Zabierz Storma na wspaniałą przygodę, podróżując w magicznej filiżance. Jego brat, Cloud, przygotował dla was cudowny świat do zwiedzenia!
Recenzje użytkowników:
Ogółem:
W większości pozytywne (115) - 72% z 115 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 19 Sty, 2012

Zaloguj się, aby dodać tę pozycję do listy życzeń, zacząć ją obserwować lub oznaczyć ją jako ignorowaną

Kup Storm in a Teacup

Pakiety zawierające tę grę

Kup Cobra Complete Pack

Zestaw 4 produktów: iBomber Attack, iBomber Defense, iBomber Defense Pacific, Storm in a Teacup

 

O tej grze

Zabierz Storma na wspaniałą przygodę, podróżując w magicznej filiżance. Jego brat, Cloud, przygotował dla was cudowny świat do zwiedzenia! Rozwiązuj zagadki, unikaj pułapek oraz pokonaj wrogów w tej wyjątkowej grze platformowej!

Główne cechy:

  • Wspaniała, dająca wiele satysfakcji rozgrywka zawierająca zagadki oparte na fizyce
  • Odkryj i zbadaj 50 magicznych poziomów
  • 5 poziomów do pokonania w trybie Survival
  • Możliwość personalizacji Storma według własnych upodobań
  • Bogata w szczegóły, piękna grafika
  • Pełna obsługa joypadów

Wymagania systemowe

Windows
Mac OS X
    • System operacyjny: Windows XP/Vista/7 / Mac OS 10.6+
    • Procesor: 1.5 GHz lub lepszy
    • Pamięć: 512 MB RAM-u
    • Grafika: karta graficzna kompatybilna z OpenGL
    • DirectX®: DirectX 5.0
    • Dysk twardy: 50 MB wolnego miejsca na dysku twardym
    • System operacyjny: Mac OS 10.6+
    • Procesor: 1.5 GHz lub lepszy
    • Pamięć: 512 MB RAM-u
    • Grafika: karta graficzna kompatybilna z OpenGL
    • Dysk twardy: 50 MB wolnego miejsca na dysku twardym
Recenzje klientów
System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
Ogółem:
W większości pozytywne (115)
Niedawno opublikowane
Sheycake <3
( 0.4 godz. łącznie )
Zamieszczono: 9 marca
This game... it's just not really good. It's very pretty! It reminds me a lot of LBP, but the gameplay... is more like an iphone game.
Przydatne? Tak Nie Zabawna
Xraon
( 3.5 godz. łącznie )
Zamieszczono: 26 stycznia
Ta graj jest zajebista! polecam
Przydatne? Tak Nie Zabawna
ZiEmNiAk <--------
( 0.3 godz. łącznie )
Zamieszczono: 24 stycznia
Polacam fajna graAAAAAA
Przydatne? Tak Nie Zabawna
RetroGuy
( 0.7 godz. łącznie )
Zamieszczono: 19 stycznia
Bought this game in 2012 to make one of my friends jealous because they couldn't buy it.


I regret everything.
Przydatne? Tak Nie Zabawna
ownosourus
( 7.9 godz. łącznie )
Zamieszczono: 8 stycznia
Storm in a Teacup is a variation of the saying “a tempest in a teacup” which really means taking a small event and blowing it out of proportion. Since it means making something out of nothing, I’m really struggling with why you’d name your game that. Good news though, the title is really the only thing about this game that’s not awesome. And that’s worth making a bit of a fuss over.

Storm in a Teacup’s controls are pretty straightforward. There are controls to move left and right and then a button to jump, though it’s really more of a take flight kind of motion. You have a charge meter that starts to deplete the second you tap the button and take off. Once the bar runs out you start falling back to the ground and the meter refills. You can double tap to boost higher, and building up speed before launching will definitely send you further.

You’ll use this jump to navigate obstacles and avoid pitfalls, collecting keys and triggering little contraptions to move your way through the various levels. So really, all the standard tropes you’d find in any platformer, except it puts a heavily reliance on its use of physics in the game world. As such, you could safely say the game took some of its inspiration from titles like Little Big Planet. Because both you and the objects you interact with are supposed to convey weight and momentum.

This is one of those cases where the game seems to have been changed in order to accommodate a witty title. Why is the character onscreen named “Storm” and why does he fly around in a teacup? Cause it fits the name of the game. Don’t get me wrong, it works gameplay wise, it’s just that it makes zero sense in the game world or reality.

