Work together to survive the devastating Dinosaur horde in huge, endless environments.
User reviews:
Recent:
Mixed (605 reviews) - 58% of the 605 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (26,597 reviews) - 76% of the 26,597 user reviews for this game are positive.
Release Date: May 4, 2012

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy ORION: Prelude

SUMMER SALE! Offer ends July 4

-51%
$0.99
$0.49

Buy ORION: Prelude 4-Pack

SUMMER SALE! Offer ends July 4

-50%
$2.99
$1.49
 

Recent updates View all (149)

June 29

Orion/Call of Duty - Resolution Reached

A resolution has finally been reached. Everything remains true, including:
01. I received the DMCA request after its removal from Steam with no warning/contact from either Valve/Steam or any developer associated with Call of Duty nor anyone from Activision.

02. I never was provided specific examples of assets, or screenshots of what offended them - nor given the chance to rectify or remove any offensive content prior to having our game removed from sale. This took 72 hours, of which I was both unable to externally resolve the situation for fans/product, nor investigate internally.

03. We assumed which pieces of content based on what they self-labeled from their Call of Duty games as well as community-provided assets:
http://i.imgur.com/8Qx1NI2.png
http://i.imgur.com/IjS7dfO.png
http://i.imgur.com/ZQeBNGs.png

04. I was informed by Steam that according to their policy, Activision had 10 business days (until mid-July) to act or do anything. If Steam didn't receive a copy of a legal complaint within 10 business days, then our game would be re-instated. We immediately offered to remove ANY offensive content (it wasn't specified) and this was NOT accepted.


( THE LARGER PICTURE )
Not providing any specific information, both in the DMCA that brought the game down as well as in multiple instances of correspondence between both parties - is prevented any of us from finding a solution or to learn more about what was going on. This costed massive damages. All that being said, that is simply a minor inconvenience in the grand scheme of things given what I learned yesterday directly from Activision.

I am now in complete compliance with their complaint and I am equally as mad. While I don't agree simply based on the evidence that you are all going on about, relating to our Auto Shotgun - I do see similarities in the sights/bolts, etc. I don't believe it was important enough to remedy immediately, affecting production on all ends to simply replace that one weapon when we could just do it later on. We acted under the pretense this was the only infraction/issue. This was not the case. Regardless, I understand that was a unique perspective and that many in the community and even on the team agreed for it to go. In the end, it WAS removed from the game and will be made public in the upcoming Version 1.5.5.

Last night I received evidence directly from Activision regarding assets not even mentioned in public yet. Upon receiving this it became immediately apparent that blatant rips were made. While the artist offered to remake any assets at no cost, he has now been fired immediately upon learning this. This will slightly affect production and I will get into that later.


( WE ARE REMOTE )
What most users don't understand is that we are a remote developer, we don't work side-by-side. Hiring and full-time development happens online in different time zones and different hours of the day. This can result in situations like this and we do are best to avoid them.

What most users also don't understand is that I personally don't build these weapons. I am not a 3D artist, at all. I am responsible for anything from the business, to making the maps/worlds, and making sure the product comes together. What I am responsible for is hiring the individual responsible. And this is what concerns me the most: I cannot guarantee this will be prevented in the future. I don't get to play other games, I am working on this full-time. I would never have the chance at cross-checking content across every game nor could I be expected to. This is why we are open to fan submissions or even developer ones like this. If there is valid proof, we will remove it immediately.

There weren't and usually aren't any tell-signs, especially with situations like this where he had a great, valid portfolio (establishment proof). He completed a variety of valid, great assets (physical work proof) and responded appropriately when presented with the information and offering to remedy it at no cost (personality). It would get through the hiring process any time and the ONLY way I can see preventing it is setting up a physical studio. But even that is not true as it's fully possible to do this in a studio all-the-same.

The problem is I can't stomach that simply to be able to have security on people and ensuring they are working when the majority of everyone here DOES incredible work and we are more than capable of being able to be remotely, in our home countries near our friends and families - or doing things like we want on my end which is travel the world and really take in the areas we are building.


( FAN SERVICE )
I also understand that outside users with no relationship to the game or having played it could be confused by our level of fan service. This IS different as I do instruct artists to not only create unique things like custom sets of armors, but to also do their own takes on other properties either they, we, or you guys love. They are vastly different than the source material, but you are intended to know what it's paying tribute to. In addition to this, I personally pay for custom helmets to be produced by artists FOR the developers to use as their own personal developer helmet, never to be sold. It's a gift/thanks of sorts and allows us to have a fun unique experience. This includes helmets like Fettuccine (my 2014 helmet), Kilo Reno (my current helmet), Ganga (Programmers helmet), and Star King (Animator's helmet).

