Take Storm on a wonderful adventure in his magical teacup. Storm's brother Cloud has created an amazing dream-like world for you to explore!
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В основном положительные (всего 118) - 71% из 118 обзоров этой игры положительны
Дата выхода: 19 янв. 2012

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Комплекты, содержащие эту игру

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Включенные товары (4): iBomber Attack, iBomber Defense, iBomber Defense Pacific, Storm in a Teacup

 

Об этой игре

Take Storm on a wonderful adventure in his magical teacup. Storm's brother Cloud has created an amazing dream-like world for you to explore! Solve puzzles, avoid pitfalls and beat the bad guys in this imaginative and unique platformer!

Key Features:

  • Wonderful, rich rewarding game-play with physics based puzzles
  • Explore and discover 50 magical levels
  • 5 Survival mode levels to compete against
  • Customize in-game Storm character options
  • Rich, gorgeous, graphics
  • Full Joypad support

Системные требования

Windows
Mac OS X
    • ОС: Windows XP / Vista / 7 или Mac OS версии 10.6 и выше
    • Процессор: с тактовой частотой 1,5 ГГц или лучше
    • Оперативная память: 512 МБ
    • Видеокарта: с поддержкой OpenGL
    • DirectX®: версии не ниже 5.0
    • Жесткий диск: 50 МБ свободного места
    • ОС: Mac OS версии 10.6 или новее
    • Процессор: с тактовой частотой 1,5 ГГц или лучше
    • Оперативная память: 512 МБ
    • Видеокарта: с поддержкой OpenGL
    • Жесткий диск: 50 МБ свободного места
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В основном положительные (всего 118)
Recently Posted
Ishvii
( 1.1 ч. в игре )
Опубликовано: 3 июля
This game belongs on an iPhone, and it's a bad port for PC. The music is repetitive and the controls are floaty.
Sheycake <3
( 0.4 ч. в игре )
Опубликовано: 9 марта
This game... it's just not really good. It's very pretty! It reminds me a lot of LBP, but the gameplay... is more like an iphone game.
RetroGuy
( 0.7 ч. в игре )
Опубликовано: 19 января
Bought this game in 2012 to make one of my friends jealous because they couldn't buy it.


I regret everything.
ownosourus
( 7.9 ч. в игре )
Опубликовано: 8 января
Storm in a Teacup is a variation of the saying “a tempest in a teacup” which really means taking a small event and blowing it out of proportion. Since it means making something out of nothing, I’m really struggling with why you’d name your game that. Good news though, the title is really the only thing about this game that’s not awesome. And that’s worth making a bit of a fuss over.

Storm in a Teacup’s controls are pretty straightforward. There are controls to move left and right and then a button to jump, though it’s really more of a take flight kind of motion. You have a charge meter that starts to deplete the second you tap the button and take off. Once the bar runs out you start falling back to the ground and the meter refills. You can double tap to boost higher, and building up speed before launching will definitely send you further.

You’ll use this jump to navigate obstacles and avoid pitfalls, collecting keys and triggering little contraptions to move your way through the various levels. So really, all the standard tropes you’d find in any platformer, except it puts a heavily reliance on its use of physics in the game world. As such, you could safely say the game took some of its inspiration from titles like Little Big Planet. Because both you and the objects you interact with are supposed to convey weight and momentum.

This is one of those cases where the game seems to have been changed in order to accommodate a witty title. Why is the character onscreen named “Storm” and why does he fly around in a teacup? Cause it fits the name of the game. Don’t get me wrong, it works gameplay wise, it’s just that it makes zero sense in the game world or reality.

Speaking of “game world” Storm in a Teacup continually dazzles with its style, looking like something a child would dream up. Mean dark clouds have sinister frowns, platforms are tied up by rope, and some enemies look like they’re made out of cardboard. It’s adorable and trippy all at the same time.

But don’t be fooled by the cute look of the world, this game gets hard with a capital H. Storm in a Teacup will look to test even the most veteran platform gamer’s skill and patience. Luckily the game is never unfair about it, and you’ll never find yourself in a place where you can’t see because of a bad camera or faulty level design. You can always see what you need to do, it’s just a matter of making it happen.

