First starting off as a cute, little mod based on the GoldSrc engine, a heavily modified Quake engine, Counter-Strike's legacy continues to strife for a decade and a half over. Initially developed and released on top of a Half-Life modification, with the inspiration from the developer's strong theme and intriguement for military warfare and terrorism, the mod's success was immediately a marvel to behold; selling over 25 million units as a whole in the Counter-Strike franchise.
The maps and various scenarios set around the globe, players assume the roles of soldiers on two teams, counter-terrorists and terrorists. Both with a task, depending differently on the mission. Bomb scenarios, the terrorist team must plant a bomb, in a secured bomb location, while the counter-terrorists must fight back and ultimately defuse the bomb, if it may have been planted. Hostage scenarios is where the counter-terrorists must rescue a group of hostages being held by the terrorists. With both these modes, it has become a traditional campaign over time in different sequels.
The player, depending on what team they have been assigned to, can change their class into eight different character models, as well as buying weaponry and equipment, such as armour and grenades to help against the opposing team. As the round is about to begin, you're left in ''Freeze time'' that allows you to buy things with the money you earned by killing opponents the rounds before. This of course, gives players the time needed to choose wisely on what many strategies they will execute and whether it will be successful compared to your opponents.
This game is also highly customizable on the player's end.The game gives the options allowing for the user to either install or create their own custom skins, spray graphics, sprites, sound effects and HUDS that can be used in-game. I forgot to mention that modding is possibly one the biggest things that makes Counter-Strike such a versatile game to begin with.
I don't have much to complain about this game, other than it's become one of the biggest targets of hacking and cheaters, since its release. Aimbots, that auto-target other players while the player should naturally aim and shoot is just on of the many cheatings that players have executed. Wallhacks, that allows the player to see through walls through work by displaying objects that have translucent textures and can easily see targets through them, while the opposing team has no idea from their own perspective. To me, the cheating in this game is now more to do with experimenting than it is to do with cheating overall.
There's a different meaning when it comes to something that is outdated and old-school. Old-school is for nostalgic value, something that will guarantee to put a smile back on your face from all these past memories you've experienced and this is what the first title of Counter-Strike engulfs. Outdated, being something you don't particularly want to go back to, while there is the famous remake, Counter-Strike: Source, that runs on the more powerful and overly-recycled Source engine, allowing for better graphic and communication capabilities. Nevertheless, if you're looking for original flare that is burning in the Counter-Strike series, this game is definitely for you.
And to think, all of this success for the Counter-Strike series began as small little mod. Proof on how something so little, can create something so big.