Speaking of “game world” Storm in a Teacup continually dazzles with its style, looking like something a child would dream up. Mean dark clouds have sinister frowns, platforms are tied up by rope, and some enemies look like they’re made out of cardboard. It’s adorable and trippy all at the same time.

But don’t be fooled by the cute look of the world, this game gets hard with a capital H. Storm in a Teacup will look to test even the most veteran platform gamer’s skill and patience. Luckily the game is never unfair about it, and you’ll never find yourself in a place where you can’t see because of a bad camera or faulty level design. You can always see what you need to do, it’s just a matter of making it happen.

With the exception of the name, which is cute, but when taken at it’s meaning does a disservice to the game, I have nothing bad to say about Storm in a Teacup. It’s gorgeous, controls well and offers a good solid challenge. I’ve played a lot of games that I’d consider a tempest in a teapot, but Storm in a Teacup isn’t one of them.
Przydatne? Tak Nie Zabawna
The Aresjej
( 0.1 godz. łącznie )
Zamieszczono: 10 grudnia, 2015
DON'T BUY THIS ♥♥♥♥ !!!!!
Przydatne? Tak Nie Zabawna
Ejtia7
( 3.1 godz. łącznie )
Zamieszczono: 5 grudnia, 2015
لعبة حلوة بس تطفش
Przydatne? Tak Nie Zabawna
nevarn
( 12.6 godz. łącznie )
Zamieszczono: 21 listopada, 2015
Fun little platformer that works well with both keyboard/mouse and a game controller. All the levels can be completed fairly easily, but also collecting all the bonuses along the way is considerably more challenging. Recommended.
Przydatne? Tak Nie Zabawna
<,.king.,>
( 3.0 godz. łącznie )
Zamieszczono: 10 listopada, 2015
i can sell this a game for key ? i use key and i can sell??????
Przydatne? Tak Nie Zabawna
XOLEFPL
( 0.4 godz. łącznie )
Zamieszczono: 7 listopada, 2015
Tylko pieniądze straciłem
Przydatne? Tak Nie Zabawna
OSKAROLIMA
( 0.9 godz. łącznie )
Zamieszczono: 30 października, 2015
THIS IS THE BEST GAME 20132131 GG
Przydatne? Tak Nie Zabawna
Đerizčina
( 0.8 godz. łącznie )
Zamieszczono: 27 października, 2015
chujowe 2/10
Przydatne? Tak Nie Zabawna
TheHolyVertebrae
( 0.1 godz. łącznie )
Zamieszczono: 21 października, 2015
Appart from the classics, I'm not much of a fan of platformers, but this one is pretty good! Appart from the fact that the art is crap (I know it's obviously aimed at kids but even then it's still pretty poor) the gameplay is really good and it's very addicting! I got it in a ♥♥♥ pack otherwise I probably wouldn't of picked it up myself!
Przydatne? Tak Nie Zabawna
WatelKiller
( 0.3 godz. łącznie )
Zamieszczono: 17 października, 2015
bad!!!!!!
Przydatne? Tak Nie Zabawna
NedherTV#VACCC
( 1.0 godz. łącznie )
Zamieszczono: 2 października, 2015
Bardzoo świetna gierka na zimowe wieczory polecam =>
Przydatne? Tak Nie Zabawna
Lakrits
( 1.8 godz. łącznie )
Zamieszczono: 30 września, 2015
Decent platformer, worth getting in a sale/bundle.
Przydatne? Tak Nie Zabawna
Pink Guy
( 0.7 godz. łącznie )
Zamieszczono: 28 września, 2015
Meh. So-So. Time killer
Przydatne? Tak Nie Zabawna
Max
( 2.2 godz. łącznie )
Zamieszczono: 20 września, 2015
I love this game! I had a lot of fun playing this game! I totally recommend!
Przydatne? Tak Nie Zabawna
Matta
( 0.2 godz. łącznie )
Zamieszczono: 29 sierpnia, 2015
What the ♥♥♥♥ is this ♥♥♥♥?
yes
420/teapot

if you buy this game with real money
re-evaluate your life
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 180 dni
13 z 13 osób (100%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
Polecane
7.9 godz. łącznie
Zamieszczono: 8 stycznia
Storm in a Teacup is a variation of the saying “a tempest in a teacup” which really means taking a small event and blowing it out of proportion. Since it means making something out of nothing, I’m really struggling with why you’d name your game that. Good news though, the title is really the only thing about this game that’s not awesome. And that’s worth making a bit of a fuss over.

