Portal 2 draws from the award-winning formula of innovative gameplay, story, and music that earned the original Portal over 70 industry accolades and created a cult following. For more information on Portal 2 click here.
Análises de usuários:
Todas:
Muito positivas (392 análises) - 82% das 392 análises de usuários deste jogo são positivas.
Data de lançamento: 17/mai/2011

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Comprar Portal 2 - The Final Hours

Portal 2 - The Final Hours is a digital book that takes you deep within the top-secret offices of Valve for an unvarnished look at the creative process behind Portal 2. Now with a free bonus chapter added!

 

Free Bonus Chapter Added

The Final Hours of Portal 2 foi atualizado com um capítulo sobre a criação do conteúdo adicional "Revisão por Pares" e os primeiros detalhes do futuro do Portal 2!

Sobre o livro digital

The Final Hours of Portal 2 leva você a fundo nos escritórios cheios de segredos da Valve para uma visão simples do processo criativo por trás do novo jogo Portal 2. O jornalista Geoff Keighley obteve acesso completo à Valve para criar esta incrível experiência multimídia de 15.000 palavras. Do sigiloso prólogo arquivado de Portal até discussões de última hora para completar a história do jogo, The Final Hours of Portal 2 é uma história emocionante e dramática trazida à vida por fotos, vídeos e entrevistas exclusivas, além de experiências interativas e outras surpresas.

Principais características:

Em The Final Hours of Portal 2 a Valve revela:

  • Que Portal 2 no começo seria um prólogo do primeiro jogo, sem portais ou GLaDOS.
  • Os Experimentos de Projetos Dirigidos criados após Half-Life 2: Episode 2, incluindo um vídeo de um projeto nunca antes divulgado, “Two Bots, One Wrench” (Dois Robôs, uma Chave Inglesa).
  • Como a história de Portal 2 evoluiu durante o desenvolvimento. Veja imagens e leia detalhes surpreendentes.
  • Como aconteceu para que Jonathan Coulton criasse "Want You Gone", a música final do jogo.

Principais interações incluem:

  • Jogue com portais em um diagrama interativo onde você aprende como os portais funcionam.
  • Fotos panorâmicas em 360 graus do escritório da Valve e de laboratórios de design.
  • Escute as músicas que inspiraram a equipe de desenvolvimento de Portal 2.
  • Ouça a música do Portal 2 de Jonathan Coulton em vários estágios de desenvolvimento.
  • Boneco Wheatley em uma experiência interativa.
  • Destrua a Aperture Science passando o seu mouse sobre a tela.
  • Interaja com os fãs e dê a sua opinião em votações e em um formulário de feedback.

Sobre este jogo

Portal 2 draws from the award-winning formula of innovative gameplay, story, and music that earned the original Portal over 70 industry accolades and created a cult following. For more information on Portal 2 click here.


Requisitos de sistema

Windows
Mac OS X

    Minimum:

    • OS: • Microsoft® Windows® XP Home, Professional, or Tablet PC Edition with Service Pack 3; Windows Server® 2003 or 2008; Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64-bit editions) with Service Pack 2; or Windows 7
    • Processor: • 2.33GHz Intel® Pentium® 4, AMD Athlon® 64 2800+, or faster processor
    • Memory: • 512MB of RAM (1GB recommended)

    Minimum:

    • OS: Mac OS X v10.4.9
    • Processor: Intel® Core™ Duo or faster processor
    • Memory: 512MB of RAM (1GB recommended)
    • Other Requirements: Adobe Air needs to be installed
Análises de usuários
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Todas:
Muito positivas (392 análises)
Últimas análises
[HLDE***] Sapphire
( 0.7 horas registradas )
Publicada: 29 de maio
THIS IS AN EBOOK NOT A GAME!!!!!
ravingrowan
( 1.6 horas registradas )
Publicada: 22 de maio
The PDF is claimed to be a game and having portal 2 i saw a thing at the bottom saying portal 2 the final hours and it claimed it had a extra chapter and I thought it ment in the game D:
sappy
( 4.7 horas registradas )
Publicada: 21 de maio
   
BOT FAP
( 1.7 horas registradas )
Publicada: 21 de maio
good read
invaderzz
( 0.9 horas registradas )
Publicada: 8 de maio
Why did I buy this
Snort Cannon
( 0.5 horas registradas )
Publicada: 22 de abril
I will keep this review really short, as there's not much I have to say about this title.

