Now with Steam Trading & unlockable TF2 hats and uniforms. Super MNC is a free to play, strategic, multiplayer shooter and the most popular lethal sport of the future!
Käyttäjäarvostelut: Enimmäkseen myönteinen (3,276 arvostelua)
Julkaisupäivä: 19. huhti, 2012

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Kuraattoreiden suosittelema

"If you've always thought to yourself, 'Man, DOTA would be so much better as a shooter' - look no further."
Lue koko arvostelu täältä.

Arvostelut

"This game deserves to be played this instant by any fan of MOBAs, shooters, or merry-and-manic mayhem."
86/100 – PCGamer

Steam Trading

Tämä peli osallistuu Steam-vaihtamiseen
Esineet tästä pelistä ovat vaihdettavissa ja ne ovat nähtävissä tavaraluettelossasi Steam-yhteisösivullasi.

Steamin ainutlaatuinen tarjous

Receive a free Super MNC-themed Team Fortress 2 hat or a TF2-themed Uniform in SMNC by unlocking an achievement in Super MNC!

  • To receive the Gunslinger Hat for Sniper in TF2, players must reach Agent Level 5 in SMNC.
  • To receive the Engineer Uniform for Combatgirl in SMNC, players must reach Agent Level 10 in SMNC.
  • To receive the Soldier Uniform and Rocket Launcher skin for Megabeth in SMNC, players must reach Agent Level 15 in SMNC.
  • To receive the Assassin Helmet for Pyro in TF2, players must reach Agent Level 20 in SMNC.

(Players who’ve already reached these levels will also receive the hats and uniforms.)

Tietoja pelistä

Mikä on Super Monday Night Combat?

Super Monday Night Combat on ilmaiseksi pelattava, strateginen moninpeliammuskelu

Järjestelmävaatimukset

    • OS: XP(SP3)/Vista/Windows 7
    • Processor: 2 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c/Shader3.0 compatible, VRAM 512 MB (NVIDIA GeForce 7800 series or ATI Radeon X1900)
    • DirectX®: 9.0c
    • Hard Drive: 2 GB of free space
    • Sound: DirectX 9.0c compatible sound cards
Hyödylliset arvostelut
53/60 (88%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
413.7 tuntia pelattu
Julkaistu 14. helmikuu.
Don't let the lack of players stop you from playing this game. Yes it is true, the community is mostly dead and those who are still here are way better than you are. Play it anyway. I'll explain why, and then I will explain how.
Why should you play SMNC even though it has no population and you will get spanked:
The SuperCrossfire mode came out in spring of 2012 and there is still nothing like it. SuperCrossfire is intense, and will make you incredibly angry, but it is the most satisfying game I have ever player. Don't play SuperCrossfire, PLAY TURBOCROSS. When you see these reviews saying that they can't get into matches, or get into them infrequently, they are talking about SuperCrossfire which requires a full team before the match begins. In a perfect world, we could play that mode, but the world sucks so we have to play TurboCross.
Even though TurboCross is watered down SuperCrossfire, it still has no equivalent. Believe me, if I could find a third-person shooter MOBA with jumping, dodging, grapples, and class-synergy, then I would be playing it instead (assuming that more people played it). Here is the low-down, Uber spent millions on this game and it shows. Unfortunately, they didn't make money from it so it has been abandoned. But again, there just isn't anything like it and what it does is amazing.
The basic idea is that you and your team are supposed to help your bots advance in two lanes in order to take down the shields of enemy turrets and eventually take down the money-ball. There are two lanes, so even though you may be pushing one really hard, you have to worry about how the other is doing. All of the maps are symetrical. Now, a lot of players just don't understand how important it is to kill bots. Killing bots is the most effective method of winning the game. Of course the other team will try to kill you while you do it, and you don't want that to happen. Why don't you want that to happen? because while you are dead, you kill less bots. Kill bots, push your lane, take out their turrets once the shield is down, do the same to the money ball. If you see that the other lane is having the same done to it by the other team, switch lanes and push it back to atleast the middle.
Oh I forgot to explain why this is fun. It's amazing. When you and 1-3 other teammates are pushing a lane together and you make progress even though the other team is trying to kill you, you feel like you are making something happen. This is a different feeling than coming in first in a race or having a high kill-to-death ratio. Pushing a lane is slow and must me sustained. When I die, I worry about how far back my lane is going to get pushed and whether or not we will be able to push it back to where it was. It's different than k/d, it just is.
Other third-person shooters just don't offer this.

How to play with a low population:
Play a Pickup game of Turbocross on the North American server after 5pm EST preferably on the weekend. Yes, I know that this is limiting, but it's what you have to do to play this game that no one else has made yet and is ahead of its time.
It will take maybe 10 minutes to find your first game, but after that you are in rhythm, so most of the players of your last game will show up for the next. You will see the same names on different days, there are not many of us. Be nice because you will see them again. They will not be nice to you, I am sorry. Stay near your team and kill-bots. Stay on one lane until you know the maps. Eventually you should ask someone what the annihilator is. Good luck.
If people knew what this game was like, there would be a lot of people playing it, but it looks like Team Fortress 2 and when it don't play in a similar way, folks think it is a bad game. SMNC has major flaws, but there just isn't anything like it and what it does is valuable.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
26/31 (84%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
178.8 tuntia pelattu
Julkaistu 20. tammikuu.
Such potential squandered by lazy developers that can't fund a game everybody loved. Should've added an actual tutorial and added some balance checks. But it was way fun during the time it was alive.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
21/29 (72%) arvioi tämän hyödylliseksi
36.5 tuntia pelattu
Julkaistu 5. maaliskuu.
An absolutely great game that needs to be revived. Get playing!

Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
17/23 (74%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
16.2 tuntia pelattu
Julkaistu 12. maaliskuu.
You can describe Super Monday Night Combat like Leaague of Legends / Dota + the ability to built turrets to defends + a third person view. That's it basically. The game on its own is less complex than MOBA games. Less skills and less complexity in compat. Never the less, this does not matter much. The game is fun! It has a great humor which can make you laugh, doesnt matter how often you heard it. The gameplay mechanic works well and you will only win if you play in a team. But there is one big issue. Sometimes the balancing between the classes is a pretty mess. Never game breaking bad, but notice-able.

Rating: 8/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
44/73 (60%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
312.4 tuntia pelattu
Julkaistu 17. tammikuu.
Matchmaking is dead.
Community veterans is only way,but they are agressive.
And was not fixed for 1+years...
Again,this game is also imbalanced thanks to no updates and such.
It was good,but from now its a dead trash.
You still have *hope* to it? No,for now. The devs currently working for insanely hard Planetary Annihilation(which is unbalanced). Well,how about balance your updates?
So,positive reviews forced you to dislike mine? Well,how about counter to that...The game imbalances are coming...
First,this game has an abuse with...Massive air. Yes abused. It gives a speed boost if you bunny hop,and well,it wansn't fixed snice then. Another disbalance is cheesing. Snice a player can keep damaging a tower to pervent backing its shields up(in crossfire)or just destroying it by staying out of its range and shooting it,this makes another *hole* in gameplay.
Second,this game has a different network,which makes players who has a higher ping to shoot MUCH less accurately as ping increases. Those who have a low ping have an upper hand in accuracy.
Third,a good team will always have an assault,because of his quick recharging jetpack(which is OP),grenade lanucher(also OP)and has no aiming penlaty while doing it.
Oh yes,keep saying its good,actually its IMBALANCED. For now. Till the devs will listen to us.
Still downvoting? Scroll down through negative reviews,and you find old ones,that explain everything bad about this game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska