Now with Steam Trading & unlockable TF2 hats and uniforms. Super MNC is a free to play, strategic, multiplayer shooter and the most popular lethal sport of the future!
User reviews: Mostly Positive (2,296 reviews)
Release Date: Apr 19, 2012

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Play Super MNC

Free to Play
 

Recommended By Curators

"If you've always thought to yourself, 'Man, DOTA would be so much better as a shooter' - look no further."
Read the full review here.

Reviews

"This game deserves to be played this instant by any fan of MOBAs, shooters, or merry-and-manic mayhem."
86/100 – PCGamer

Steam Trading

This game participates in Steam Trading
Items from this game are tradable and can be viewed in your inventory on your Steam Community Profile.

Steam Exclusive Offer

Receive a free Super MNC-themed Team Fortress 2 hat or a TF2-themed Uniform in SMNC by unlocking an achievement in Super MNC!

  • To receive the Gunslinger Hat for Sniper in TF2, players must reach Agent Level 5 in SMNC.
  • To receive the Engineer Uniform for Combatgirl in SMNC, players must reach Agent Level 10 in SMNC.
  • To receive the Soldier Uniform and Rocket Launcher skin for Megabeth in SMNC, players must reach Agent Level 15 in SMNC.
  • To receive the Assassin Helmet for Pyro in TF2, players must reach Agent Level 20 in SMNC.

(Players who’ve already reached these levels will also receive the hats and uniforms.)

About This Game

What is Super Monday Night Combat?

Super Monday Night Combat is a free to play, strategic, multiplayer shooter… and the most popular lethal sport of the future! It blends intense tactical combat, a deep metagame, an ever-expanding roster of Pros, and an ever-growing amount of customizations. Why fight in bombed out cities or desert wastelands when you can have every kill streak judged by hilarious sportscasters and cheering, or jeering, fans?

Key Features:

Free to Play

Super Monday Night Combat is free to play! Players can choose from a rotation of free Pros to play every week and have a chance of winning most customizations and gameplay improvements from our Post-Game Prize system!

Unique Strategic Multiplayer Shooter

Super Monday Night Combat blends intense combat of a shooter with lots of strategic depth. Shooting enemy players and bots, upgrading skills, and using money wisely is key to being victorious.

The Rules Have Changed

Super Monday Night Combat has increased the roster of Pros, the strategic depth of gameplay, the customization options and the amount of metagame over it’s predecessor. On top of all that, the rules will continue to change! Super Monday Night Combat is updated every week with balance and gameplay improvements, and new content such as Pros, uniforms, taunts, weapons, game modes, and maps!

Playable Pros

Each Pro comes with its own unique look, voice, taunts, uniforms, weapons and skills. Pros are broken up into Commandos, Defenders, Enforcers, Strikers, and Sharpshooters so you’ll have multiple to choose from to fit your play style!

Customization

Customize how you look with mix and match Pro uniform pieces, different weapons, and taunts. Then customize how you play by unlocking and setting up endorsements and products.

Deep Metagame

Playing Super Monday Night Combat allows you, the agent, to level up and earn combat credits to unlock lots of gameplay improvements. Players can also collect various customizations to perfect your look!

Steam Trading (Coming Soon)

Share and trade items for Super Monday Night Combat and across games using Steam Trading!

System Requirements

    • OS: XP(SP3)/Vista/Windows 7
    • Processor: 2 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c/Shader3.0 compatible, VRAM 512 MB (NVIDIA GeForce 7800 series or ATI Radeon X1900)
    • DirectX®: 9.0c
    • Hard Drive: 2 GB of free space
    • Sound: DirectX 9.0c compatible sound cards
Helpful customer reviews
251 of 275 people (91%) found this review helpful
184.2 hrs on record
Okay, so after finally pouring 100 hours into this game in such a small time, I've decided to actually write a review on this game now. This review is rather lengthly. Sorry for being boring.

This is not a pay to win.

First off, the description for this game is outdated. It is not updated weekly, and has been 'abandoned' by the developers. There has not been an update since early 2013. Uber Entertainment said multiple times on their forums that if they have a small chance to revive the game, they will. For now, they shall focus on bigger projects. Let's hope they keep that promise. Now to the review.

After acquiring over 100 hours, I can say this game is PURE HELL to get into. The game has been 'dead' or rather, has a low playerbase, and has done for about 2 years now. There are the occasional new players, but they don't stick around after what they find.





The Bad

So, before you decide whether or not to play this game, or dive in blind and think 'Yeah! This'll be great and fun!' I'm going to post all the negatives so you don't have to experience them getting thrown at your face first hand.

1. The Community
As I have previously stated, the playerbase for this game is rather at a low. Due to this factor, you'll find most players you run into will be fully geared to the teeth (completely cosmetics.. except for endorsements, but we'll get to that). Now, I'm not saying every experienced player in this game is a huge butt, but most of them are.

You'll find people will find ways to get angry in almost any situation. Whether their team is winning or losing. They'll find ways to insult you, no matter how. Be it your interests, name, how you type/play. You name it.

I'll probably go as far to say the community on this game is worse than Dota 2 or League of Legends. However, this doesn't mean you can find... "nice" players to run into. I can name a few, but I won't mention any names in this review to respect people's privacy.

