Work together to survive the devastating Dinosaur horde in huge, endless environments.
User reviews:
Recent:
Mixed (593 reviews) - 60% of the 593 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (26,579 reviews) - 76% of the 26,579 user reviews for this game are positive.
Release Date: May 4, 2012

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Recent updates View all (149)

June 29

Orion/Call of Duty - Resolution Reached

A resolution has finally been reached. Everything remains true, including:
01. I received the DMCA request after its removal from Steam with no warning/contact from either Valve/Steam or any developer associated with Call of Duty nor anyone from Activision.

02. I never was provided specific examples of assets, or screenshots of what offended them - nor given the chance to rectify or remove any offensive content prior to having our game removed from sale. This took 72 hours, of which I was both unable to externally resolve the situation for fans/product, nor investigate internally.

03. We assumed which pieces of content based on what they self-labeled from their Call of Duty games as well as community-provided assets:
http://i.imgur.com/8Qx1NI2.png
http://i.imgur.com/IjS7dfO.png
http://i.imgur.com/ZQeBNGs.png

04. I was informed by Steam that according to their policy, Activision had 10 business days (until mid-July) to act or do anything. If Steam didn't receive a copy of a legal complaint within 10 business days, then our game would be re-instated. We immediately offered to remove ANY offensive content (it wasn't specified) and this was NOT accepted.


( THE LARGER PICTURE )
Not providing any specific information, both in the DMCA that brought the game down as well as in multiple instances of correspondence between both parties - is prevented any of us from finding a solution or to learn more about what was going on. This costed massive damages. All that being said, that is simply a minor inconvenience in the grand scheme of things given what I learned yesterday directly from Activision.

I am now in complete compliance with their complaint and I am equally as mad. While I don't agree simply based on the evidence that you are all going on about, relating to our Auto Shotgun - I do see similarities in the sights/bolts, etc. I don't believe it was important enough to remedy immediately, affecting production on all ends to simply replace that one weapon when we could just do it later on. We acted under the pretense this was the only infraction/issue. This was not the case. Regardless, I understand that was a unique perspective and that many in the community and even on the team agreed for it to go. In the end, it WAS removed from the game and will be made public in the upcoming Version 1.5.5.

Last night I received evidence directly from Activision regarding assets not even mentioned in public yet. Upon receiving this it became immediately apparent that blatant rips were made. While the artist offered to remake any assets at no cost, he has now been fired immediately upon learning this. This will slightly affect production and I will get into that later.


( WE ARE REMOTE )
What most users don't understand is that we are a remote developer, we don't work side-by-side. Hiring and full-time development happens online in different time zones and different hours of the day. This can result in situations like this and we do are best to avoid them.

What most users also don't understand is that I personally don't build these weapons. I am not a 3D artist, at all. I am responsible for anything from the business, to making the maps/worlds, and making sure the product comes together. What I am responsible for is hiring the individual responsible. And this is what concerns me the most: I cannot guarantee this will be prevented in the future. I don't get to play other games, I am working on this full-time. I would never have the chance at cross-checking content across every game nor could I be expected to. This is why we are open to fan submissions or even developer ones like this. If there is valid proof, we will remove it immediately.

There weren't and usually aren't any tell-signs, especially with situations like this where he had a great, valid portfolio (establishment proof). He completed a variety of valid, great assets (physical work proof) and responded appropriately when presented with the information and offering to remedy it at no cost (personality). It would get through the hiring process any time and the ONLY way I can see preventing it is setting up a physical studio. But even that is not true as it's fully possible to do this in a studio all-the-same.

The problem is I can't stomach that simply to be able to have security on people and ensuring they are working when the majority of everyone here DOES incredible work and we are more than capable of being able to be remotely, in our home countries near our friends and families - or doing things like we want on my end which is travel the world and really take in the areas we are building.