With the exception of the name, which is cute, but when taken at it’s meaning does a disservice to the game, I have nothing bad to say about Storm in a Teacup. It’s gorgeous, controls well and offers a good solid challenge. I’ve played a lot of games that I’d consider a tempest in a teapot, but Storm in a Teacup isn’t one of them.
The Aresjej
( 0.1 ч. в игре )
Опубликовано: 10 декабря 2015
DON'T BUY THIS ♥♥♥♥ !!!!!
Ejtia7
( 3.1 ч. в игре )
Опубликовано: 5 декабря 2015
لعبة حلوة بس تطفش
nevarn
( 12.6 ч. в игре )
Опубликовано: 21 ноября 2015
Fun little platformer that works well with both keyboard/mouse and a game controller. All the levels can be completed fairly easily, but also collecting all the bonuses along the way is considerably more challenging. Recommended.
TheHolyVertebae
( 0.1 ч. в игре )
Опубликовано: 21 октября 2015
Appart from the classics, I'm not much of a fan of platformers, but this one is pretty good! Appart from the fact that the art is crap (I know it's obviously aimed at kids but even then it's still pretty poor) the gameplay is really good and it's very addicting! I got it in a ♥♥♥ pack otherwise I probably wouldn't of picked it up myself!
WatelKiller
( 0.3 ч. в игре )
Опубликовано: 17 октября 2015
bad!!!!!!
Lakrits
( 1.8 ч. в игре )
Опубликовано: 30 сентября 2015
Decent platformer, worth getting in a sale/bundle.
Наиболее полезные обзоры  За все время
3 из 4 пользователей (75%) посчитали этот обзор полезным
Рекомендую
3.4 ч. в игре
Опубликовано: 4 апреля 2013
Аркада...посвященная чаю....и поисков к нему кусочков сахара. Странновато, на мой взгляд. В целом игрушка создает впечатление какой-то мимолетности, поиграл - забыл. Все предельно просто и однообразно. Графический дизайн местами привлекателен, но не более того. Уровни подбрасывают реальные испытания для ваших мозгов довольно редко, большая их часть - обычная рутина. Завари себе чаю! 5 из 10 :)
Был ли этот обзор полезен? Да Нет Забавный
6 из 12 пользователей (50%) посчитали этот обзор полезным
Не рекомендую
1.7 ч. в игре
Опубликовано: 4 августа 2014
Если тебе меньше 10 лет-эта игра для тебя!
Если ты любишь игры с однообразным тошнотворным саундтреком-эта игра для тебя!
Если ты получаешь удовольствие от однообразных уровней-эта игра для тебя!
Если ты любишь платить за игры, которые должны быть бесплатными флеш играми-эта игра для тебя!
Если ты нормальный человек-не покупай эту игру.
Был ли этот обзор полезен? Да Нет Забавный
0 из 3 пользователей (0%) посчитали этот обзор полезным
14 из 14 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 2
Рекомендую
7.9 ч. в игре
Опубликовано: 8 января
Storm in a Teacup is a variation of the saying “a tempest in a teacup” which really means taking a small event and blowing it out of proportion. Since it means making something out of nothing, I’m really struggling with why you’d name your game that. Good news though, the title is really the only thing about this game that’s not awesome. And that’s worth making a bit of a fuss over.

Storm in a Teacup’s controls are pretty straightforward. There are controls to move left and right and then a button to jump, though it’s really more of a take flight kind of motion. You have a charge meter that starts to deplete the second you tap the button and take off. Once the bar runs out you start falling back to the ground and the meter refills. You can double tap to boost higher, and building up speed before launching will definitely send you further.

You’ll use this jump to navigate obstacles and avoid pitfalls, collecting keys and triggering little contraptions to move your way through the various levels. So really, all the standard tropes you’d find in any platformer, except it puts a heavily reliance on its use of physics in the game world. As such, you could safely say the game took some of its inspiration from titles like Little Big Planet. Because both you and the objects you interact with are supposed to convey weight and momentum.

This is one of those cases where the game seems to have been changed in order to accommodate a witty title. Why is the character onscreen named “Storm” and why does he fly around in a teacup? Cause it fits the name of the game. Don’t get me wrong, it works gameplay wise, it’s just that it makes zero sense in the game world or reality.

Speaking of “game world” Storm in a Teacup continually dazzles with its style, looking like something a child would dream up. Mean dark clouds have sinister frowns, platforms are tied up by rope, and some enemies look like they’re made out of cardboard. It’s adorable and trippy all at the same time.

But don’t be fooled by the cute look of the world, this game gets hard with a capital H. Storm in a Teacup will look to test even the most veteran platform gamer’s skill and patience. Luckily the game is never unfair about it, and you’ll never find yourself in a place where you can’t see because of a bad camera or faulty level design. You can always see what you need to do, it’s just a matter of making it happen.