This is a E-Book on the story of how Portal and Portal 2 were made, different versions of the game and games that portal is based on and what inspired the team.

This is a very interesting read and also a lot of the original concept for Portal 2 is also really cool. I highly suggest you buy this if you're a portal fan, cause you will love this book.

The only thing I dislike, is the awful scrolling, between slides. Doesn't really work.

Overall this is a must own for all Portal 2 fans.

Final Rating:
8/10 - Worth reading

If you liked this review please consider giving it a thumbs up and if you disliked post in the comments on what you disliked about the review.

For more reviews follow Snort's Review curator page here - follow for regular updates on reviews for other games!
nl.lantao
( 1.4 horas registradas )
Publicada: 21 de abril
Basically the director's commentary for Portal's development process. It's interesting to learn about the positive aspects of the development cycle for the most interesting game ever made.
RingozwenY
( 0.3 horas registradas )
Publicada: 18 de abril
Nice digital book
nadiajanefaraco
( 0.3 horas registradas )
Publicada: 26 de março
no play it ht it
The Salty Tryhard
( 0.3 horas registradas )
Publicada: 23 de março
It's not a game, it's just a story on Valve and Portal. Plz Gabe we need Half Life 3.
The Ponderer
( 2.0 horas registradas )
Publicada: 21 de março
gives valid insight into the making of one of the greatest games of all time. when the Lab comes out, though, would like some bonus chapters on that.
its cheap
buy it
praise sweet bebbe jeezus
Sleepless™
( 0.1 horas registradas )
Publicada: 12 de março
Gabe Newell! (Y)
Crummy Injuncture
( 11.7 horas registradas )
Publicada: 11 de março
Did you know there's gay subtext between Chell and GLaDOS?
Now you do.
10/10 best ship
Netbug
( 3.3 horas registradas )
Publicada: 27 de fevereiro
It's easy to find literature about the making of a film, but books for video games are much more scarse. I hope more developers of iconic games take a cue from this great book!
Oggamer
( 0.1 horas registradas )
Publicada: 23 de fevereiro
No 1 gives 2 sh**s about how you made the game
kat2kool
( 1.5 horas registradas )
Publicada: 22 de fevereiro
Worth it if you like learning behind the scenes info!
D3TH5150
( 0.7 horas registradas )
Publicada: 8 de fevereiro
Don't buy this.

No seriously, this is just an article in a nice package. You can even view everything this is online for free.

Waste of money.
Kingpinn02
( 2.9 horas registradas )
Publicada: 24 de janeiro
It's a very interesting book if you want to know more about Valve and Portal 2's development. For something that isn't a game, the low price is perfect. Not much else to say besides that.
xXKingTemmieXx
( 0.8 horas registradas )
Publicada: 23 de janeiro
Why its boring
Análises mais úteis  Nos últimos 90 dias
18 de 20 pessoas (90%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
0.5 horas registradas
Publicada: 22 de abril
I will keep this review really short, as there's not much I have to say about this title.

This is a E-Book on the story of how Portal and Portal 2 were made, different versions of the game and games that portal is based on and what inspired the team.

This is a very interesting read and also a lot of the original concept for Portal 2 is also really cool. I highly suggest you buy this if you're a portal fan, cause you will love this book.

The only thing I dislike, is the awful scrolling, between slides. Doesn't really work.

Overall this is a must own for all Portal 2 fans.

Final Rating:
8/10 - Worth reading

If you liked this review please consider giving it a thumbs up and if you disliked post in the comments on what you disliked about the review.