( FAN SERVICE )
I also understand that outside users with no relationship to the game or having played it could be confused by our level of fan service. This IS different as I do instruct artists to not only create unique things like custom sets of armors, but to also do their own takes on other properties either they, we, or you guys love. They are vastly different than the source material, but you are intended to know what it's paying tribute to. In addition to this, I personally pay for custom helmets to be produced by artists FOR the developers to use as their own personal developer helmet, never to be sold. It's a gift/thanks of sorts and allows us to have a fun unique experience. This includes helmets like Fettuccine (my 2014 helmet), Kilo Reno (my current helmet), Ganga (Programmers helmet), and Star King (Animator's helmet).

I understand that simply seeing that in image form, from the outside, would be confusing. It never came from a malicious place, and I only was attempting to do something cool for the people I work with as well as cater to what you all loved prior to and after Orion. This won't be happening anymore as it's just added risk for what is ultimately no reward. All content from this point going forward will be unique - as unique as you can get when doing hundreds to thousands of sci fi armor/helmet pieces.


( BLAST FROM THE PAST )
With this unfortunate event, a lot of the insane stuff of the past started to appear again and it's not fair to those users involved as those events were not malicious as this one was, nor were the freelancers behind it. I've seen comments about Natural Selection, Primal Carnage, Counter-Strike and Achievement Images, all of which have been commented on in the past and only one I am directly responsible for.

@NATURAL SELECTION 2 ARMOR
This related to a development-only, pre-alpha game build. We were flying to conferences like Gamescom (Germany) and Eurogamer (London) to show to publishers and press. At the time, like any developer, you use whatever content and assets you have access to in order to mock up the experience. We had a freelancer at the time, Daniel Doerksen who was simply a fan of Unknown Worlds/Natural Selection - never officially worked for them and simply made himself personal portfolio piece based on their art. At this time we needed a unit exactly the same (a dispenser that grants ammo) and used what he had legally available to do so. It was caught in a few frames in a trailer and people (somehow) assumed it was straight from the Natural Selection 2 game, a title that wasn't even released to the public at that time. The model was subbed out for the official release, as always intended.

@PRIMAL CARNAGE ARTWORK
Another incident involved a freelancing concept artist. Back in the day we had an additional folder on our shared Dropbox called "Mood Art". This would contain anything that was either very "Orionish" or something I wanted to get added to the game and consisted of Orion-related fan art, things we'd find online. Said artist utilized a piece of artwork from that folder and used it as a base layer, proportionally, to do a full new drawing on top of. When submitted to me, I didn't know this at the time. However Ashton, the former head of Primal contacted me right after we made the news post and we took it down immediately and apologized right then and I also personally apologized in person at a conference. They did not accept it. Fun fact, years later the two Dinosaur 3D Artists, Tim M and Eugen T, would join and create the Dinosaurs for both Prelude and most of Guardians of Orion.

@COUNTER-STRIKE AUDIO
Either stock or mod counter-strike audio was used in the game on accident and immediately removed. Can't even remember what sound it was, I think the mp5.

@ACHIEVEMENT IMAGES
This is the one I am guilty of. We are a small team. We don't have a dedicated Graphic Designer, Sound Designer or User Interface Artist. We want those spots filled, just haven't found anyone proper to fill them. So when it comes time to do things like UI it's just me and the Programmer and whatever we can hack/mock up. This is my shitty image design, of which I used google images for things we were referencing, such as Turok. I understand looking back this was wrong and once it was brought up to us it was immediately removed. It actually worked out as the people who ended up doing the Achievement art found out about us from that situation. They make Race The Sun on Steam. They helped in a time of need, they are great workers and it's a great game and you should support them.