Storm in a Teacup’s controls are pretty straightforward. There are controls to move left and right and then a button to jump, though it’s really more of a take flight kind of motion. You have a charge meter that starts to deplete the second you tap the button and take off. Once the bar runs out you start falling back to the ground and the meter refills. You can double tap to boost higher, and building up speed before launching will definitely send you further.

You’ll use this jump to navigate obstacles and avoid pitfalls, collecting keys and triggering little contraptions to move your way through the various levels. So really, all the standard tropes you’d find in any platformer, except it puts a heavily reliance on its use of physics in the game world. As such, you could safely say the game took some of its inspiration from titles like Little Big Planet. Because both you and the objects you interact with are supposed to convey weight and momentum.

This is one of those cases where the game seems to have been changed in order to accommodate a witty title. Why is the character onscreen named “Storm” and why does he fly around in a teacup? Cause it fits the name of the game. Don’t get me wrong, it works gameplay wise, it’s just that it makes zero sense in the game world or reality.

Speaking of “game world” Storm in a Teacup continually dazzles with its style, looking like something a child would dream up. Mean dark clouds have sinister frowns, platforms are tied up by rope, and some enemies look like they’re made out of cardboard. It’s adorable and trippy all at the same time.

But don’t be fooled by the cute look of the world, this game gets hard with a capital H. Storm in a Teacup will look to test even the most veteran platform gamer’s skill and patience. Luckily the game is never unfair about it, and you’ll never find yourself in a place where you can’t see because of a bad camera or faulty level design. You can always see what you need to do, it’s just a matter of making it happen.

With the exception of the name, which is cute, but when taken at it’s meaning does a disservice to the game, I have nothing bad to say about Storm in a Teacup. It’s gorgeous, controls well and offers a good solid challenge. I’ve played a lot of games that I’d consider a tempest in a teapot, but Storm in a Teacup isn’t one of them.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  Ogółem
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
5.2 godz. łącznie
Zamieszczono: 24 lipca, 2015
BARDZO FAJNA GRA
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
1.0 godz. łącznie
Zamieszczono: 2 października, 2015
Bardzoo świetna gierka na zimowe wieczory polecam =>
Czy ta recenzja była pomocna? Tak Nie Zabawna
17 z 20 osób (85%) uważa, że ta recenzja jest pomocna
Niepolecone
1.5 godz. łącznie
Zamieszczono: 29 października, 2013
It seems cool, it seems nice, but it's a trap. It's not close from being a solid platformer. The music is nice, I must say, but the game is deadly short and Storm is not that easy to control. All the nice mechanics are in the bonus levels. There are some cool parts in the game that are hommages to older games.

It's not worth 5$ at all in my humble opinion.
Czy ta recenzja była pomocna? Tak Nie Zabawna
11 z 13 osób (85%) uważa, że ta recenzja jest pomocna
Niepolecone
0.9 godz. łącznie
Zamieszczono: 16 marca, 2012
A game that would be more fun if it weren't a very blatant, very half-♥♥♥♥♥ iOS port (there are still "pause" and "jump" buttons on the interface, and the mouse does nothing for some reason, even in menus). Even the concept is funky as hell since framerate isn't steady, kind of a killer in a game where you sometimes need to "tap" your jumps to make it to the next platform before meter runs out.

Maybe these things will be patched! Until then I recommend staying away.
Czy ta recenzja była pomocna? Tak Nie Zabawna
10 z 14 osób (71%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
4.7 godz. łącznie
Zamieszczono: 21 grudnia, 2014
Interesting Gameplay with the levitate gimmicks and not as casual as it look like.