For more reviews follow Snort's Review curator page here - follow for regular updates on reviews for other games!
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2 de 2 pessoas (100%) acharam esta análise útil
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Recomendado
2.0 horas registradas
Publicada: 21 de março
gives valid insight into the making of one of the greatest games of all time. when the Lab comes out, though, would like some bonus chapters on that.
its cheap
buy it
praise sweet bebbe jeezus
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7 de 10 pessoas (70%) acharam esta análise útil
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Recomendado
2.9 horas registradas
Publicada: 24 de janeiro
It's a very interesting book if you want to know more about Valve and Portal 2's development. For something that isn't a game, the low price is perfect. Not much else to say besides that.
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7 de 11 pessoas (64%) acharam esta análise útil
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Recomendado
1.5 horas registradas
Publicada: 22 de fevereiro
Worth it if you like learning behind the scenes info!
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10 de 10 pessoas (100%) acharam esta análise útil
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0.3 horas registradas
Publicada: 7 de outubro de 2015
Portal é um jogo bem bacana, essa DLC mostra várias coisas sobre o processo de criação do Portal 2, além de informações interessantes sobre o game, vamos explorar os escritórios cheios de segredos da Valve...
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11 de 12 pessoas (92%) acharam esta análise útil
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0.3 horas registradas
Publicada: 18 de maio de 2015
Portal 2 - The FInal Hours:
Apenas uma revista que mostra como foi criado o Portal, curiosidade, animações e até mostra a empresa, Valve, em panorâmica.
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5 de 5 pessoas (100%) acharam esta análise útil
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Recomendado
6.0 horas registradas
Publicada: 30 de janeiro de 2015
This is my very first interactive e-book. I'm a bit suspect to say anything regarding this e-book (since I'm a crazy lover of the Portal series - and of Valve, their brilliant creators), but I loved this SO MUCH! I was honestly expecting more of a screenshots/pictures showcase and a few gadgets here and there with a little bit of text, but reading about each team and each developer of this game and the problems they've faced in this journey was an amazing experience. I always admired Valve products, even before falling in deep love with Portal, and I knew making games as part of such a huge (and world-class famous) company was a tough task, but I REALLY underestimated how complex the process of game creation could be.
I, as a starting game developer, always thought "I want to make my own company, recruit my own team, develop my own games and become a successful game developer". I always knew it would be hard, success isn't something you achieve in every dream. Then, after a couple years of small games and mods, a (now friend of mine) small developer invited me to participate in a small game development crew. It was so fun, and it still is (we're more active than ever!). I then thought "Maybe not only MY gaming company, but something shared between me and this small new team". Then I stopped focusing only on the games from Valve and started looking closer into it's developers and employees. I always heard a lot about Valve, about how their employees had a lot of freedom over their projects and such, and, although the idea was amusing at the time, I didn't "grow it". Working at Valve seemed not only like a far dream for a small gamer like me, but also not so much inviting, since, although Valve was a great company (it still is, but I had different opinions about it at the time), I never gave too much importance to any "future" involving directly me and Valve.
Then this book came up. I saw a bit of it, then wanted to buy it. It stood on my Steam wishlist for quite a long time, until another friend of mine (who was gifting me a lot of Steam games - dunno why) asked me if I wanted him to buy me "The Final Hours of Portal 2". I immedatelly said "No.", but not because I didn't want this e-book, but mostly because I didn't want to give him more reasons to spend money on me and because I wanted to buy it myself to have the "accomplishment" feeling. The same feeling I had when I had the chance of buying Portal 2 and playing it for the first time. It was amazing, the excitement and joy of trying something new. Then I bought it, just a couple days ago (pretty late compared to Portal 2's release, right?). I started reading it, it was amusing and fun. Then it started getting more interesting, pretty interesting, way more interesting, amazingly interesting. I finished reading today, but I also made sure of not doing ANYTHING ELSE in this computer. Today, all I did was read this e-book. And I don't regret even a bit. If I had known it was going to be this good, I'd have definitely spent more money on it. Totally worth every cent. I'd even say it was a bit unfairly cheap!