( WE FIRED PEOPLE )
This is the name of the game. We work remotely and independently, so sometimes talent doesn't work out. However it wasn't purely related to strangers and anyone that steals or tries to steal hardware, money or do other shady things doesn't have a place at Trek. More on that here:
http://artistryingames.com/spiraling-control-incredible-journey-spiral-game-studios/


( OUR APPROACH )
So where does this leave us? Well the team is extremely upset, I feel like an idiot with what was presented to me. That's just how you go about it though, you treat your devs like children and have their back until proven otherwise. He is from all the way around the world in Vietnam and so communication was delayed and then ultimately not receiving any at all from his end. In the end, he let everyone here down and we simply just need to get to work and focus on the game.

So what can I do to assume what is ultimately my responsibility?
1. We are removing ANY content that Activision finds offensive, immediately.
2. I am removing ALL DevHelmets from the game. This includes Fettuccine which we gave away to all users for free.
3. Other artists within the team have volunteered to remedy any assets required to restore the game to its quickest state as fast as possible.
4. We are shutting down social media. I don't find the results from when it's positive large enough, and when it gets bad it's just horrible. We really need to bunker down to catch up on what was removed and we just want to focus on the game and will continue to do so and post updates/interactions to orion-project.net OR are YouTube which will remain operational:

As always if you want to connect or if you have anything to suggest/report you can always contact us directly:
connect@trek-industries.com

Thank you for all who supported us during this time, and ultimately thank you to all of those who reported this. In the end it helped reveal something which would have only affected the game more negatively over time. This situation is embarrassing and sucks very much but it's for the best.


( IN SHORT )
It will be over today/tomorrow.
Version 1.5.5 addresssing said issues is expected to release in 1-2 hours as of this post.
Should be back on sale today/tomorrow.
It will take a lot of time and work, but we've done it before.
I am stressed but it will be fine.

GG
-David

52 comments Read more

June 28

The Future of Orion = Up To You [UPDATED]

The Future of Orion = Up To You
https://igg.me/at/dNGhnN-SToI/x/1405395

After a nights rest I am ready to comment. I will not be taking legal action over Activision. Despite easy justice, I need to play the long game. If we approached this in that manner we would be no different than what we are fighting against. We will not be the DMCA, patent-infringing types that hinder production and creativity.

That being said, we will be ensuring that Activision covers for the damages they've inflicted, both by removal of the game during the largest event of the year as well as malicious and invalid claims which acted as slander and defamation.

But we will ensuring this in a way that doesn't have us wasting time in a courtroom, obliterating production - and still allows to develop the game at full speed.

We will be starting a crowdfunding event later today. This is to cover:
1. what we are missing out on the largest event.
2. the damages we've taken on from Activision.

As of yesterday, Activision cut out 70% of our profit. My calculations put it at 90% today. What they did is devastating.

I can't believe that there are gamers who are defending the money-abusing, ♥♥♥-wiping turds that is Activision who walks all over gamers with annual $60 releases, season passes, $15 map packs, doesn't involve or listen to them in any way.

Then you have US, who literally pay money to do amazing fan service for content like you mentioned above which we GIVE away.

This is by far the most disappointing aspect and the largest core to the new idea I am developing, scheduled to debut later today.

It is now up to the gamers as to whether or not they want Orion, or what we do and what we stand for. Otherwise this is not what we signed up for and I am personally far too old for this crap rodeo again.

If you like Orion, get ready to show your support.
If you don't - well, then don't.

*Side Note: CD-Keys given out in the crowdfunding campaign WILL work via Steam, you can authorize it, download it AND play it.

163 comments Read more

Reviews

“An instant classic.”
Steam Review

“Best transformation of a game I've ever seen.”
Steam Review

“I am completely addicted.”
Steam Review

About This Game

'ORION: Prelude' is an indie Sci-Fi shooter (FPS/TPS) that seamlessly blends together incredible visuals and addictive combat. It puts you and your friends together into intense, cinematic battles using some of the most incredible weaponry and amazing vehicles in which you must work or compete against one another to accomplish mission objectives, explore giant worlds and survive the devastating Dinosaur Horde.

In addition to the return of the adventurous, survival-based cooperative gameplay and retro-inspired Arena Combat, 'ORION: Prelude' features massive, Open World Cooperative and PvPvE.