I understand that simply seeing that in image form, from the outside, would be confusing. It never came from a malicious place, and I only was attempting to do something cool for the people I work with as well as cater to what you all loved prior to and after Orion. This won't be happening anymore as it's just added risk for what is ultimately no reward. All content from this point going forward will be unique - as unique as you can get when doing hundreds to thousands of sci fi armor/helmet pieces.


( BLAST FROM THE PAST )
With this unfortunate event, a lot of the insane stuff of the past started to appear again and it's not fair to those users involved as those events were not malicious as this one was, nor were the freelancers behind it. I've seen comments about Natural Selection, Primal Carnage, Counter-Strike and Achievement Images, all of which have been commented on in the past and only one I am directly responsible for.

@NATURAL SELECTION 2 ARMOR
This related to a development-only, pre-alpha game build. We were flying to conferences like Gamescom (Germany) and Eurogamer (London) to show to publishers and press. At the time, like any developer, you use whatever content and assets you have access to in order to mock up the experience. We had a freelancer at the time, Daniel Doerksen who was simply a fan of Unknown Worlds/Natural Selection - never officially worked for them and simply made himself personal portfolio piece based on their art. At this time we needed a unit exactly the same (a dispenser that grants ammo) and used what he had legally available to do so. It was caught in a few frames in a trailer and people (somehow) assumed it was straight from the Natural Selection 2 game, a title that wasn't even released to the public at that time. The model was subbed out for the official release, as always intended.

@PRIMAL CARNAGE ARTWORK
Another incident involved a freelancing concept artist. Back in the day we had an additional folder on our shared Dropbox called "Mood Art". This would contain anything that was either very "Orionish" or something I wanted to get added to the game and consisted of Orion-related fan art, things we'd find online. Said artist utilized a piece of artwork from that folder and used it as a base layer, proportionally, to do a full new drawing on top of. When submitted to me, I didn't know this at the time. However Ashton, the former head of Primal contacted me right after we made the news post and we took it down immediately and apologized right then and I also personally apologized in person at a conference. They did not accept it. Fun fact, years later the two Dinosaur 3D Artists, Tim M and Eugen T, would join and create the Dinosaurs for both Prelude and most of Guardians of Orion.

@COUNTER-STRIKE AUDIO
Either stock or mod counter-strike audio was used in the game on accident and immediately removed. Can't even remember what sound it was, I think the mp5.

@ACHIEVEMENT IMAGES
This is the one I am guilty of. We are a small team. We don't have a dedicated Graphic Designer, Sound Designer or User Interface Artist. We want those spots filled, just haven't found anyone proper to fill them. So when it comes time to do things like UI it's just me and the Programmer and whatever we can hack/mock up. This is my shitty image design, of which I used google images for things we were referencing, such as Turok. I understand looking back this was wrong and once it was brought up to us it was immediately removed. It actually worked out as the people who ended up doing the Achievement art found out about us from that situation. They make Race The Sun on Steam. They helped in a time of need, they are great workers and it's a great game and you should support them.


( WE FIRED PEOPLE )
This is the name of the game. We work remotely and independently, so sometimes talent doesn't work out. However it wasn't purely related to strangers and anyone that steals or tries to steal hardware, money or do other shady things doesn't have a place at Trek. More on that here:
http://artistryingames.com/spiraling-control-incredible-journey-spiral-game-studios/


( OUR APPROACH )
So where does this leave us? Well the team is extremely upset, I feel like an idiot with what was presented to me. That's just how you go about it though, you treat your devs like children and have their back until proven otherwise. He is from all the way around the world in Vietnam and so communication was delayed and then ultimately not receiving any at all from his end. In the end, he let everyone here down and we simply just need to get to work and focus on the game.

So what can I do to assume what is ultimately my responsibility?
1. We are removing ANY content that Activision finds offensive, immediately.
2. I am removing ALL DevHelmets from the game. This includes Fettuccine which we gave away to all users for free.
3. Other artists within the team have volunteered to remedy any assets required to restore the game to its quickest state as fast as possible.
4. We are shutting down social media. I don't find the results from when it's positive large enough, and when it gets bad it's just horrible. We really need to bunker down to catch up on what was removed and we just want to focus on the game and will continue to do so and post updates/interactions to orion-project.net OR are YouTube which will remain operational:

As always if you want to connect or if you have anything to suggest/report you can always contact us directly:
connect@trek-industries.com

Thank you for all who supported us during this time, and ultimately thank you to all of those who reported this. In the end it helped reveal something which would have only affected the game more negatively over time. This situation is embarrassing and sucks very much but it's for the best.