Now you might be asking: what does it have to do with what I said about starting my own company? Well, at the time, I dreamed of being the leader, the big boss behind great games, and I used to think that being an employee wouldn't cast too much light on myself. I know it sounds egotistical, but I just didn't want to be unnoticed. Today I am proud to say that I don't need that anymore. I may not be a great game developer today, Gabe Newell may not see this text I'm writing right now, I may not even get close to Valve's HQ anytime in my life time, but you can be sure of two things: first today Valve is my dream-company, and the only place I feel like I'd be 100% happy working on; second, if I ever have the wonderful chance of working there, I'll never let go of Gabe's legs. They'll have to prepare me a room, cause I wouldn't be leaving that building anytime soon!
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4 de 5 pessoas (80%) acharam esta análise útil
Recomendado
4.7 horas registradas
Publicada: 23 de dezembro de 2013
Muito bom p/ quem quer saber mais sobre a história do desenvolvimento de Portal 2 e ter uma visão de como é trabalhar na Valve.
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1 de 4 pessoas (25%) acharam esta análise útil
Não recomendado
0.4 horas registradas
Publicada: 16 de novembro de 2014
É um making of de Portal 2 na forma de revista eletrônica. Comprei por curiosidade, foi baratinho, mas no fim das contas eu não estava interessado. Deve ser interessante para os que tenham pretensão de um dia serem desenvolvedores de jogos mas pra mim é chato ficar lendo detalhes da vida dos desenvolvedores. E sinto que o melhor making of é jogar o jogo. Não tem conexão mais autêntica que passar dezenas de horas fissurado no trabalho de alguém. O que achei um absurdo foi a baixa resolução quando em tela cheia, é muito desconfortável ler páginas de texto assim.
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69 de 75 pessoas (92%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
Recomendado
3.8 horas registradas
Publicada: 27 de dezembro de 2013
First of all, this is no game but a virtual interactive book, and a very good one as a matter of fact.
To everyone who is interested in the behind the scenes of Portal 2, and how a development of a game works at Valve, you're in for one hell of a ride. I absolutely recommend it, it shows the everyday routine of an employee at Valve, some very enlightening points of view on their known delays and some videos plus slideshows too keep you interested while reading. If you read it all calmly and with some attention it will take you a bit less than an hour to go through it all, but I assure you, it's absolutely worth it.
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56 de 63 pessoas (89%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
5.2 horas registradas
Publicada: 27 de abril de 2014
The Final Hours is not a game (though can't you imagine one - set perhaps during the Seven Hour War, trying to escape as the facility collapses and the Combine invade the test chambers?), it's a book. It covers how Portal was created, the complex gestation of the sequel, and the personalities involved at every step.
The book is interesting, revealing a lot of behind the scenes info. You learn what a complicated business creating a computer game is, especially a Valve one, and something of the stresses involved. For even at a company like Valve, creating a game is hard work, and it takes its toll. The book makes what use of its computer nature as it can, embedding videos and interactive content. They do not add that much overall though - the pictures and words are what matter.
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51 de 63 pessoas (81%) acharam esta análise útil
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Recomendado
5.7 horas registradas
Publicada: 25 de novembro de 2013
Get this if you are a geek about how games are made!
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35 de 38 pessoas (92%) acharam esta análise útil
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2.8 horas registradas
Publicada: 20 de junho de 2015
IT'S NOT A GAME! But it's a very interesting reading if you are interested in the creative process behind Portal and how everything in Valve works. Some things i already knew, but i learned many after reading it. The interactive features also turns it more easy to read. I'll recommend it only if you are a Portal/Valve fan and you want to know more about how it was made, but it worth the low price it has. (if you are a fan, BUY IT NOW)
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27 de 32 pessoas (84%) acharam esta análise útil
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Recomendado
2.4 horas registradas
Publicada: 11 de junho de 2014
Everything you would want to know about Portal is right here in this interactive book. If you're a Portal fanatic, this is a must-buy. This interactive book contains behind-the-scenes information, videos, polls, and more. It's all you could have ever wanted.
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19 de 22 pessoas (86%) acharam esta análise útil
5 pessoas acharam esta análise engraçada
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1.5 horas registradas
Publicada: 8 de novembro de 2014
Portal 2 - The Final Hours Review
Interactive book and story on the making of Portal 2.