*Previous version names include ORION: Dino Beatdown (2012) and ORION: Dino Horde (2013).



Supporting up to a variety of game modes, including:
  • Survival (Objective)
  • Slaughter (Duration)
  • Rampage (Playable Dinosaurs)
  • Prehistoric (Custom Variable)


Supporting up to 10 players and offering 2 game modes:
  • Conquest (Cooperative - 5 Players)
  • Vital (PvPvE - 10 Players)


Supporting up to 10 players and offering 3 cooperative game modes:
  • Free-For-All (Deathmatch)
  • Elimination (Stealth)
  • King of the Hill (Territory)
  • Gun Game (Ladder Climb)
  • Instagib (Twitch Reflex)
  • Vital (Open World)


Supporting up to 10 players and offering 3 unique game modes:
  • 1v1 Duel (4 Playlers - Tournament)
  • FFA Duel (4 Players - FFA)
  • Team Duel (5v5)

Key Features:

  • Open World Gameplay
  • Cooperative & Competitive Gameplay
  • Dueling & Melee Combat Gameplay
  • 1st Person / 3rd Person Hybrid Gameplay
  • 15 Game Modes
  • 50+ Weapons & Gear
  • 30 Augmentations (Mutators)
  • 20+ Multiplayer Maps
  • 7 Vehicles
  • Full Weather System
  • Persistence & Player Progression (150 Levels)
  • Class-Based Gameplay & Player Loadouts
  • Statistics & Leaderboards
  • Lobbies, Matchmaking & Server Browser
  • Player Store (Cosmetics)
  • Rewards & Unlockables
  • Real-time Dynamic Day/Night Cycles
  • 10 Dinosaurs (All Playable)
  • 250+ Steam Achievements
  • 12 Steam Trading Cards
  • Steam Big Picture Mode Support
  • Bots & Offline Play
  • Tutorial System
  • SDK & Steam Workshop (Custom Maps)

System Requirements

    Minimum:
    • OS:Windows Vista SP2 32-Bit
    • Processor:AMD Athlon X2 2.8GHZ / Intel Core 2 Duo 2.4 GHZ
    • Memory:3 GB RAM
    • Graphics:256 MB Graphics Memory (SM3)
    • DirectX®:9.0c
    • Hard Drive:8 GB HD space
    • Sound:DirectX 9 Compatible
    Recommended:
    • OS:Win 7 / Win 8 (64-Bit)
    • Processor:AMD 4-Core / Intel 4-Core
    • Memory:4 GB RAM
    • Graphics:512 MB Graphics Memory (SM 3)
    • DirectX®:9.0c
    • Hard Drive:8 GB HD space
    • Sound:DirectX 9 Compatible
    • Other Requirements:Broadband Internet connection
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (593 reviews)
Overall:
Mostly Positive (26,579 reviews)
Recently Posted
DazZle Cerberus
( 7.8 hrs on record )
Posted: June 30
So bad it's good.
8/10 would watch glitchy dinos again.
Helpful? Yes No Funny
Aythadis
( 17.0 hrs on record )
Posted: June 30
It's A Trap!

Don't get confused, this game was actually called Orion: Dino Beatdown... And then called Orion: Dino Horde a year later. Hell if you were to open up the SteamApps folder, the main game folder is STILL called "Orion Dino Beatdown." Why the name changes? Well to hide all the negative reviews and feedback! The Devs have FINALLY updated the store page about this info. (Not exactly sure when they actually added it, but it's good to see they did.)
"*Previous version names include ORION: Dino Beatdown (2012) and ORION: Dino Horde (2013)."

