly turn off lights and electrical devices not in use and rarely use more than what I need... I don't need a game to make me feel guilty for the environment change.


I would urge point-and-click enthusiasts to buy ANY Deponia title instead of this. If you want somethin a little more serious, buy 'night of the rabbit'. Daedalic Entertainment deserve all the support they can get, but this game is going to a special place in my "games I regretted playing" list.
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22 от 29 човека (76%) сметнаха тази рецензия за полезна
13.8 изиграни часа
Публикувани: 4 април 2013
Like classic point and click adventure games? Well, if you can look past the awkward audio timing, mediocre voice acting, and bugs, then you can still look past this game for something better. The story is pretty predictable and none of the characters are believable. The puzzles are either obtuse and illogical or just stupid. The San Fransico section is particularly bad. The animations are choppy and awkward throughout. There's a subplot that I guess they just forgot to conclude along with the unsatisfying ending. But at least the suffering doesn't last long as you'll reach that ending much faster than you might expect. 20 hours of gameplay is promised, less the 10 was delivered. I managed to stretch it to 13 by leaving it minimized to cook dinner, search the internet for a solution to a game breaking bug, and rebuild a server.

So, if you bored and this is on sale for less than a dollar, go ahead. Just do yourself a favor and turn off the voice acting. It would be a better game for it and there's no audio for the subtitles they forgot to translate anyway. Oh, and hitting the spacebar is your friend. Not that the game bothers to tell you that.
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