( IN SHORT )
It will be over today/tomorrow.
Version 1.5.5 addresssing said issues is expected to release in 1-2 hours as of this post.
Should be back on sale today/tomorrow.
It will take a lot of time and work, but we've done it before.
I am stressed but it will be fine.

GG
-David

63 comments Read more

June 28

The Future of Orion = Up To You [UPDATED]

The Future of Orion = Up To You
https://igg.me/at/dNGhnN-SToI/x/1405395

After a nights rest I am ready to comment. I will not be taking legal action over Activision. Despite easy justice, I need to play the long game. If we approached this in that manner we would be no different than what we are fighting against. We will not be the DMCA, patent-infringing types that hinder production and creativity.

That being said, we will be ensuring that Activision covers for the damages they've inflicted, both by removal of the game during the largest event of the year as well as malicious and invalid claims which acted as slander and defamation.

But we will ensuring this in a way that doesn't have us wasting time in a courtroom, obliterating production - and still allows to develop the game at full speed.

We will be starting a crowdfunding event later today. This is to cover:
1. what we are missing out on the largest event.
2. the damages we've taken on from Activision.

As of yesterday, Activision cut out 70% of our profit. My calculations put it at 90% today. What they did is devastating.

I can't believe that there are gamers who are defending the money-abusing, ♥♥♥-wiping turds that is Activision who walks all over gamers with annual $60 releases, season passes, $15 map packs, doesn't involve or listen to them in any way.

Then you have US, who literally pay money to do amazing fan service for content like you mentioned above which we GIVE away.

This is by far the most disappointing aspect and the largest core to the new idea I am developing, scheduled to debut later today.

It is now up to the gamers as to whether or not they want Orion, or what we do and what we stand for. Otherwise this is not what we signed up for and I am personally far too old for this crap rodeo again.

If you like Orion, get ready to show your support.
If you don't - well, then don't.

*Side Note: CD-Keys given out in the crowdfunding campaign WILL work via Steam, you can authorize it, download it AND play it.

163 comments Read more

Reviews

“An instant classic.”
Steam Review

“Best transformation of a game I've ever seen.”
Steam Review

“I am completely addicted.”
Steam Review

About This Game

'ORION: Prelude' is an indie Sci-Fi shooter (FPS/TPS) that seamlessly blends together incredible visuals and addictive combat. It puts you and your friends together into intense, cinematic battles using some of the most incredible weaponry and amazing vehicles in which you must work or compete against one another to accomplish mission objectives, explore giant worlds and survive the devastating Dinosaur Horde.

In addition to the return of the adventurous, survival-based cooperative gameplay and retro-inspired Arena Combat, 'ORION: Prelude' features massive, Open World Cooperative and PvPvE.

*Previous version names include ORION: Dino Beatdown (2012) and ORION: Dino Horde (2013).



Supporting up to a variety of game modes, including:
  • Survival (Objective)
  • Slaughter (Duration)
  • Rampage (Playable Dinosaurs)
  • Prehistoric (Custom Variable)


Supporting up to 10 players and offering 2 game modes:
  • Conquest (Cooperative - 5 Players)
  • Vital (PvPvE - 10 Players)


Supporting up to 10 players and offering 3 cooperative game modes:
  • Free-For-All (Deathmatch)
  • Elimination (Stealth)
  • King of the Hill (Territory)
  • Gun Game (Ladder Climb)
  • Instagib (Twitch Reflex)
  • Vital (Open World)


Supporting up to 10 players and offering 3 unique game modes:
  • 1v1 Duel (4 Playlers - Tournament)
  • FFA Duel (4 Players - FFA)
  • Team Duel (5v5)

Key Features:

  • Open World Gameplay
  • Cooperative & Competitive Gameplay
  • Dueling & Melee Combat Gameplay
  • 1st Person / 3rd Person Hybrid Gameplay
  • 15 Game Modes
  • 50+ Weapons & Gear
  • 30 Augmentations (Mutators)
  • 20+ Multiplayer Maps
  • 7 Vehicles
  • Full Weather System
  • Persistence & Player Progression (150 Levels)
  • Class-Based Gameplay & Player Loadouts
  • Statistics & Leaderboards
  • Lobbies, Matchmaking & Server Browser
  • Player Store (Cosmetics)
  • Rewards & Unlockables
  • Real-time Dynamic Day/Night Cycles
  • 10 Dinosaurs (All Playable)
  • 250+ Steam Achievements
  • 12 Steam Trading Cards
  • Steam Big Picture Mode Support
  • Bots & Offline Play
  • Tutorial System
  • SDK & Steam Workshop (Custom Maps)