The company Trek Industries (who used to be called 'Spiral Game Studios') fired the original Dev team, just before the release of the game, and did NOT pay them. On top of that, it has been proven multiple times on assets that were "Stolen" or purchasing assets and "Flipping" them to try and make a profit. *cough* TOON LEVELS *cough* They also tend to remove or ban any users that complain about problems the game has. They abandoned this game, is has issues that need to be fixed, but instead went onto making a "new" version of this game. Extra bonus though! Their new game got removed because Activision claimed a DMCA takedown and threatening to sue Trek Industries for stealing assets from Call of Duty Black Ops 3 and Advanced Warfare. (since been brought back on.)

I will leave a link to all the juicy info here - https://www.reddit.com/r/pcmasterrace/comments/4q6xo5/activisions_dmca_claim_on_orion_is_legit_orions/


Now for the actual game.

It sucks. It's a poorly designed and unbalanced horde mode/pvp game. The graphics are god awful and jump around in quality all over the place. The audio is horrible. Even turning off ALL sounds some sounds still play and are extremely loud. The FPS is all over the place depending on the maps and what's going on. Rain and lots of grass/plants will also drop the FPS to a low 10 or lower. The weapons are ok, but some suffer from impute lag and animation lag. Sometimes the gun will fire 1 or 2 seconds after you click the button, other times the actual animation is 1-2 seconds off from the actual shooting (you shoot when you clicked and see the pellets/bullets flying, but the animation starts a second later and looks really bad. Found that shotguns were the biggest offender for this.)

Half the maps look like they were built from the ground up. They all are basically the same, just with different colors. They all play in "canyon" style maps, and either have a forest or desert aesthetic to them. The other half, like the "Toon" maps are straight out of an Asset Store, and don't really fit in with the game. They are just shoved in the game just to boast on having "more content."

Playing as a human is super easy. All you have to do to avoid most damage is jump up onto a ledge high enough and nothing can touch you for the most part. The AI will either run around in circles, or sit below you letting you get easy kills. You can't play as dinosaurs unless you play PVP online (which no one plays anymore and I don't blame them.)

The driving vehicles in this game suck. They either have poor handling, or act like they are driving on ice all the time, or get stuck on/in something too easily.

The game uses Steam Workshop... BUT it's not in the main game. If you want that, you have to go into the BETA! Yes that's right, they never finished the game properly. They shoved stuff into a BETA and left the game to work on their next game.

Looking for easy Achievements? NOPE NOT HERE! Avoid this! This has PAINFUL grindy achievements. Get 1,000 kills with each weapon. Fly around on your jetpack for 5 hours. Play each game mode 100 times (There is 15 gamemodes, so a Minimum of 1,500 games have to be played.) Kill 50k Dinosaurs. Get picked up 1,000 times. Spend 10,000,000 Credits. Find 1,000 Loot Crates. Spend 1 Game Year in the Arctic... Sounds like fun?

This game also contains a "cosmetic store" that costs REAL money to buy the token credits to purchase hats/masks/helmets (all look terrible,) or armor/weapon color skins. Even some taunt packs were available to purchase, but as you would guess, the animation is top quality.

Pros:
- It's got Dinosaurs in it.
- And weapons
- Steam Cards

Cons:
- Everything about the Devs and the bullchit they have done.
- Everything about the game
- Painful grindy achievements


You see people, there is a reason why the game costs $0.50 most of the time! Don't let these guys trick you! It's not worth it! It's a trap!


*I know some people will say I jumped on the hate bandwagon... But honestly I hated my old review and felt like re-doing it.
Helpful? Yes No Funny
Irwin
( 95.2 hrs on record )
Posted: June 30
I adore this game its a ton of fun I highly suggest it its like killing floor with dinos.