There isn't much to say about this to be honest, it's so very short, which is absolutely fine. I only picked this up because I'm a huge Portal fan and if there is anything Portal related on Steam, I want it!

The Final Hours of Portal 2 is an interesting read to say the least. This interactive story on the full ins and outs of Portal 2 was fantastic. It looks at what came before Portal 2, and the aftermath of the game being released to the public. There's plenty of exclusive material such as concept art and original sketches. Along with some interactive animation which was fun! You really won't enjoy this is you aren't a big Portal fan though, so just make sure you've played the original Portal games before giving this digital book a read.

If you don't like reading, don't worry, it's not a novel, it's a very small read. But interesting nevertheless.
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18 de 21 pessoas (86%) acharam esta análise útil
5 pessoas acharam esta análise engraçada
Recomendado
18.7 horas registradas
Publicada: 21 de julho de 2015
This is such a treat! Portal 2 is one of the most visually beautiful games I have ever played. It tanks up there with Metroid Prime in terms of level design and ambiance. To have an interactive book show the design and art of the game is simply incredible. It shows how every step of the way Valve was cautious about nailing why this game deserved to be made and ensuring it wasn't completed till it has its modus operandi. I'll probably end up reading it a second time in the near future. I highly recommend getting this.
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20 de 25 pessoas (80%) acharam esta análise útil
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Recomendado
0.2 horas registradas
Publicada: 6 de outubro de 2015
A fascinating series of articles about the challenges of creating one of the most extraordinary computer games in history.
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16 de 18 pessoas (89%) acharam esta análise útil
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Recomendado
1.5 horas registradas
Publicada: 26 de novembro de 2013
An interesting and provocative look into the development wins and woes behind the critically-acclaimed game Portal 2. The interactive bits are tons of fun, and there's a lot of behind-the-scenes material that really opens your eyes on the game design process, as well as how Valve Software works as a company. Buy this...game?...if you're a fan of Portal 2, a fan of Valve as a company, or if you just want to see what kinds of ideas and practices go into designing and producing a video game.
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14 de 15 pessoas (93%) acharam esta análise útil
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Recomendado
25.6 horas registradas
Publicada: 3 de janeiro de 2015
I bought this game along with Portal and Portal 2. I read a little bit of it earlier but I really read a lot yesterday (I was on a plane, hence the low playtime,) and even finished it. Portal 2 - The Final Hours covers the development, release and post release of Portal 2 inside of Valve. If you like betas, like the Half-Life 2 beta, this is for you. I also reccomend checking out The Final Hours of Half-Life 2. Look it up online and there is a free version.

What makes this so different, though? For starters, it includes interactive content. The second picture (Destroy Aperture) is my favourite, as you can use the mouse to destroy some areas in Aperture Laboratories! There is also music that you can listen to, like the songs that inspired the soundtrack of Portal 2, and lots of pictures. There are chapters and polls even.

I really like Valve games and betas, and I thought "WHY NOT?" when I bought this. This is worth $2, even $5 or $10. The writing is great, the interactivity is great, there are interviews, videos, music, polls and pretty much everything that you could hope for in an e-book about Portal 2.

Buy it now.
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19 de 24 pessoas (79%) acharam esta análise útil
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Recomendado
3.3 horas registradas
Publicada: 23 de maio de 2014
Very good read for fans of Portal 2. You never get bored with constant interactive activities, songs, videos and slideshows that allow you to enjoy Portal 2 more than ever. 10/10
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