Programmer wise. but this game lack of coating from Art style and the ONE single music gosh that loop every 20 sec or so i recommand muting the music or you get crazy lol, otherwise fun little game for the unique gameplay.
Czy ta recenzja była pomocna? Tak Nie Zabawna
6 z 8 osób (75%) uważa, że ta recenzja jest pomocna
Polecane
15.8 godz. łącznie
Zamieszczono: 13 stycznia, 2015
This game is a perfect game for kids. I played this with my 4 year old and my 8 year old and they loved it. It can be tough at times, but most of this game is forgiving. It's a typical platforming game with a cool floating/soaring gimmick attached to it. It takes a bit to get used to, but once you get the hang of it the game itself is pretty simple. The graphics aren't anything to really brag about, but they fit the gameplay. Overall, a great game to play with your kids. If you are an adult, you might lose interest from its simplicity. Even the achievements are simple.
Czy ta recenzja była pomocna? Tak Nie Zabawna
11 z 18 osób (61%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Niepolecone
0.1 godz. łącznie
Zamieszczono: 6 września, 2014
I genuinely feel bad about this review. I don't recommend this game, and yet, I do. I did not particularly love my time with this game, but I have family members who would. Its charms were fairly lost on me, but I have no problem imagining that others would be completely absorbed.

The reason for my conflicting emotions is that this game does not have any specific failings. It is enormously adorable, has a great visual style, pretty tight controls (including controller support), a charmingly cute soundtrack, and simple level design / gameplay.

The only real problem is that it is not captivating at all. It is spectacularly simple, and fairly repetitive. I could have kept playing without really forcing myself, but I also would have been just as happy to stop playing and turn on an old rerun of Top Gear.

So, I'm torn. Do I review a game for how I could see others taking its charms? Or, rather, do I review a game with my own personal opinion of it? I tend to lean more towards the personal aspect of reviews, so that's why I chose not to recommend it.

It's not that I think it's stupid. It is cute, it is easy to play, and it is incredibly cheap. If you have a young child in the house, they will probably love this game. In fact, I will be recommending this to my father, since he loves buying games for my nephews to play when they visit. I tend to like my sidescrollers with a bit more substance, however. Give me Cave Story+, Chasm, Guacamelee, or any 2D Castlevania any day of the week.

Take this all with a grain of salt, of course. If the video in the game store looks interesting to you, give it a try. You have only $5 to lose, and you can barely buy a burrito for that much any more.
Czy ta recenzja była pomocna? Tak Nie Zabawna
10 z 17 osób (59%) uważa, że ta recenzja jest pomocna
Polecane
6.5 godz. łącznie
Zamieszczono: 25 listopada, 2013
Very cute puzzle platform game, if you're into that sort of thing you should check this game out.

The controls are simple, jump up and move sideways. You collect keys to open 'doors' and interact with items in the levels to achieve the goal of reaching the end of the level.

It's a simple game with a few obsticles which take a big more thinking and precise jumps to figure out, but nothing as intense as super meat boy. It took me about 5 hours to perfect the game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 6 osób (67%) uważa, że ta recenzja jest pomocna
Niepolecone
0.1 godz. łącznie
Zamieszczono: 8 sierpnia, 2015
The best thing you can say is that this game is incredibly average. Just another mediocre platformer like hundreds of thousands of others. No special and interesting ideas, no cool/spooky/funny story and nothing that would make you improvise while playing. Gameplay is very forgiving so its good for kids or if you look for easy game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
0.5 godz. łącznie
Zamieszczono: 15 lipca, 2013
This is really quite a sweet little game, very relaxing. There's challenge if you want it, in beating each level first time, but it can be played slowly and in bits too. Quite fun!
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
1.8 godz. łącznie
Zamieszczono: 30 września, 2015
Decent platformer, worth getting in a sale/bundle.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
3.1 godz. łącznie
Zamieszczono: 22 lipca, 2013
A fun 2D platformer that provides sufficient challenges to frustrate yet reward the player at the same time.

The game is easy to play bar from one or two of the later levels that see a difficulty spike.

Trying to achieve a perfect score on every level kept me coming back for more, yet it never felt like a chore; more like a fun way to further enjoy the game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
0.8 godz. łącznie
Zamieszczono: 18 sierpnia, 2013
STORM IS LITERALLY IN THE TEACUP.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
Polecane
6.0 godz. łącznie
Zamieszczono: 25 marca, 2014
Storm in a Teacup is a nice little platformer with puzzle elements; the levels are short enough to play on coffee breaks, and there's a nice amount of variation in backgrounds, game elements, and throwbacks to classic games like Space Invaders. It runs on a 2D physics engine meaning there's a lot of things bouncing and swinging off of each other; this gets especially interesting in the bonus levels that can turn sideways and upside down. Once you've completed each level, you can try to do it again finding a hidden object and without dying, to get extra rewards (well, achievements).

