The Metacritic score is misleading. That was for Dino Beatdown, not for Horde.
The game has been changed a lot since the days of Beatdown. From the original 3, it has been updated to 10 different dinosaurs. 4 of which are playable in a game mode. Balancing patches, as well as optimization patches have been implemented and the game now runs like butter on my computer. There's a combonation of 50+ weapons and gear, customization of armor color and hats and other cosmetics. The Developers have been working their asses off making this game as fun as possible and it paid off.
So, what is this game like? Halo + Turok + Killing Floor. You've got your standard pistols, machineguns and shotguns and then you get your rocket launchers, laser guns and heavy weapons. Each class has their own special abilities like Jetpacks, cloaking and healing beams, all which can be augmented to be more effective. You can also level your classes for better performance like in Killing Floor which lifts the burden of having to buy certain augments and use that money for other things. You've got player vs dinosaurs, player vs player dinosaurs, player vs player, player vs harder dinosaur waves and Conquest which is coming up soon.
My only gripes right now with it are the animations being a little rough, dinosaurs can be a little derpy and the music is the same in EVERY map. I know that old music from Beatdown will be implemented once Conquest rolls out, but not sure if that's just for the Conquest maps or for all the maps.
But other than that, it's a pretty great game that has my full love.
Posted: November 25th, 2013