2. Endorsements
Okay, so. Endorsements! I'll give you a quick run down on what they are.

In SMNC, you start off at level 0. Every 4 levels, you unlock a new Endorsement slot, getting up to 25 slots in total. You can go above the level 100 mark, but this will not unlock any endorsement slots.

Now, Endorsements themselves are small buffs with a positive advantage, and a negative disadvantage. These can be bought with coins, and are permenant, so you can buy and keep as many as you like. Mixing and matching different Endorsements at level 100 can help in giving you a huge advantage against players.

Now, here's the thing.

As I have previously explained, playerbase is rather low. So you'll be finding if you're a new player straight off the bat, you'll be running into all these powerful and experienced pros... With all of their Endorsement slots filled.

This feature alone is probably one of the single handed reasons along with the community that I hate this game.

3. Matchmaking
Now, this is what I feel to be one of the game's biggest flaws.

As explained above, most of the community is experienced players. Now, if you get new players joining, or less experienced ones, this won't change anything. Matchmaking is COMPLETELY random. It won't pair you up against players based on their level/skill/endorsement sets, it'll just drag and drop you into a list and not care.

This leads to cases such as having a completely new team, fight against a team of experienced players.. Utterly getting slaughtered in the process.

4. Conclusion of Bad Points
As you may have guessed just by reading this...
This game is incredibly hard to get into. To the point of masochism. It's easy to get stressed out over the various negatives at this game.

Now, you may be wondering... Why did I go through with it? Why did I continue to play, despite the horrible negatives?






I can't deny it. This game is special. Something is so fun and quirky about it.

1. The Atmosphere. I'll get this out of the way first.
Simply put, this game has an amazing atmosphere. A futuristic combat sport set in an arena, crowd going wild, announcers with funny voice lines, fitting situations well. What's not to love?

The Crowd is dynamic. Say if you were to make a kill, make something happen, or an event happens in the map, the crowd will respond. Being either cheers of joy, or jeers of disappoint.

The Announcers are fun to listen to. They sometimes share interesting stories, talk about what is happening in the match, and will respond to any kills/killstreaks/annihilator use. It all feels so real, and well done. The voice acting is great in this game. That is undeniable.

2. Gameplay itself
Most people end up mistaking this game for a third person shooter... and end up raging in the process.

Though it may feel strange or possibly even unnatural at first, SMNC has a really great feel once you get the hang of it. A MOBA with Third Person Shooter hybrid elements? At the time, it was pretty new. Fresh, too. I'm not sure if there have been any since.

Each pro has three abilities, all bound to SHIFT, Q and E by default. It's simple, really. Each pro is easy to understand, and there are many to choose from.. Although there are no longer 'free pro rotations'. I've had fun playing a lot of them though!

All in all, I feel like this is one of those games where you have to 'play it yourself to understand' it.

3. Conclusion of Good Points
I honestly don't think I really need much of a conclusion here, as most of it is explained above. I can give a bit of advice though.

You can't learn if you don't play, so keep on trying! And play for fun. Ignore the occasional butthead you might come across who will call you a 'feeder' or a 'noob' or anything of the sort.


And that concludes my Super Monday Night Combat Review! If you've read this far, I'm amazed. Thank you for reading, as I appreciate it. Sorry if I might've bored you though. Have fun playing! I hope
Posted: July 10
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38 of 45 people (84%) found this review helpful
404.6 hrs on record
Best (Post-Mortem) MOBA Third-Person Shooter 2014.

Don't play it. It's dead.
Posted: July 23
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19 of 23 people (83%) found this review helpful
10.7 hrs on record
I wanted to enjoy SMNC back when it actually had people. I couldn't though for the same reasons that's driving new players away today.

There are two reasons. The first being the complete lack of matchmaking via skill/experience. This should have been priority for an MOBA where extreme teamwork is important. Match the players who were new with the other players who were new and the more experienced against the more experienced! This should have just been common sense. Uber did not make this a priority and SMNC lost a lot of the players who would have been really interested in this game when it first came on steam.

The other reason I stopped playing was because of the pile of dog♥♥♥♥ this game calls a community and the fact that I hear it's gotten worse as the game dwindled down to a small one tells me that the absolute death of SMNC is imminent.

You would think that the small veteran community nowadays would band together, grow up, and attempt to build the playerbase by ACTUALLY BEING PLEASENT TO PLAY WITH, but no. Let's all be a bunch of angry ♥♥♥♥♥♥♥s and dig the hole a bit deeper with every single match until there is literally no one who wants to play this game.

The terrible matchmaking early on wasn't enough to make me stop playing, but the horrible attitudes of the community along with it was enough to make me uninstall. So congrats there, veteran community. You keep driving away any chance of this game making a comeback because you can't stop being ♥♥♥♥♥ to the new players (and eachother) who might have actually enjoyed this game all because you want to, "win".

Well congrats! "Your winner"! What's the prize? AN EMPTY GAME TO GO WITH YOUR INFERIORITY COMPLEX!
Posted: October 9
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19 of 27 people (70%) found this review helpful
13.3 hrs on record
Trying to revive a dead game that everyone played to get the tf2 hats i see
Posted: October 9
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14 of 19 people (74%) found this review helpful
93.1 hrs on record
It has a learning curve that reminds me of Mt. Everest. It has the most vicious player base seen since Scar's jackel's from the Lion King. If insanity combined with real challenge and rage inducing situations is your thing, then I recommend it fully.

I take no blame as you've been warned.
Posted: August 11
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