(also random tip you can ride on the wings of the Vtols and the backs of the dragonflies and its very very hard to fall off even if they start going in circles.)
Helpful? Yes No Funny
Ukyo Kuonji
( 0.8 hrs on record )
Posted: June 30
F I V E
D I N O S A U R S
R E M A I N
Helpful? Yes No Funny
Whitefang
( 0.1 hrs on record )
Posted: June 30
Game is nothing but rip offs and poorly coded boring gameplay
Helpful? Yes No Funny
Captain Marvelous
( 1.1 hrs on record )
Posted: June 30
Game is a horrible mess, on top of that, Dev has had a past of stealing textures from other games, Don't be suprised if he changes the games name again to escape all the critisim,
Helpful? Yes No Funny
Virgo
( 0.2 hrs on record )
Posted: June 30
Bought this years ago learned later the dev team rips off other game assests.
Helpful? Yes No Funny
biglu
( 14.6 hrs on record )
Posted: June 30
This is great game that is also cheap.
Helpful? Yes No Funny
Svente Crabo
( 9.7 hrs on record )
Posted: June 30
The compeny behind this game is a real flock of scum bags so don't bother supporting them.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
345 of 431 people (80%) found this review helpful
14 people found this review funny
Not Recommended
11.9 hrs on record
Posted: June 28
Just so people are aware, this game's name use to be Orion Dino Beat Down, and they changed the name and re released it multiple times as a new game just to keep people from seeing all of the negative feedback it was getting. This is the same game that utilizes stolen assets and the head of Trek Industries, formerly spiral game studios fired the real team working on it just before release without paying them. I'm writing this review now because they are attempting to get out of a DMCA and possible suit of their new game "Orion" where they are literally doing the same exact thing and trying to play the victim. I bought this game before even knowing all of this, and felt so dirty for doing so, and im hoping and urging people away from buying into this mistake and scum of a company.
Was this review helpful? Yes No Funny
170 of 241 people (71%) found this review helpful
Not Recommended
24.5 hrs on record
Posted: June 28
Both the publisher: TREK Industries and the devs: Spiral Game Studios should be permanently removed from steam. Not only do they steal assets from other devs, they have a long track record of not following through on there development promises. They try and undermind the steam review system by removing valid reviews, they changed the name of a game they never finished so they could re-release it and make everyone pay for the same game twice while abandoning their first game. I for one will never buy a game from this publisher again, not for $10 and not for $0.10. Devs that only have one release game should not be allowed to rename that game so they can release it again to make more money and cheat their customers. If you like Dinosaurs consider buying Ark, survival of the fittest is free, seriously Ark made a second game and charged nothing at all. What is your excuse TREK Industries/Spiral Game Studios?
Was this review helpful? Yes No Funny
113 of 178 people (63%) found this review helpful
19 people found this review funny
Not Recommended
2.1 hrs on record
Posted: June 28
TREK Industries: Hi, Activision!
Activision: What's up TREK?
TREK Industries: Can I use your assets?
Activision: NO!
TREK Industries:Well....I will use them anyway!
Activision: Come back here!
TREK Industries: HELP! Activision maliciously attacks Indie Dev!!!


For the record Activision is trash, but David Prassel is a blatant liar and a thief.
Plagiarism is never ok. Just watch this and try not to laugh.
https://www.youtube.com/watch?v=yE5eJC864vg
Was this review helpful? Yes No Funny
163 of 265 people (62%) found this review helpful
8 people found this review funny
Not Recommended
0.1 hrs on record
Posted: June 28
Stop stealing you s**ts.
Was this review helpful? Yes No Funny
79 of 129 people (61%) found this review helpful
3 people found this review funny
Not Recommended
20.1 hrs on record
Posted: June 27
what is this the fourth time this game's been "released" to wipe off all the negetive reviews?
if stolen art assests and the fact your money is going to a scum bag don't bother you, give it a try
the games alright for $1

some history if you're intrested.
http://www.gatheryourparty.com/2012/05/04/orion-employee-beatdown/

theres plenty more if you google a bit, these guys have a track record


Was this review helpful? Yes No Funny
39 of 62 people (63%) found this review helpful
2 people found this review funny
77 of 132 people (58%) found this review helpful
2 people found this review funny
40 of 70 people (57%) found this review helpful
3 people found this review funny