System Requirements

    Minimum:
    • OS:Windows Vista SP2 32-Bit
    • Processor:AMD Athlon X2 2.8GHZ / Intel Core 2 Duo 2.4 GHZ
    • Memory:3 GB RAM
    • Graphics:256 MB Graphics Memory (SM3)
    • DirectX®:9.0c
    • Hard Drive:8 GB HD space
    • Sound:DirectX 9 Compatible
    Recommended:
    • OS:Win 7 / Win 8 (64-Bit)
    • Processor:AMD 4-Core / Intel 4-Core
    • Memory:4 GB RAM
    • Graphics:512 MB Graphics Memory (SM 3)
    • DirectX®:9.0c
    • Hard Drive:8 GB HD space
    • Sound:DirectX 9 Compatible
    • Other Requirements:Broadband Internet connection
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (605 reviews)
Overall:
Mostly Positive (26,597 reviews)
Recently Posted
Apollo
( 3.8 hrs on record )
Posted: July 1
♥♥♥♥ Trek industries
Helpful? Yes No Funny
Freed Grippage
( 0.6 hrs on record )
Posted: July 1
It sucks i got this game along time ago and guess what the first minute of gameplay it sucked IT SUCKS it sucks at sucking thats how bad it is IT SUCKS
Helpful? Yes No Funny
Igulfast
( 0.6 hrs on record )
Posted: July 1
You got caught stealing but instead of manning up and admitting you tried to play the victim.


You have managed to get a large majority of gamers to side with Activision, one of the most hated publishers...

BRAVO!

I hate activision as much the next guy, probably more, but you sir, is truly despicable and I am ashamed to have this bag of stolen assets in my game library.
Helpful? Yes No Funny
Tekka Croe
( 18.9 hrs on record )
Posted: July 1
Gosh darn it. I come here to write a review talking about this being a fun game in which to kill some time (and dinosaurs) with your friends, and suddenly I see a bunch of links which pretty definitively indicate that the devs stole assets from Activision's CoD: Black Ops III.

I would give this game an emphatic thumbs-up if the devs could be bothered to model their own assets. Under the circumstances, though, you shouldn't be giving these devs your money.
Helpful? Yes No Funny
sLaughter
( 4.1 hrs on record )
Posted: July 1
The game is okay. The developers are not.
Helpful? Yes No Funny
Duckboi101
( 0.5 hrs on record )
Posted: July 1
This is easily one of the worst games i have ever played. The game looks and plays like trash and the developers are disingenuous pigs. DO NOT GIVE THESE MEN MONEY.
Helpful? Yes No Funny
Firetail123
( 22.6 hrs on record )
Posted: July 1
Fun Game
Would get old fast but make sure you put silly Waves on !
Makes the Game Last a bit longer
Helpful? Yes No Funny
Punkmafflez
( 7.9 hrs on record )
Posted: July 1
Ok, so ive had this game when it was first released as Orion: Dino Beatdown. The game then was not good. The game now is alright but still in no way good. It has been through multiple scandals and ♥♥♥♥♥♥♥t involving theft of other ips work and assests. Skins from Primal Carnage, taking the original despender from Natural Selection 2 and then ♥♥♥♥ing the devs of NS2 over etc. Theres just been a lot of ♥♥♥♥♥♥♥t with this company which renamed itself and this game. It isnt good, yes its a dollar but tbh its better off using that dollar to go buy a Mc Chicken from Mcdonalds or something.

The servers are laggy and the game isnt optimized great. Oh and there are microtransactions in the game as well so theres that and if i recall there is a helmet that is basically Boba Fett from starwars....Oh and the new activision DMCA which is legit on Activisions part. The game once upon a time had promise but now its just not even worth the Dollar. I think when i originally got the game it was more than a dollar as well so ♥♥♥♥ to that.