With the exception of the name, which is cute, but when taken at it’s meaning does a disservice to the game, I have nothing bad to say about Storm in a Teacup. It’s gorgeous, controls well and offers a good solid challenge. I’ve played a lot of games that I’d consider a tempest in a teapot, but Storm in a Teacup isn’t one of them.
Был ли этот обзор полезен? Да Нет Забавный
17 из 21 пользователей (81%) посчитали этот обзор полезным
Не рекомендую
1.5 ч. в игре
Опубликовано: 29 октября 2013
It seems cool, it seems nice, but it's a trap. It's not close from being a solid platformer. The music is nice, I must say, but the game is deadly short and Storm is not that easy to control. All the nice mechanics are in the bonus levels. There are some cool parts in the game that are hommages to older games.

It's not worth 5$ at all in my humble opinion.
Был ли этот обзор полезен? Да Нет Забавный
11 из 13 пользователей (85%) посчитали этот обзор полезным
Не рекомендую
0.9 ч. в игре
Опубликовано: 16 марта 2012
A game that would be more fun if it weren't a very blatant, very half-♥♥♥♥♥ iOS port (there are still "pause" and "jump" buttons on the interface, and the mouse does nothing for some reason, even in menus). Even the concept is funky as hell since framerate isn't steady, kind of a killer in a game where you sometimes need to "tap" your jumps to make it to the next platform before meter runs out.

Maybe these things will be patched! Until then I recommend staying away.
Был ли этот обзор полезен? Да Нет Забавный
10 из 14 пользователей (71%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
Рекомендую
4.7 ч. в игре
Опубликовано: 21 декабря 2014
Interesting Gameplay with the levitate gimmicks and not as casual as it look like.

Programmer wise. but this game lack of coating from Art style and the ONE single music gosh that loop every 20 sec or so i recommand muting the music or you get crazy lol, otherwise fun little game for the unique gameplay.
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6 из 8 пользователей (75%) посчитали этот обзор полезным
Рекомендую
15.8 ч. в игре
Опубликовано: 13 января 2015
This game is a perfect game for kids. I played this with my 4 year old and my 8 year old and they loved it. It can be tough at times, but most of this game is forgiving. It's a typical platforming game with a cool floating/soaring gimmick attached to it. It takes a bit to get used to, but once you get the hang of it the game itself is pretty simple. The graphics aren't anything to really brag about, but they fit the gameplay. Overall, a great game to play with your kids. If you are an adult, you might lose interest from its simplicity. Even the achievements are simple.
Был ли этот обзор полезен? Да Нет Забавный
10 из 17 пользователей (59%) посчитали этот обзор полезным
Рекомендую
6.5 ч. в игре
Опубликовано: 25 ноября 2013
Very cute puzzle platform game, if you're into that sort of thing you should check this game out.

The controls are simple, jump up and move sideways. You collect keys to open 'doors' and interact with items in the levels to achieve the goal of reaching the end of the level.

It's a simple game with a few obsticles which take a big more thinking and precise jumps to figure out, but nothing as intense as super meat boy. It took me about 5 hours to perfect the game.
Был ли этот обзор полезен? Да Нет Забавный
11 из 19 пользователей (58%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
Не рекомендую
0.1 ч. в игре
Опубликовано: 6 сентября 2014
I genuinely feel bad about this review. I don't recommend this game, and yet, I do. I did not particularly love my time with this game, but I have family members who would. Its charms were fairly lost on me, but I have no problem imagining that others would be completely absorbed.

The reason for my conflicting emotions is that this game does not have any specific failings. It is enormously adorable, has a great visual style, pretty tight controls (including controller support), a charmingly cute soundtrack, and simple level design / gameplay.

The only real problem is that it is not captivating at all. It is spectacularly simple, and fairly repetitive. I could have kept playing without really forcing myself, but I also would have been just as happy to stop playing and turn on an old rerun of Top Gear.

So, I'm torn. Do I review a game for how I could see others taking its charms? Or, rather, do I review a game with my own personal opinion of it? I tend to lean more towards the personal aspect of reviews, so that's why I chose not to recommend it.

It's not that I think it's stupid. It is cute, it is easy to play, and it is incredibly cheap. If you have a young child in the house, they will probably love this game. In fact, I will be recommending this to my father, since he loves buying games for my nephews to play when they visit. I tend to like my sidescrollers with a bit more substance, however. Give me Cave Story+, Chasm, Guacamelee, or any 2D Castlevania any day of the week.

Take this all with a grain of salt, of course. If the video in the game store looks interesting to you, give it a try. You have only $5 to lose, and you can barely buy a burrito for that much any more.
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