The downside is that there's only one song in the game, which may get repetitive after awhile. There's no story to speak of, and not a lot of replay value. Still, the game is well worth a shot.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
Polecane
7.3 godz. łącznie
Zamieszczono: 30 sierpnia, 2013
Whimsy! If you're looking to add some whimsy to your life, this is a great choice. If not, this probably won't be your cup of tea (haha). The gameplay is very simple - you're a dude who floats around in a magic teacup collecting sugar cubes and stickers and avoiding obstacles. Obstacles include lava, angry clouds, pits and various pointy things which cause instant death. What I think makes SIT special is that there is a meter that controls your ability to jump/float that rapidly depletes when you press jump but immediately starts to fill when you release it. This means that you can do a variety of midair maneuvers such as changing directions and jumping higher than you would expect. You can customize your little dude with stickers you collect (mostly just color choices, but boy, do I enjoy the different colors of magic teacup trails). There are a few different game modes. Story mode is 40 levels with no unifying theme per cluster of levels and no appreciable increase in difficulty. Some levels sprinkled in are randomly a little more difficult, but nothing frustratingly so. There is some variety as far as grassy level, boat level, underground level but like I said, there seems to be no rhyme or reason to level order. A few levels add wind obstacles or little shooting mini games and I guess this is called story mode because there are a few pictures at the very beginning and there is a quasi boss battle at the end. The 10 bonus levels add a cool new element - blocks that allow you to rotate the level. Survival mode consists of 5 levels of collecting sugar for two minutes while avoiding obstacles. You get an achievement for collecting 30 sugars in each, but I collected 50 in each in only a few tries. Challenge mode is 5 reworked levels that you have already played that have more obstacles thrown in to make them more of a challenge.

Tips & Tricks - So this is the first Steam game that I have unlocked all the achievements on. They are pretty straightforward except for 3. I got the no jump achievement on level 21. (It isn't possible on many of the levels because you cannot reach the goal without jumping unless there are wind boosts on that level). I got the no sugar achievement on level 12. (Again this is not possible on every level because the sugar cubes are often between you and the goal). Lastly, I was stumped at first as to how to get the achievement for perfecting the credits level because the credits did not roll after completing story mode or after completing the bonus levels, although there was a congratulations screen after each. To play the credit level, pick Cobra from the main menu and then click on credits. (Weird).

Bottom line - Whimsy! Fun, not overly challenging but decent challenge if you are going for all the achievements which requires perfects on the levels. A nice little diversion. If you're looking for something low stress and sugar-coated, I definitely recommend this. I picked this up during the summer sale for $0.74, so just keep an eye out during the upcoming fall and winter sales if you are interested.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 5 osób (60%) uważa, że ta recenzja jest pomocna
Polecane
2.9 godz. łącznie
Zamieszczono: 20 lutego, 2014
This is a strange little title. It's basically combatless platforming, where the goal is to collect items and reach the goal. In spite of that, it's very relaxing and has some surprising moments. The game is almost like a dream world, where players have to jump and glide in their little tea cup to get through the almost paper cut out worlds. It possesses an almost childlike sense of wonder and glee that many games lack these days.

This game is just plain fun, if you can get past the laid back tone and the unique visual style. It's not addictive, but it is relaxing and does possess a surprising amount of challenging. Nevertheless, I never got stressed out playing this game. In fact, it's actually a great stress reliever. There are some challenge modes in the game for added replay value, but considering the price, the story mode alone would be more than enough.
Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 15 osób (53%) uważa, że ta recenzja jest pomocna
Polecane
4.5 godz. łącznie
Zamieszczono: 7 grudnia, 2013
This game is brillant! It's a simple platformer, all you need to do is use 3 keys. Left, right and jump (so space bar or A on a xbox controller). That's it. Simple; yet great! The game is quite challenging, definitely gave me so frustration but the music throughout the entire game is rather calming to an extent. As much as you get frustrated, you never feel like you want to destory the keyboard or controller. You may get very close to thinking that, but the background music just keeps you sane.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 4 osób (50%) uważa, że ta recenzja jest pomocna
Polecane
2.6 godz. łącznie
Zamieszczono: 26 marca, 2014
If you like mobile games, but wish they were less mobile, then this game is for you, I guess.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
Polecane
6.1 godz. łącznie
Zamieszczono: 31 sierpnia, 2014
Nice little game, good getaway from all these AAA titles.
Also, its my first perfected game on Steam :D
Czy ta recenzja była pomocna? Tak Nie Zabawna