TL:DR dont waste money on a bad game or a ♥♥♥♥♥ company even if its just a dollar.
Helpful? Yes No Funny
gravling forte 2016 edition
( 0.1 hrs on record )
Posted: July 1
this is a game supported by 12 year olds with a dollar in there pocket and stolen content
Helpful? Yes No Funny
ACG | JeyCee
( 2.3 hrs on record )
Posted: July 1
The game is alright in my opinion. I'm glad the game is at a very cheap price to buy but its not really what I expected. Its always fun to play with friends and killing dinosaurs. The graphics may not be as good as the games I play. But I know it ain't about the graphics, its about the game itself. The gun shots sound alright. And the sound effects of the dinosaurs, they sound like very old sound effects. I give this a 5/10
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
375 of 465 people (81%) found this review helpful
16 people found this review funny
Not Recommended
11.9 hrs on record
Posted: June 28
Just so people are aware, this game's name use to be Orion Dino Beat Down, and they changed the name and re released it multiple times as a new game just to keep people from seeing all of the negative feedback it was getting. This is the same game that utilizes stolen assets and the head of Trek Industries, formerly spiral game studios fired the real team working on it just before release without paying them. I'm writing this review now because they are attempting to get out of a DMCA and possible suit of their new game "Orion" where they are literally doing the same exact thing and trying to play the victim. I bought this game before even knowing all of this, and felt so dirty for doing so, and im hoping and urging people away from buying into this mistake and scum of a company.
Was this review helpful? Yes No Funny
185 of 259 people (71%) found this review helpful
Not Recommended
24.5 hrs on record
Posted: June 28
Both the publisher: TREK Industries and the devs: Spiral Game Studios should be permanently removed from steam. Not only do they steal assets from other devs, they have a long track record of not following through on there development promises. They try and undermind the steam review system by removing valid reviews, they changed the name of a game they never finished so they could re-release it and make everyone pay for the same game twice while abandoning their first game. I for one will never buy a game from this publisher again, not for $10 and not for $0.10. Devs that only have one release game should not be allowed to rename that game so they can release it again to make more money and cheat their customers. If you like Dinosaurs consider buying Ark, survival of the fittest is free, seriously Ark made a second game and charged nothing at all. What is your excuse TREK Industries/Spiral Game Studios?
Was this review helpful? Yes No Funny
125 of 198 people (63%) found this review helpful
20 people found this review funny
Not Recommended
2.1 hrs on record
Posted: June 28
TREK Industries: Hi, Activision!
Activision: What's up TREK?
TREK Industries: Can I use your assets?
Activision: NO!
TREK Industries:Well....I will use them anyway!
Activision: Come back here!
TREK Industries: HELP! Activision maliciously attacks Indie Dev!!!


For the record Activision is trash, but David Prassel is a blatant liar and a thief.
Plagiarism is never ok. Just watch this and try not to laugh.
https://www.youtube.com/watch?v=yE5eJC864vg
Was this review helpful? Yes No Funny
168 of 278 people (60%) found this review helpful
8 people found this review funny
Not Recommended
0.1 hrs on record
Posted: June 28
Stop stealing you s**ts.
Was this review helpful? Yes No Funny
84 of 138 people (61%) found this review helpful
3 people found this review funny
Not Recommended
20.1 hrs on record
Posted: June 27
what is this the fourth time this game's been "released" to wipe off all the negetive reviews?
if stolen art assests and the fact your money is going to a scum bag don't bother you, give it a try
the games alright for $1

some history if you're intrested.
http://www.gatheryourparty.com/2012/05/04/orion-employee-beatdown/

theres plenty more if you google a bit, these guys have a track record


Was this review helpful? Yes No Funny
44 of 72 people (61%) found this review helpful
2 people found this review funny
79 of 138 people (57%) found this review helpful
2 people found this review funny
10 of 13 people (77%) found this review helpful
Recommended
343.4 hrs on record
Posted: June 24
Great value for money

Pros:

+ Very very cheap
+ Great co-op experience
+ Good variety of maps, 20+
+ 50 + weapons and gear to go nuts with
+ Vehicles that add more fun into the game
+ 10 dinosaurs to play and wreak havoc with
+ Offers 250+ achievements and also trading cards
+ Bots and offline play if you don't have friends or the best internet
+ Good variety of modes, 15 in total, including versus, open world and co-op
+ Level ups, rewards, unlockables and cosmetics to keep you feeling and looking snazzy

Neutral Points:

> The game itself is ok, not terrible but not great either
> Achievements, while I do love to hunt and get them, there are a ton on this game

Cons:

- Animations are poor
- A very low playerbase
- Graphics are not too great
- Performance is a hit and miss, it can be really bad or it can be good
- Achievements can be hard to get for various reasons, mostly due to the low playerbase though
- Despite offering lots of game modes, maps, weapons and the such, this game does easily get repetitive

Download Size: 3854mb
Trading cards: 12 in the set
Achievement Difficulty: Very Hard to 100%
Hours to 100%: 200+

Rating: 5/10
Recommendation: Due to it's extremely cheap price it is worth a go, however do note you will either like it or hate it

My Opinion:

While its not the best game ever it certainly gives you a lot of bang for your buck. At a very cheap price this game can last you a very good amount of hours. Getting all the achievements has taken me a very long time, and for the 69p I got this game for it was obviously worth the price. Great for 4 co-op fun, and is also good for other modes.
Was this review helpful? Yes No Funny